MM2 adventure archiveMega Man 2GUIDES
Mega Man 2 / Cheat codes

Mega Man 2 passwords: skip to Dr. Wily’s castle

The NES Mega Man 2 password for all eight Robot Masters beaten and four Energy Tanks, and how the grid works.

Edition covered

Original 1988 Famicom / 1989 NES game. Guides use the English NES cartridge with Normal and Difficult settings. The Game Boy Mega Man II, remakes and later movement abilities are outside this reference.

Wily’s castle with four Energy Tanks

Quick Man’s stage, one of the eight cleared by the password.
Quick Man’s stage, one of the eight cleared by the password.

On the password screen place red dots at A5, B2, B4, C1, C3, C5, D4, D5 and E2. You start with all eight Robot Masters defeated, all eight weapons, Items 1 to 3 and four Energy Tanks, ready for Dr. Wily’s castle.

How the grid works

The password is a 5 by 5 grid of rows A to E and columns 1 to 5. The dots record which bosses are beaten and how many Energy Tanks you have, up to four. Progress inside the castle is not recorded.

Normal or Difficult

The English NES release asks you to choose Normal or Difficult when starting. On Difficult, many enemies and bosses take more hits. A password does not record the difficulty, so choose it again.

FIELD NOTE

Write your own password down before the castle. If you lose all your lives inside, you can return without beating the Robot Masters again.

Picture details

Game artwork belongs to its respective rights holders.

References