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How patrols, distractions and the alert cycle work in the original Metal Gear Solid.
↗02Metal Gear Solid / CODECCodec frequencies and savingThe essential support frequencies and how to save your progress in Metal Gear Solid.
↗03Metal Gear Solid 2 / NAVIGATIONNodes and the Plant radarWhy the radar may be missing in the Plant chapter and what to do at a node.
↗04Metal Gear Solid 2 / STEALTHHold-ups and equipment basicsA short guide to hold-ups, item drops and quick reloads in Sons of Liberty.
↗05Final Fantasy X / BATTLE SYSTEMTurn order and party switchingRead the CTB display and choose your next action deliberately in Final Fantasy X.
↗06Final Fantasy X / CHARACTER GROWTHSphere Grid basicsUnderstand the difference between moving on the Sphere Grid and activating its nodes.
↗07Super Mario World / MOVEMENTControls and cape flightThe original SNES buttons for running, jumping and getting Cape Mario airborne.
↗08Super Mario World / YOSHIYoshi and shell coloursA quick reference to riding Yoshi and the effects of coloured shells in Super Mario World.
↗09Pokémon Platinum / GETTING STARTEDSinnoh team and progression basicsA starter guide to Pokémon Platinum: choose your starter, check the move category, prepare for the league, plan your postgame.
↗10Pokémon Emerald / GETTING STARTEDHoenn starters and battle basicsA starter guide to Pokémon Emerald: choose a hoenn partner, use generation iii damage rules, keep useful field moves available, return for the battle frontier.
↗11Pokémon HeartGold / SoulSilver / GETTING STARTEDJohto journey and team planningA starter guide to Pokémon HeartGold / SoulSilver: start in johto, pay attention to the clock, use the pokégear, continue into kanto.
↗12Pokémon FireRed / LeafGreen / GETTING STARTEDKanto starters and collection basicsA starter guide to Pokémon FireRed / LeafGreen: choose your first partner, check version exclusives, understand older move rules, explore the sevii islands.
↗13Pokémon Black / White / GETTING STARTEDUnova team and version basicsA starter guide to Pokémon Black / White: choose a unova starter, read ability and move details, watch seasonal changes, keep sequel guides separate.
↗14Pokémon Black 2 / White 2 / GETTING STARTEDReturning to UnovaA starter guide to Pokémon Black 2 / White 2: start with the sequel route, build from the expanded roster, explore optional activities, verify version-specific details.
↗15The Legend of Zelda: Ocarina of Time / GETTING STARTEDDungeons and collection basicsA starter guide to The Legend of Zelda: Ocarina of Time: learn targeting first, read dungeon tools together, track age and access, keep a collectible checklist.
↗16The Legend of Zelda: Majora’s Mask / GETTING STARTEDThe three-day cycle and masksA starter guide to The Legend of Zelda: Majora’s Mask: give each cycle a goal, know what resets, use the bomber’s notebook, experiment with transformations.
↗17The Legend of Zelda: The Wind Waker / GETTING STARTEDSailing and treasure chartsA starter guide to The Legend of Zelda: The Wind Waker: fill in your sea chart, check the wind, open charts before searching, separate original and hd instructions.
↗18The Legend of Zelda: Twilight Princess / GETTING STARTEDForms, directions and collectiblesA starter guide to The Legend of Zelda: Twilight Princess: check which map you are using, use wolf senses, return with new equipment, track optional collections separately.
↗19The Legend of Zelda: A Link to the Past / GETTING STARTEDTwo-world exploration basicsA starter guide to The Legend of Zelda: A Link to the Past: look for connections between worlds, use dungeon maps deliberately, prepare bottles and supplies, mark incomplete heart upgrades.
↗20Super Mario 64 / GETTING STARTEDPower Stars and movement basicsA starter guide to Super Mario 64: practise movement in the castle grounds, use the mission title as a clue, plan the 100-coin star, include castle secrets.
↗21Super Mario Sunshine / GETTING STARTEDShines, FLUDD and blue coinsA starter guide to Super Mario Sunshine: learn the hover nozzle, follow episode progression, record blue coins immediately, separate completion from story progress.
↗22Paper Mario: The Thousand-Year Door / GETTING STARTEDBadges, partners and battlesA starter guide to Paper Mario: The Thousand-Year Door: practise action commands, balance your level-up choices, use partner abilities in the field, review badges before bosses.
↗23Animal Crossing: Wild World / TOWN LIFEGetting started and town lifeBuild a life in your DS town, from your first tools to long-term collections.
↗24Harvest Moon: Friends of Mineral Town / GETTING STARTEDYour first farm routineA starter guide to Harvest Moon: Friends of Mineral Town: plant within your available energy, check days left in the season, care for animals every day, make time for townspeople.
↗25Final Fantasy VII / GETTING STARTEDMateria and party preparationA starter guide to Final Fantasy VII: equip materia to gain commands, use linked slots for combinations, review equipment growth, keep a recovery option ready.
↗26Chrono Trigger / GETTING STARTEDTechs and time travel basicsA starter guide to Chrono Trigger: experiment with party combinations, watch enemy positioning, track the era as well as the place, keep separate saves for exploration.
↗27Kingdom Hearts II / GETTING STARTEDAbilities and combat basicsA starter guide to Kingdom Hearts II: watch reaction prompts, spend your ability points, manage magic and recovery, check the edition before farming.
↗28Super Metroid / GETTING STARTEDExploration and upgrade basicsA starter guide to Super Metroid: record the obstacle, use the map without assuming it is complete, learn each upgrade in a safe room, restock before a long route.
↗29Castlevania: Symphony of the Night / GETTING STARTEDCastle exploration and equipmentA starter guide to Castlevania: Symphony of the Night: try equipment before judging it, review relics and transformations, use the map to guide backtracking, keep a save before the apparent finale.
