Crash Team Racing Adventure Mode: trophies, keys, relics, CTR tokens and gems
What each CTR Adventure Mode collectible is for: trophies, Boss Keys, CTR tokens, relics and gems, and what 101% requires.
Original 1999 PlayStation release (NTSC-U and PAL). Crash Team Racing Nitro-Fueled (2019) is a separate remake and is outside this guide.
5 items · one picture per entry · open a picture for full size.
Adventure Mode

Trophy
Winning a track race earns its trophy; four trophies in a hub open that hub's boss race.

Boss Key
Beating a hub boss gives a key that opens the next hub and, eventually, the race against Oxide.

CTR token
Collect the floating C, T and R letters on a replayed track and still win; four tokens of one colour open that colour's gem cup.

Relic
Relic races use time crates that freeze the clock; beat the posted time for sapphire, gold or platinum. Ten relics open Slide Coliseum.

Crystal
Crystal challenges ask you to gather every crystal in an arena before time runs out, for a CTR token.
What 101% needs
- Every trophy
- Every Boss Key
- Every CTR token
- Every relic
- Every gem from the gem cups
Quick notes
- Trophies and Boss Keys. Winning a track race earns its trophy.
- CTR tokens. Replay a track to collect the floating C, T and R letters and win, earning a CTR token in that hub's colour.
- Relics. Relic races are time trials with time crates that freeze the clock.
- Gems and 101%. Winning a gem cup earns its gem.
For relics, break every time crate on the first lap: each one freezes the clock for a moment.
Picture details
Game artwork belongs to its respective rights holders.
