Men of War: Assault Squad adventure archiveMen of War: Assault SquadGUIDES
Men of War: Assault Squad / Direct control

Men of War: Assault Squad direct control keys and aiming guide

Take control of a soldier or vehicle and read the aiming information before committing a shot.

Edition covered

Original Men of War: Assault Squad (2011) for PC, with original publisher screenshots. Controls refer to the original PC manual and can be rebound. Assault Squad 2 and its roster changes are outside this guide.

Switch between command and direct control

Tanks exchange fire across a snow-covered field.
Tanks exchange fire across a snow-covered field.

Direct Control lets you move and aim one selected unit yourself. Use it for a deliberate shot or a short maneuver, then return to the wider battle before another squad is left without attention. The table uses the original default PC bindings.

Default direct-control keys
InputActionUseful situation
EToggle Direct ControlTake over the selected unit
W A S DMove or turnAdjust a firing angle
Left mouse buttonFire or attackUse the selected weapon
Right mouse buttonSwitch primary and secondary weaponChange the active weapon
SpaceSwitch HE and AP in Direct ControlMatch a tank shell to the target

Read the reticle before firing

The circle around the reticle shows shot spread, while the side numbers show distance and armor penetration information. A shot at a distant tank is a different proposition from firing at nearby infantry; pause to inspect the weapon and target.

Reticle and target checks
CheckWhat it tells youResponse
Spread circleCurrent shot dispersionLet the aim settle where practical
Target distanceRange of the shotAvoid assuming close-range performance
Penetration readoutAnti-armor capability at the aim pointInspect a different angle if needed
Selected ammunitionThe loaded shell categoryChoose AP for armor or HE for soft targets

Change the vehicle weapon deliberately

A tank has different jobs for its cannon and machine gun. Choose a shell for the actual target and verify the selected weapon after a switch. A machine gun is useful against personnel but cannot replace an anti-armor cannon shot.

Keep the rest of the force in cover

Direct control concentrates your attention on a single unit. Set sensible positions and firing orders for nearby squads first. Leave the mode after the opening is exploited and check the minimap for attacks elsewhere.

References
Guide references
ReferenceWebsite
Publisher game and edition listingstore.steampowered.com
Original publisher manualshared.fastly.steamstatic.com