↗30Terraria / GETTING STARTEDShelter and early explorationA starter guide to Terraria: set up a safe base, ask the guide about materials, organise short underground trips, prepare before triggering major progression.
↗31Super Metroid / WALKTHROUGHZebes progression and major upgradesFollow a conventional route through the four major bosses and prepare for Tourian.
↗32Super Metroid / COMBAT & EXPLORATIONBoss preparation and exploration toolsUse ammunition, movement upgrades and map notes to reduce difficult return trips.
↗33Castlevania: Symphony of the Night / WALKTHROUGHCastle progression and the inverted castleFind the route beyond Richter and avoid ending your exploration prematurely.
↗34Castlevania: Symphony of the Night / CHARACTER BUILDINGEquipment, relics and map explorationMake better equipment decisions and keep track of ability-gated rooms.
↗35Metal Gear Solid / EQUIPMENTWeapons and equipment field guideChoose the right tool for guards, electronics, mines and ranged encounters.
↗36Metal Gear Solid / SURVIVALInfiltration and boss preparationPlan room entry, resource use and recovery during the Shadow Moses mission.
↗37Metal Gear Solid 2 / MISSION GUIDEPlant bomb disposal and route planningSearch each strut methodically and confirm that every bomb has been frozen.
↗38Metal Gear Solid 2 / COLLECTIBLES & STEALTHDog tags and nonlethal toolsCombine careful hold-ups with a manageable collection plan.
↗39Terraria / PROGRESSIONStandard-world progression to Moon LordA broad 1.4-era progression route for an ordinary, unmodded world.
↗40Terraria / PREPARATIONEquipment, storage and boss arenasBuild a consistent loadout and a reusable preparation routine.
↗41Animal Crossing: Wild World / COLLECTIBLESMuseum completion and wildlifeMuseum completion and wildlife for Animal Crossing: Wild World on Nintendo DS.
↗42Animal Crossing: Wild World / DAILY PLAYProgression plan and daily routineProgression plan and daily routine for Animal Crossing: Wild World on Nintendo DS.
↗43Harvest Moon: Friends of Mineral Town / FARMINGSeasonal crop and farm planningPlan your first year around watering capacity, harvest time and seasonal changes.
↗44Harvest Moon: Friends of Mineral Town / FARM LIFETools, livestock and relationshipsDevelop the farm beyond crops while keeping upgrade requirements and daily care clear.
↗45Final Fantasy VII / WALKTHROUGHStory route and sensible save checkpointsNavigate the original Final Fantasy VII while keeping useful saves before major transitions.
↗46Final Fantasy VII / COMBATMateria combinations and Enemy SkillsUnderstand linked slots, defensive combinations and how Enemy Skill learning works.
↗47Chrono Trigger / WALKTHROUGHTime-travel story routeKeep the eras and story objectives straight from the Millennial Fair to the final choice.
↗48Chrono Trigger / POSTGAMETech combinations, side quests and endingsStrengthen the party and understand why the timing of the final battle changes the ending.
↗49Kingdom Hearts II / WALKTHROUGHWorld visits and boss preparationOrganise the original campaign and use Sora’s defensive tools more effectively.
↗50Kingdom Hearts II / CHARACTER GROWTHDrive Form levelling and movement abilitiesTrain each form using its actual experience rule and unlock better movement for normal Sora.
↗51Final Fantasy X / WALKTHROUGHPilgrimage route and party rolesFollow Spira’s main route and choose the right character for common enemy types.
↗52Final Fantasy X / POSTGAMEOptional aeons and Celestial WeaponsPrepare for collection goals without confusing a weapon pickup with its full upgrade.
↗53Super Mario 64 / WALKTHROUGHCastle progression and Bowser gatesUnderstand the star doors, keys and extra requirements on a normal route to the ending.
↗54Super Mario 64 / COLLECTIBLES120-star checklist and cap switchesFind missing stars by separating course missions, 100-coin stars and castle secrets.
↗55Super Mario Sunshine / WALKTHROUGHEpisode progression and Corona MountainFollow the Shadow Mario requirements instead of treating every Shine as interchangeable.
↗56Super Mario Sunshine / COLLECTIBLESBlue coins and 120-Shine cleanupTrack episode-dependent coins and distinguish exchange rewards from ordinary Shines.
↗57Paper Mario: The Thousand-Year Door / WALKTHROUGHChapter route and partner progressionFollow the Crystal Star journey and revisit Rogueport with new partner abilities.
↗58Paper Mario: The Thousand-Year Door / COMBATBadges, partner upgrades and battle rolesBuild a practical loadout and spend your Star Pieces and Shine Sprites deliberately.
↗59Super Mario World / WALKTHROUGHWorld route and Switch PalacesFollow the main route through Dinosaur Land and use switches to make exploration safer.
↗60Super Mario World / COLLECTIBLES96-exit completion and Star WorldFind missing exits without confusing levels, Dragon Coins and alternate goals.
↗61The Legend of Zelda: Ocarina of Time / WALKTHROUGHDungeon route and essential equipmentFollow the original quest’s major dungeons and the equipment that unlocks them.
↗62The Legend of Zelda: Ocarina of Time / COLLECTIBLESHearts, Skulltulas and useful upgradesOrganise optional exploration by age, time of day and the tool needed to collect a reward.
↗63The Legend of Zelda: Majora’s Mask / WALKTHROUGHTemple route and three-day planningBreak Termina’s four regions into manageable cycles and preserve lasting progress.
↗64The Legend of Zelda: Majora’s Mask / COLLECTIBLESMasks, Stray Fairies and timed questsPlan optional rewards without losing a cycle’s work to an unfinished appointment.
↗65The Legend of Zelda: The Wind Waker / WALKTHROUGHGreat Sea story and dungeon routeConnect the islands and dungeons of the original GameCube campaign.
