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FTL: Faster Than Light / Rebel Flagship guide

FTL: Faster Than Light Rebel Flagship guide: all three phases and preparation

Prepare a layered defense and a plan for the Flagship’s missile weapon and power surges.

Edition covered

The 2012 FTL campaign with the official Advanced Edition update. Hacking, Mind Control, the Clone Bay and Lanius require Advanced Edition content; mods such as Multiverse are outside this guide. Pictures are Subset’s Steam promotional captures.

Prepare before the final sector closes

A heavily damaged ship breaks apart beside an enemy vessel.
A heavily damaged ship breaks apart beside an enemy vessel.

Bring dependable shield penetration, enough defense to survive bursts and a repaired hull. A specialized build can win, but it still needs an answer to the Flagship’s missiles.

Rebel Flagship guide reference
PhaseDistinct threatPreparation
OneMultiple artillery weapons and cloakingDisable the most dangerous weapon
One with AEHacking can disrupt a vital systemAdjust to the hacked room
TwoAttack drones and drone power surgeReserve defense for the surge
ThreeEnergy shield and repeated power surgeStrip the shield and control missiles
Three with AEMind ControlHave a crew-management response

Recognize the three phases

The Flagship changes systems after each defeat. The second phase adds a drone surge; the third adds a large energy shield and powerful surges. Do not spend every resource as though phase one were the only fight.

Situations and decisions
ProblemPossible answerLimit
Missile artilleryBoard or target the roomHard layout changes isolation
Drone surgeCloaking or strong layered defenseTime the protection for the burst
Energy shieldReliable repeated hitsBoarding cannot begin through it normally
All crew defeatedFinish quickly or plan around automationAutomatic repair changes the fight

Suppress the missile artillery

The missile weapon is a major recurring threat. Direct damage or boarding can disable it; on Hard, room connections change boarding assumptions that work on lower difficulties.

Handle the crew carefully

Killing every enemy crew member activates automated behavior. A boarding strategy may deliberately leave a harmless crew member alive, while a gunship may simply finish the hull before that distinction matters.

Useful tip

Keep enough health and ammunition for the next phase; the first victory is only a third of the battle.

References
Guide references
ReferenceWebsite
FTL: Faster Than Light publisher listingstore.steampowered.com
Subset Games official FTL FAQsubsetgames.com