Pokémon Rumble Blast adventure archivePokémon Rumble BlastGUIDES
Pokémon Rumble Blast / Battle Royale, Team Battle and Charge Battle

Pokémon Rumble Blast Battle Royale, Team Battle and Charge Battle

Compare switching, objectives and preparation for the four main battle formats.

Edition covered

Original 2011 Nintendo 3DS game, titled Super Pokémon Rumble in Europe and Australia. Two-player local mode differs from the four-player WiiWare original.

Use normal areas to recruit

Several toy Pokémon attack in an icy arena, with large damage numbers above the group.
Several toy Pokémon attack in an icy arena, with large damage numbers above the group.

Ordinary areas let defeated toys fall for collection and end with a boss. Special battles do not recruit defeated opponents, so a failed arena attempt is not a substitute for a collection run.

Battle format comparison
FormatTeam / switchingObjective
Normal areaSwitch among owned toysReach and defeat the boss
Battle RoyaleSwitch only after faintingDefeat the arena within the timer
Team BattleUp to three selected toys; fixed teamWin as a coordinated trio
Charge BattleA large group of toysOverpower opposing groups

Pick the opening Battle Royale toy carefully

A Battle Royale must be cleared before its timer ends. You cannot freely switch there: the current toy must faint first. Choose a durable move combination before entering and collect time extensions during the fight.

Mode-specific preparation
ModePrepareDo not expect
Normal areaWatch for fallen recruitsEvery defeated foe to join
Battle RoyaleBest starting toy and time collectionFree mid-fight switching
Team BattleThree complementary movesetsRecruitment from defeated enemies
Charge BattleA stronger overall collectionOne toy to carry the entire charge

Build a complementary Team Battle trio

Select the leader and up to two supporting toys before the match. The team cannot be rearranged mid-battle, so avoid three copies that share the same range and poor matchup.

Bring numbers to a Charge Battle

Charge Battles compare groups of toys while you build charge power through the prompted input. A favorite single toy cannot compensate for an underprepared collection.

References
Guide references
ReferenceWebsite
Nintendo original instruction bookletwww.nintendo.com
Rumble Blast referencewww.serebii.net