↗66The Legend of Zelda: The Wind Waker / COLLECTIBLESTreasure charts and the Triforce huntUse the original GameCube chart system and organise sea travel efficiently.
↗67The Legend of Zelda: Twilight Princess / WALKTHROUGHDungeon progression and key toolsFollow the Fused Shadow and Mirror of Twilight arcs with the right edition’s map.
↗68The Legend of Zelda: Twilight Princess / COLLECTIBLESPoe Souls, golden bugs and heart piecesTrack Twilight Princess’s optional collections without mixing their totals or rewards.
↗69The Legend of Zelda: A Link to the Past / WALKTHROUGHLight World and Dark World dungeon routeConnect the pendants, Master Sword and seven crystal dungeons in the original SNES adventure.
↗70The Legend of Zelda: A Link to the Past / EQUIPMENTBottles, magic and exploration upgradesPrepare for longer dungeons and use the two worlds to find optional improvements.
↗71Pokémon Platinum / WALKTHROUGHSinnoh Gym route and story checkpointsAn eight-badge route through Platinum, including the story gates between Gyms.
↗72Pokémon Platinum / BOSS GUIDEElite Four and Cynthia preparationBuild coverage for the first League challenge without depending on one perfect team.
↗73Pokémon Emerald / WALKTHROUGHHoenn Gym route and story gatesFollow Emerald’s badge sequence and recognise where its plot differs from Ruby and Sapphire.
↗74Pokémon Emerald / POSTGAMEBattle Frontier facility guideChoose a Frontier facility and prepare for its rules before chasing Symbols.
↗75Pokémon HeartGold / SoulSilver / WALKTHROUGHJohto to Kanto progression guideFollow the main Johto story, then open the second region and its late-game routes.
↗76Pokémon HeartGold / SoulSilver / BOSS GUIDELance and Red battle preparationPrepare for the first Champion and the optional summit battle with different teams and supplies.
↗77Pokémon FireRed / LeafGreen / WALKTHROUGHKanto story route and roadblocksA practical route from Pallet Town through the League, with the key items that open the map.
↗78Pokémon FireRed / LeafGreen / POSTGAMESevii Islands and legendary checklistUnderstand the original GBA postgame and separate normal encounters from historical event access.
↗79Pokémon Black / White / WALKTHROUGHUnova badge route and story finaleFollow the original Black and White campaign without mixing in the sequel route.
↗80Pokémon Black / White / TEAM BUILDINGReusable TMs and League team buildingUse Generation V mechanics to build a flexible party for the original Unova League.
↗81Pokémon Black 2 / White 2 / WALKTHROUGHBlack 2 and White 2 story routeA sequel-specific badge sequence from Aspertia City to Champion Iris.
↗82Pokémon Black 2 / White 2 / POSTGAMEPokémon World Tournament preparationUnderstand tournament selection, battle formats and team preparation at the PWT.
↗83Super Metroid / EQUIPMENTSuits, beams and movement upgradesA reference to Samus’s permanent upgrades and the obstacles they solve.
↗84Super Metroid / CHARACTERS & BOSSESZebes inhabitants and major threatsIdentify allies, major bosses and the clues provided by Zebes’s inhabitants.
↗85Castlevania: Symphony of the Night / EQUIPMENTRelics, transformations and key equipmentImportant original PlayStation relics and the exploration routes they open.
↗86Castlevania: Symphony of the Night / CHARACTERSCastle characters and their rolesMeet the central cast and useful contacts without confusing versions or playable modes.
↗87Terraria / CHARACTERSNPCs, recruitment and town servicesImportant town residents for a standard, unmodded 1.4-era world; exact later-version rules may differ.
↗88Terraria / EQUIPMENTEquipment slots, crafting stations and upgradesA standard 1.4-era reference for making and improving a coherent loadout.
↗89Metal Gear Solid / CHARACTERSCharacters and Codec support directoryWho supports Snake, who opposes him, and when their roles matter.
↗90Metal Gear Solid / EQUIPMENTInventory reference: weapons and support gearA quick lookup for core tools in the original Shadow Moses mission.
↗91Metal Gear Solid 2 / CHARACTERSCharacters and mission supportThe main cast across the Tanker and Plant chapters, with practical support roles.
↗92Metal Gear Solid 2 / EQUIPMENTWeapons, sensors and mission gadgetsIdentify lethal, nonlethal and objective-specific tools before using them.
↗93Final Fantasy VII / CHARACTERSParty characters and combat rolesThe original game’s nine playable characters, weapon styles and party-building considerations.
↗94Final Fantasy VII / EQUIPMENTWeapons, armour and accessory decisionsCompare Materia growth, linked slots and protection before replacing equipment.
↗95Chrono Trigger / CHARACTERSParty characters and Tech combinationsBuild three-person teams with useful damage, healing and combination options.
↗96Chrono Trigger / EQUIPMENTEquipment, accessories and recovery itemsBalance defence, speed, MP efficiency and status protection in the original adventure.
↗97Kingdom Hearts II / CHARACTERSCharacters, companions and party settingsUnderstand the main trio, world allies and the roles behind the journey.
↗98Kingdom Hearts II / EQUIPMENTKeyblades, armour, accessories and APBuild around weapon abilities and useful defence instead of the largest single number.
↗99Final Fantasy X / CHARACTERSGuardians, party roles and developmentThe seven playable characters and the jobs they initially perform on the Sphere Grid.
↗100Final Fantasy X / EQUIPMENTEquipment slots and useful auto-abilitiesRead abilities and empty slots when choosing weapons and armour.
↗101Pokémon Platinum / CHARACTERSSinnoh characters, rivals and major trainersMeet the important people in this adventure and understand their gameplay roles.
↗102Pokémon Platinum / ITEMS & EQUIPMENTPlatinum items — pictures, effects and locationsBrowse 445 inventory entries with original Nintendo DS sprites, Platinum effects, acquisition methods and prices where listed.
