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FTL: Faster Than Light / Beginner guide

FTL: Faster Than Light beginner guide: Kestrel upgrades, scrap and sector routing

Build a survivable FTL ship and avoid spending scrap without a plan.

Pictures for this guide

Edition covered

The 2012 FTL campaign with the official Advanced Edition update. Hacking, Mind Control, the Clone Bay and Lanius require Advanced Edition content; mods such as Multiverse are outside this guide. Pictures are Subset’s Steam promotional captures.

Buy survival before luxury

A Kestrel-layout ship fights an enemy while an intruder alert highlights the player’s rooms.
A Kestrel-layout ship fights an enemy while an intruder alert highlights the player’s rooms.

On a standard Kestrel A run, a second shield bubble is a strong early goal. It needs enough shield system bars and allocated power; buying system capacity alone does not power it.

Beginner guide reference
PurchaseEarly valueConstraint
Second shield bubbleBlocks more ordinary laser shotsNeeds system bars and power
Engine upgradesImproves evasion and escapeNeeds powered engines and a pilot
Weapon supportKeeps damage relevantCheck weapon slots and power
Hull repairPrevents an immediate lossConsumes scrap without lasting upgrades
FuelKeeps the route movingWatch the remaining jump budget

Visit useful beacons before leaving

The Rebel fleet advances as you jump. Plan a route that collects encounters while keeping a connected path to the exit, and check whether a distress or store detour is affordable.

Situations and decisions
BeaconWhy visitCheck first
StoreBuy systems, crew and suppliesYour current scrap and repair needs
DistressPotential reward or special optionCrew and equipment suitability
Unvisited normal beaconScrap and eventsDistance from the Rebel front
ExitMove to the next sectorWhether safe extra visits remain

Keep fuel and hull in the plan

Running out of fuel or arriving at a fight with a fragile hull can end a promising build. Check those resources before buying an attractive optional system.

Commit to a way through shields

By later sectors, the starting weapons need support. Choose a coherent damage plan such as synchronized lasers, ion plus beam, or boarding, rather than buying disconnected weapons.

Useful tip

Two shield bubbles help against lasers, but missiles still need evasion, defense or fast weapon suppression.

References
Guide references
ReferenceWebsite
FTL: Faster Than Light publisher listingstore.steampowered.com
Subset Games official FTL FAQsubsetgames.com