Hitman: Blood Money / Weapons and upgrades
Hitman: Blood Money weapons and upgrades: Silverballer, sniper case and mission equipment
Compare the custom weapon families and spend mission earnings on tools your route actually uses.
Edition covered
The original 2006 Blood Money campaign, pictured in its original PC Steam release. Later HD releases and Blood Money Reprisal interface additions are outside this guide.
10 items · one picture per entry · open a picture for full size.
Custom weapon families
Other mission equipment





Trigger a planned environmental event
Remote mine
Limitation: Placement and detonation can be witnessed.
Quick notes
- Buy for the planned approach. Weapon upgrades improve a chosen loadout, but a mission with a clean environmental solution may need very little gunfire.
- Check concealment before arrival. A large firearm changes how 47 can move through public areas.
- Separate sedative and poison syringes. The sedative creates a nonlethal access opportunity, while poison eliminates a target.
- Bring custom equipment home. Keep track of personal weapons left in the level.
Useful tip
Keep track of personal weapons left in the level.
References
| Reference | Website |
|---|---|
| Hitman: Blood Money publisher listing | store.steampowered.com |
| Official Blood Money manual | store.steampowered.com |
| Original PC Silent Assassin guide | gamefaqs.gamespot.com |
| Mission walkthrough index | strategywiki.org |