↗103Pokémon Emerald / CHARACTERSHoenn characters, rivals and major trainersMeet the important people in this adventure and understand their gameplay roles.
↗104Pokémon Emerald / ITEMS & EQUIPMENTHoenn items, equipment and training toolsA practical reference to regional tools, held items and move-planning systems.
↗105Pokémon HeartGold / SoulSilver / CHARACTERSJohto characters, rivals and major trainersMeet the important people in this adventure and understand their gameplay roles.
↗106Pokémon HeartGold / SoulSilver / ITEMS & EQUIPMENTHeartGold and SoulSilver items — pictures, effects and locationsExplore 513 item entries with original Nintendo DS sprites, HeartGold and SoulSilver effects, locations and acquisition methods.
↗107Pokémon FireRed / LeafGreen / CHARACTERSKanto characters, rivals and major trainersMeet the important people in this adventure and understand their gameplay roles.
↗108Pokémon FireRed / LeafGreen / ITEMS & EQUIPMENTFireRed items — pictures, effects and locationsExplore 307 item entries with original Game Boy Advance sprites, FireRed effects, locations and acquisition methods.
↗109Pokémon Black / White / CHARACTERSUnova characters, rivals and major trainersMeet the important people in this adventure and understand their gameplay roles.
↗110Pokémon Black / White / ITEMS & EQUIPMENTUnova items, equipment and training toolsA practical reference to regional tools, held items and move-planning systems.
↗111Pokémon Black 2 / White 2 / CHARACTERSUnova sequel characters, rivals and major trainersMeet the important people in this adventure and understand their gameplay roles.
↗112Pokémon Black 2 / White 2 / ITEMS & EQUIPMENTUnova sequel items, equipment and training toolsA practical reference to regional tools, held items and move-planning systems.
↗113The Legend of Zelda: Ocarina of Time / EQUIPMENTEquipment, weapons and key itemsWhere important tools enter the adventure, what they do, and when to revisit earlier obstacles.
↗114The Legend of Zelda: Ocarina of Time / CHARACTERSCharacters and quest contactsA directory of companions, allies and the people behind major side quests.
↗115The Legend of Zelda: Majora’s Mask / EQUIPMENTEquipment, weapons and key itemsWhere important tools enter the adventure, what they do, and when to revisit earlier obstacles.
↗116The Legend of Zelda: Majora’s Mask / CHARACTERSCharacters and quest contactsA directory of companions, allies and the people behind major side quests.
↗117The Legend of Zelda: The Wind Waker / EQUIPMENTEquipment, weapons and key itemsWhere important tools enter the adventure, what they do, and when to revisit earlier obstacles.
↗118The Legend of Zelda: The Wind Waker / CHARACTERSCharacters and quest contactsA directory of companions, allies and the people behind major side quests.
↗119The Legend of Zelda: Twilight Princess / EQUIPMENTEquipment, weapons and key itemsWhere important tools enter the adventure, what they do, and when to revisit earlier obstacles.
↗120The Legend of Zelda: Twilight Princess / CHARACTERSCharacters and quest contactsA directory of companions, allies and the people behind major side quests.
↗121The Legend of Zelda: A Link to the Past / EQUIPMENTEquipment, weapons and key itemsWhere important tools enter the adventure, what they do, and when to revisit earlier obstacles.
↗122The Legend of Zelda: A Link to the Past / CHARACTERSCharacters and quest contactsA directory of companions, allies and the people behind major side quests.
↗123Super Mario 64 / ABILITIES & ITEMSCaps, items and movement abilitiesUnderstand the original N64 power-ups and the movement tools behind difficult stars.
↗124Super Mario 64 / CHARACTERSCastle characters and course residentsWho helps, challenges or rewards Mario throughout the castle.
↗125Super Mario Sunshine / EQUIPMENTF.L.U.D.D. nozzles and exploration itemsChoose the right nozzle and manage the resources behind Delfino’s platforming.
↗126Super Mario Sunshine / CHARACTERSIsle Delfino characters and recurring bossesA guide to residents, allies and recurring troublemakers.
↗127Super Mario World / ITEMS & ABILITIESItems, power-ups and useful objectsExplore 45 illustrated entries with original SNES sprites, effects, locations and practical tips.
↗128Super Mario World / CHARACTERS & ENEMIESCharacters, Yoshis and enemy familiesRecognise useful allies and common hazards across Dinosaur Land.
↗129Paper Mario: The Thousand-Year Door / CHARACTERSPartner directory and field abilitiesAll seven original partners, their exploration jobs and their battle strengths.
↗130Paper Mario: The Thousand-Year Door / EQUIPMENTBadges, upgrade currencies and consumablesA reference to the systems that shape Mario’s build and partner support.
↗131Animal Crossing: Wild World / TOWN LIFETown facilities and charactersTown facilities and characters for Animal Crossing: Wild World on Nintendo DS.
↗132Animal Crossing: Wild World / TOOLS & ITEMSTools, pockets and collection equipmentUse the DS game’s tools without importing crafting rules from later games.
↗133Harvest Moon: Friends of Mineral Town / CHARACTERSMineral Town residents and useful servicesFind the people who support farming, upgrades, shopping and relationships in the GBA original.
↗134Harvest Moon: Friends of Mineral Town / TOOLS & EQUIPMENTFarm tools, upgrades and animal equipmentPlan upgrades around crop care and distinguish field tools from animal-care tools.
↗135Pokémon Platinum / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Pokémon Platinum.
↗136Pokémon Platinum / TRIVIAFun triviaThree memorable details to notice while playing Pokémon Platinum.
↗137Pokémon Emerald / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Pokémon Emerald.
↗138Pokémon Emerald / TRIVIAFun triviaThree memorable details to notice while playing Pokémon Emerald.
↗139Pokémon HeartGold / SoulSilver / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Pokémon HeartGold / SoulSilver.
