MM2 adventure archiveMega Man 2GUIDES
Mega Man 2 / How to unlock

How to unlock Dr. Wily’s castle and every item in Mega Man 2

What you must do to open Dr. Wily’s castle and earn every weapon, item and Energy Tank in Mega Man 2.

Edition covered

Original 1988 Famicom / 1989 NES game. Guides use the English NES cartridge with Normal and Difficult settings. The Game Boy Mega Man II, remakes and later movement abilities are outside this reference.

Dr. Wily’s castle

Defeat all eight Robot Masters to open the castle, or start there with the password A5, B2, B4, C1, C3, C5, D4, D5, E2.

Weapons

Each Robot Master gives his weapon when defeated, so all eight special weapons come from beating the eight bosses.

Items 1, 2 and 3

Heat Man’s stage. Beating him gives Item-1.
Heat Man’s stage. Beating him gives Item-1.

Beat Heat Man, Air Man and Flash Man. You need these platforms to cross parts of Wily’s castle.

Energy Tanks

Energy Tanks are pick-ups in the stages. You can carry up to four, and the password keeps them.

The final boss

The last alien form can only be damaged by Bubble Lead, so keep that weapon’s energy for the end.

FIELD NOTE

Clear the castle on Normal first; Difficult changes enemy toughness, not the route.

Picture details

Game artwork belongs to its respective rights holders.

References