Hitman: Blood Money adventure archiveHitman: Blood MoneyGUIDES
Hitman: Blood Money / Disguises and suspicion

Hitman: Blood Money disguises and suspicion: restricted areas, searches and body hiding

Use Blood Money outfits as area permissions and avoid exposing the person whose clothes you borrowed.

Edition covered

The original 2006 Blood Money campaign, pictured in its original PC Steam release. Later HD releases and Blood Money Reprisal interface additions are outside this guide.

Choose a disguise for the next area

Agent 47 aims a firearm in a sparse training-room interior.
Agent 47 aims a firearm in a sparse training-room interior.

A staff outfit can grant service access, while a guard outfit may allow a different security zone. Watch reactions at a boundary instead of assuming all uniforms open every door.

Disguise roles
Outfit typeTypical accessCheck
Guest or visitorPublic event areasPrivate doors remain restricted
Service workerRelevant staff areasOther departments may still object
Security uniformSome guarded routesHigher-security zones can differ
Special mission outfitA particular role or locationWhether carrying a tool fits the role

Keep suspicious behavior out of sight

Lockpicking, dragging bodies and visible weapons can expose 47 even in a useful outfit. Wait until the immediate witnesses have moved before carrying out the action.

Suspicious actions
ActionRiskSafer timing
Changing beside a bodyA witness links 47 to the incidentUse an isolated room
Picking a lockVisible unauthorized entryWait for the corridor to clear
Carrying an exposed weaponOutfit may not permit itConceal or use a valid transport method
Dragging a bodyDirect evidence of interferenceHide it before patrols return

Hide the original wearer

An unconscious person left on a patrol route can be discovered. Use a suitable container or isolated space and avoid placing the body where a camera or staff routine will reveal it.

Plan for checkpoints and the return trip

Some routes search 47 for weapons. Enter with an appropriate loadout or use the level’s permitted smuggling opportunities, then keep track of the starting suit for a clean departure.

Useful tip

Some routes search 47 for weapons.

References
Guide references
ReferenceWebsite
Hitman: Blood Money publisher listingstore.steampowered.com
Official Blood Money manualstore.steampowered.com
Original PC Silent Assassin guidegamefaqs.gamespot.com
Mission walkthrough indexstrategywiki.org