↗140Pokémon HeartGold / SoulSilver / TRIVIAFun triviaThree memorable details to notice while playing Pokémon HeartGold / SoulSilver.
↗141Pokémon FireRed / LeafGreen / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Pokémon FireRed / LeafGreen.
↗142Pokémon FireRed / LeafGreen / TRIVIAFun triviaThree memorable details to notice while playing Pokémon FireRed / LeafGreen.
↗143Pokémon Black / White / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Pokémon Black / White.
↗144Pokémon Black / White / TRIVIAFun triviaThree memorable details to notice while playing Pokémon Black / White.
↗145Pokémon Black 2 / White 2 / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Pokémon Black 2 / White 2.
↗146Pokémon Black 2 / White 2 / TRIVIAFun triviaThree memorable details to notice while playing Pokémon Black 2 / White 2.
↗147The Legend of Zelda: Ocarina of Time / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in The Legend of Zelda: Ocarina of Time.
↗148The Legend of Zelda: Ocarina of Time / TRIVIAFun triviaThree memorable details to notice while playing The Legend of Zelda: Ocarina of Time.
↗149The Legend of Zelda: Majora’s Mask / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in The Legend of Zelda: Majora’s Mask.
↗150The Legend of Zelda: Majora’s Mask / TRIVIAFun triviaThree memorable details to notice while playing The Legend of Zelda: Majora’s Mask.
↗151The Legend of Zelda: The Wind Waker / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in The Legend of Zelda: The Wind Waker.
↗152The Legend of Zelda: The Wind Waker / TRIVIAFun triviaThree memorable details to notice while playing The Legend of Zelda: The Wind Waker.
↗153The Legend of Zelda: Twilight Princess / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in The Legend of Zelda: Twilight Princess.
↗154The Legend of Zelda: Twilight Princess / TRIVIAFun triviaThree memorable details to notice while playing The Legend of Zelda: Twilight Princess.
↗155The Legend of Zelda: A Link to the Past / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in The Legend of Zelda: A Link to the Past.
↗156The Legend of Zelda: A Link to the Past / TRIVIAFun triviaThree memorable details to notice while playing The Legend of Zelda: A Link to the Past.
↗157Super Mario 64 / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Super Mario 64.
↗158Super Mario 64 / TRIVIAFun triviaThree memorable details to notice while playing Super Mario 64.
↗159Super Mario Sunshine / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Super Mario Sunshine.
↗160Super Mario Sunshine / TRIVIAFun triviaThree memorable details to notice while playing Super Mario Sunshine.
↗161Paper Mario: The Thousand-Year Door / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Paper Mario: The Thousand-Year Door.
↗162Paper Mario: The Thousand-Year Door / TRIVIAFun triviaThree memorable details to notice while playing Paper Mario: The Thousand-Year Door.
↗163Animal Crossing: Wild World / COLLECTIBLESItems and complete collection referencesCollection sizes and linked item-by-item directories for furniture, wildlife, music and more.
↗164Animal Crossing: Wild World / TRIVIAFun triviaThree memorable details to notice while playing Animal Crossing: Wild World.
↗165Harvest Moon: Friends of Mineral Town / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Harvest Moon: Friends of Mineral Town.
↗166Harvest Moon: Friends of Mineral Town / TRIVIAFun triviaThree memorable details to notice while playing Harvest Moon: Friends of Mineral Town.
↗167Final Fantasy VII / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Final Fantasy VII.
↗168Final Fantasy VII / TRIVIAFun triviaThree memorable details to notice while playing Final Fantasy VII.
↗169Chrono Trigger / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Chrono Trigger.
↗170Chrono Trigger / TRIVIAFun triviaThree memorable details to notice while playing Chrono Trigger.
↗171Kingdom Hearts II / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Kingdom Hearts II.
↗172Kingdom Hearts II / TRIVIAFun triviaThree memorable details to notice while playing Kingdom Hearts II.
↗173Super Metroid / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Super Metroid.
↗174Super Metroid / TRIVIAFun triviaThree memorable details to notice while playing Super Metroid.
↗175Castlevania: Symphony of the Night / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Castlevania: Symphony of the Night.
↗176Castlevania: Symphony of the Night / TRIVIAFun triviaThree memorable details to notice while playing Castlevania: Symphony of the Night.
↗177Terraria / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Terraria.
↗178Terraria / TRIVIAFun triviaThree memorable details to notice while playing Terraria.
↗179Metal Gear Solid / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Metal Gear Solid.
↗180Metal Gear Solid / TRIVIAFun triviaThree memorable details to notice while playing Metal Gear Solid.
↗181Metal Gear Solid 2 / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Metal Gear Solid 2.
↗182Metal Gear Solid 2 / TRIVIAFun triviaThree memorable details to notice while playing Metal Gear Solid 2.
↗183Final Fantasy X / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Final Fantasy X.
↗184Final Fantasy X / TRIVIAFun triviaThree memorable details to notice while playing Final Fantasy X.
↗185Super Mario World / COLLECTIBLESCollectibles and completionOptional discoveries, useful collections and completion goals in Super Mario World.
↗186Super Mario World / TRIVIAFun triviaThree memorable details to notice while playing Super Mario World.
↗187Pokémon Black 2 / White 2 / ACHIEVEMENTSMedal Rally achievementsHow Unova’s in-game Medal Rally rewards exploration and different activities.
↗188Terraria / ACHIEVEMENTSAchievements and milestone planningPlan achievement goals alongside Terraria’s exploration and boss progression.
↗189Animal Crossing: Wild World / VILLAGERSAll 150 villagers and friendshipThe full A–Z villager roster, personalities, friendship tips and historical monkey availability.
↗190Animal Crossing: Wild World / VISITORSSpecial visitors and rewardsSpecial visitors and rewards for Animal Crossing: Wild World on Nintendo DS.
↗191Animal Crossing: Wild World / PROGRESSIONHouse expansions and mortgage costsEvery house stage and associated loan, from 19,800 to 948,000 Bells.
↗192Animal Crossing: Wild World / PROGRESSIONShop upgrades and Nook pointsShop upgrades and Nook points for Animal Crossing: Wild World on Nintendo DS.
↗193Animal Crossing: Wild World / TOOLSGolden tools and the trading sequenceUnlock all six golden tools and follow the red-turnip trading route.
↗194Animal Crossing: Wild World / TOWN LIFEBells, fruit, turnips and BoondoxBells, fruit, turnips and Boondox for Animal Crossing: Wild World on Nintendo DS.
↗195Animal Crossing: Wild World / GARDENINGHybrid flowers and the perfect townFlower parent combinations, town ratings and the golden watering can.
↗196Animal Crossing: Wild World / EVENTSEvents and annual calendarPlan seasonal festivals, contests and recurring town events.
↗197Animal Crossing: Wild World / COLLECTIBLESDecorating, music and creative activitiesDecorating, music and creative activities for Animal Crossing: Wild World on Nintendo DS.
↗198Animal Crossing: Wild World / TOWN LIFEMultiplayer and version differencesMultiplayer and version differences for Animal Crossing: Wild World on Nintendo DS.
↗199Animal Crossing: Wild World / COLLECTIBLESFish (Wild World)All 56 fish, with pictures, selling prices, habitats, hours and monthly availability.
↗200Animal Crossing: Wild World / COLLECTIBLESBugs (Wild World)All 56 bugs, with pictures, selling prices, habitats, hours and monthly availability.
↗201Animal Crossing: Wild World / COLLECTIBLESArt (Wild World)An illustrated gallery of all 20 museum paintings, with prices and acquisition sources.
↗202Animal Crossing: Wild World / APPEARANCEFace styles (Wild World)Compare all 16 face options and the taxi answers that select them.
↗203Animal Crossing: Wild World / APPEARANCEHair styles (Wild World)Compare 16 hairstyles, follow Harriet’s answers, and choose from eight hair colors.
↗205The Legend of Zelda: Ocarina of Time / INVENTORYInventory — illustrated referenceExplore 127 inventory entries with artwork and gameplay notes.
↗206The Legend of Zelda: Ocarina of Time / DUNGEONSDungeons — illustrated referenceExplore 12 dungeons entries with artwork and gameplay notes.
↗207The Legend of Zelda: Ocarina of Time / LOCATIONSLocations — illustrated referenceExplore 81 locations entries with artwork and gameplay notes.
↗208The Legend of Zelda: Ocarina of Time / ENEMIESEnemies — illustrated referenceExplore 76 enemies entries with artwork and gameplay notes.
↗209The Legend of Zelda: Ocarina of Time / BOSSESBosses — illustrated referenceExplore 25 bosses entries with artwork and gameplay notes.
↗210The Legend of Zelda: Ocarina of Time / CHARACTERSCharacters — illustrated referenceExplore 77 characters entries with artwork and gameplay notes.
↗212Mario Kart DS / REFERENCEGameplay & game modesGrand Prix, Time Trials, missions and battles on Nintendo DS.
↗213Mario Kart DS / REFERENCERacers & rosterPictures, weight classes, availability and kart assignments for all 13 racers.
↗214Mario Kart DS / REFERENCEAll 32 courses & cupsBrowse every Nitro and Retro cup, plus the six battle arenas.
↗215Mario Kart DS / REFERENCEAll 36 karts & statisticsAn illustrated table of every regular kart, its driver and the six statistics listed by the source wiki.
↗216Mario Kart DS / REFERENCEAll items & effectsPictures and practical effects for all 17 Mario Kart DS items.
↗217Mario Kart DS / REFERENCEItem probabilities by positionThe source’s Grand Prix probability grid and summary table, with all rank columns preserved.
↗218Mario Kart DS / REFERENCECourse hazards, emblems & historyA reference to obstacles, custom emblems and notable features of Mario Kart DS.
↗220Wii Play / REFERENCEAll nine minigamesA quick reference to every game in Wii Play.
↗221Wii Play / REFERENCEScreenshots & picturesBrowse official Nintendo gameplay and promotional pictures.
↗222Wii Play / REFERENCEGetting startedPlayers, controllers and your Mii.
↗224Wii Sports / REFERENCETennis guideTime your swing and keep the rally going.
↗225Wii Sports / REFERENCEBaseball guideBat, pitch and play through three innings.
↗226Wii Sports / REFERENCEBowling guideAim for strikes across ten frames.
↗227Wii Sports / REFERENCEGolf guideRead the wind and plan your route across nine holes.
↗228Wii Sports / REFERENCEBoxing guidePunch, defend and face the champion Matt.
↗229Wii Sports / REFERENCEAll 15 training gamesThree challenges for each sport, from target practice to power throws.
↗230Wii Sports / REFERENCEMii rivals & championsMeet three familiar champions from the original Wii game.
↗231Wii Sports / REFERENCESkill levels & Wii FitnessFollow your progress across the five sports.
↗233Pokémon Platinum / COLLECTIBLESPlatinum Pokédex — all 210 Sinnoh PokémonBrowse every Pokémon in Platinum’s regional Pokédex, with numbered entries, original sprites and Generation IV types.
↗234Pokémon FireRed / LeafGreen / COLLECTIBLESFireRed & LeafGreen Pokédex — all 151 Kanto PokémonBrowse the complete Kanto Pokédex with numbered entries, Pokémon pictures and Generation III types.
↗235Pokémon Emerald / COLLECTIBLESEmerald Pokédex — all 202 Hoenn PokémonBrowse the complete Hoenn Pokédex with numbered entries, Pokémon pictures and Generation III types.
↗236Pokémon Black / White / COLLECTIBLESBlack & White Pokédex — all 156 Unova PokémonBrowse the complete Unova Pokédex with numbered entries, Pokémon pictures and Generation V types.
↗237Pokémon HeartGold / SoulSilver / COLLECTIBLESHeartGold & SoulSilver Pokédex — all 256 Johto PokémonBrowse the complete Johto Pokédex with numbered entries, Pokémon pictures and Generation IV types.
↗238Pokémon Black 2 / White 2 / COLLECTIBLESBlack 2 & White 2 Pokédex — all 301 Unova PokémonBrowse the complete Unova Pokédex with numbered entries, Pokémon pictures and Generation V types.
↗239Pokémon Platinum / MAP & LOCATIONSSinnoh map and locationsExplore Sinnoh with a clickable DS-era map and a searchable directory of towns, routes and landmarks.
↗240Tekken 3 / GUIDEControls & fighting basicsLearn the four attack buttons, guarding and movement.
↗241Tekken 3 / GUIDEFighter rosterPictures of all 23 fighters and alternate selections, with availability and stage assignments.
↗242Tekken 3 / GUIDEArcade, Versus & bonus modesFind a mode for training, local competition or an extra challenge.
↗243Tekken 3 / GUIDEHidden fighters & unlockablesTrack the main PlayStation unlock routes.
↗244Tekken 3 / REFERENCEStages & Tekken Force areasPictures of all 15 main stages and all five Tekken Force areas, including the hidden final encounter.
↗245Tekken 3 / GALLERYScreenshots & game artworkThe original logo, PlayStation cover, menus and bonus modes in pictures.
↗246New Super Mario Bros. / REFERENCEGetting started & game modesMovement, the reserve item and the DS multiplayer modes.
↗247New Super Mario Bros. / REFERENCECharacters & castMeet both playable brothers, Peach, their allies and the two central villains.
↗248New Super Mario Bros. / REFERENCEPower-ups & itemsIllustrated guide to every main power-up, coins and familiar objects.
↗249New Super Mario Bros. / REFERENCEEnemies & hazardsA picture directory of the creatures and hazards found throughout the DS adventure.
↗250New Super Mario Bros. / REFERENCEBosses & castle encountersAll nine main boss characters, from Bowser Jr. to Dry Bowser.
↗251New Super Mario Bros. / REFERENCEAll eight worldsWorld maps, themes and the branching adventure route.
↗252New Super Mario Bros. / COLLECTIBLESStar Coins & secretsPlan a return trip for 240 Star Coins and the hidden world routes.
↗253New Super Mario Bros. / REFERENCEArtwork & screenshotsCover art, the logo and scenes from the original DS release.
↗255New Super Mario Bros. / CHARACTER PROFILEMarioMario in New Super Mario Bros. for Nintendo DS.
↗256New Super Mario Bros. / CHARACTER PROFILELuigiLuigi in New Super Mario Bros. for Nintendo DS.
↗257New Super Mario Bros. / CHARACTER PROFILEPrincess PeachPrincess Peach in New Super Mario Bros. for Nintendo DS.
↗258New Super Mario Bros. / CHARACTER PROFILEToadToad in New Super Mario Bros. for Nintendo DS.
↗259New Super Mario Bros. / CHARACTER PROFILEToadsworthToadsworth in New Super Mario Bros. for Nintendo DS.
↗260New Super Mario Bros. / CHARACTER PROFILEDorrieDorrie in New Super Mario Bros. for Nintendo DS.
↗261New Super Mario Bros. / CHARACTER PROFILEBowser Jr.Bowser Jr. in New Super Mario Bros. for Nintendo DS.
↗262New Super Mario Bros. / CHARACTER PROFILEBowserBowser in New Super Mario Bros. for Nintendo DS.
↗263Super Smash Bros. 64 / ITEMSItems & picturesAll 20 Smash 64 pickup items, with original-game pictures and quick explanations.
↗264Super Smash Bros. 64 / REFERENCECharacters & picturesMeet every Smash 64 fighter with original Nintendo 64 artwork.
↗265Super Smash Bros. 64 / REFERENCEAll 12 fightersThe eight starting fighters and four secret challengers.
↗266Super Smash Bros. 64 / REFERENCEControls & getting startedAttacks, shielding, recovery and match rules on Nintendo 64.
↗267Super Smash Bros. 64 / REFERENCEThe nine VS stagesEight starting arenas and the secret Mushroom Kingdom stage.
↗268Super Smash Bros. 64 / COLLECTIBLESUnlock the four secret fightersRequirements for Luigi, Captain Falcon, Ness and Jigglypuff.
↗269Super Smash Bros. 64 / REFERENCESingle-player & multiplayer modesChoose a solo challenge, practice session or local battle.
↗270Super Smash Bros. 64 / REFERENCEScreenshots & image creditsNintendo screenshots, fighter artwork and item image credits.
↗271Super Smash Bros. Melee / REFERENCECharacters & picturesThe complete Melee cast in a compact picture grid, including Sheik.
↗272Super Smash Bros. Melee / ITEMSItems & picturesAll 34 standard Melee items, with pictures and expandable descriptions.
↗273Super Smash Bros. Melee / COLLECTIBLESUnlockable fightersUnlock every secret character through VS match milestones.
↗274Super Smash Bros. Melee / REFERENCEControls & getting startedGameCube controls, recovery and basic match rules.
↗275Super Smash Bros. Melee / REFERENCEModes & solo challengesClassic, Adventure, All-Star, Event Matches and practice.
↗277EarthBound / REFERENCECharacters & picturesMeet Ness, Paula, Jeff and Poo in a compact sprite gallery.
↗278EarthBound / REFERENCEGetting startedSaving, money, exploration and the first steps out of Onett.
↗279EarthBound / REFERENCECombat & PSIRolling HP, encounter positioning and party roles.
↗280EarthBound / REFERENCETowns & locationsA compact overview of ten memorable stops. Includes later-area names.
↗281EarthBound / EQUIPMENTItems & equipmentUseful supplies and equipment to look out for.
↗282EarthBound / COLLECTIBLESThe eight SanctuariesA checklist of the eight melody locations. Contains location spoilers.
↗284The Sims Bustin’ Out / REFERENCEGetting started on PS2Bust Out, Free Play and the basics of everyday Sim life.
↗285The Sims Bustin’ Out / REFERENCECharacters & householdsA compact directory of the main story residents and where to meet them.
↗286The Sims Bustin’ Out / REFERENCEHomes & locationsThe 13 main Bust Out locations, from Mom’s house to the mansion.
↗287The Sims Bustin’ Out / CAREERSCareers & promotionsSeven Bust Out career paths and a simple promotion checklist.
↗288The Sims Bustin’ Out / REFERENCENeeds, skills & friendshipsKeep your Sim ready for work, social goals and daily life.
↗289The Sims Bustin’ Out / COLLECTIBLESGoals & unlocksTrack household goals, career progress and new rewards.
↗290The Sims Bustin’ Out / REFERENCEPS2 picture galleryOriginal cover art and four console gameplay pictures.
↗292SSX Tricky / REFERENCECharacters & picturesMeet all 12 standard riders in a compact illustrated gallery.
↗293SSX Tricky / REFERENCEGetting startedRace, Showoff, Free Ride and your first big tricks.
↗294SSX Tricky / REFERENCECoursesEight main venues and two bonus playgrounds.
↗295SSX Tricky / REFERENCETricks & boostBuild boost, find big air and land your Uber tricks.
↗296SSX Tricky / EQUIPMENTSnowboards & picturesThree of Eddie’s board designs, shown from both sides.
↗297SSX Tricky / COLLECTIBLESProgress & unlocksKeep track of your riders, medals and Trick Books.
↗299Sonic Adventure 2: Battle / REFERENCECharacters & picturesThe six story heroes and rivals, six extra 2P characters and Omochao.
↗300Sonic Adventure 2: Battle / REFERENCEGetting startedThe three play styles and the Hero, Dark and Last stories.
↗301Sonic Adventure 2: Battle / REFERENCEHero & Dark stage routesA quick route through the 31 main campaign stages, including kart stages.
↗302Sonic Adventure 2: Battle / UPGRADESCharacter upgradesA compact checklist of permanent equipment for the six story characters.
↗303Sonic Adventure 2: Battle / REFERENCEChao & Chaos DrivesA compact illustrated introduction to Chao care and stat-building drives.
↗304Sonic Adventure 2: Battle / COLLECTIBLESEmblems & completionStory unlocks, mission ranks, Chao competitions and Green Hill.
↗306The Legend of Zelda: The Wind Waker / ILLUSTRATED DIRECTORYThe Wind Waker locationsExplore the islands, settlements and landmarks of the original GameCube adventure.
↗307The Legend of Zelda: The Wind Waker / ILLUSTRATED DIRECTORYThe Wind Waker itemsBrowse the original GameCube inventory, equipment, supplies and treasure charts. HD-only items are excluded.
↗308Super Mario Galaxy / ILLUSTRATED DIRECTORYCharactersAn illustrated guide to characters in Super Mario Galaxy.
↗309Super Mario Galaxy / ILLUSTRATED DIRECTORYGalaxies & locationsAn illustrated guide to galaxies & locations in Super Mario Galaxy.
↗310Super Mario Galaxy / ILLUSTRATED DIRECTORYItems & power-upsAn illustrated guide to items & power-ups in Super Mario Galaxy.
↗311Nintendogs: Dachshund & Friends / REFERENCEDog breedsExplore dog breeds in Nintendogs: Dachshund & Friends for Nintendo DS.
↗312Nintendogs: Dachshund & Friends / REFERENCEPlaces & activitiesExplore places & activities in Nintendogs: Dachshund & Friends for Nintendo DS.
↗313Nintendogs: Dachshund & Friends / REFERENCEItems & careExplore items & care in Nintendogs: Dachshund & Friends for Nintendo DS.
↗314Mario Party 4 / REFERENCECharactersPictures of all eight playable characters.
↗315Mario Party 4 / REFERENCEItemsAn illustrated guide to all 14 board items.
↗316Burnout 3: Takedown / REFERENCECars & vehiclesBrowse the Burnout 3: Takedown cars & vehicles.
↗317Burnout 3: Takedown / REFERENCELocations & tracksBrowse the Burnout 3: Takedown locations & tracks.
↗318Burnout 3: Takedown / REFERENCESong listBrowse the Burnout 3: Takedown song list.
↗319Final Fantasy X-2 / REFERENCECharactersMeet Yuna, Rikku and Paine — the three heroines at the heart of the Gullwings.
↗320Final Fantasy X-2 / REFERENCEDressphere Unlock Guide & ChecklistFind every original FFX-2 dressphere: unlock chapters, locations, missable requirements and a checklist that saves your progress.
↗321Final Fantasy X-2 / REFERENCELocationsA quick guide to 16 major destinations across Spira. Revisit areas as each chapter opens new events.
↗322Call of Duty: Black Ops II / REFERENCEGuns & Weapons84 illustrated guns and special weapons, from multiplayer loadouts to campaign additions and Zombies wonder weapons.
↗323Call of Duty: Black Ops II / REFERENCEMapsAll 31 multiplayer maps plus 12 Zombies maps and standalone areas, including bonus content and all four map packs.
↗324Call of Duty: Black Ops / REFERENCEGuns & Weapons73 illustrated guns and special weapons, from multiplayer loadouts to campaign additions and Zombies wonder weapons.
↗325Call of Duty: Black Ops / REFERENCEMaps26 multiplayer maps, 10 Zombies maps and the Dead Ops Arcade bonus, including all four DLC packs.
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