CTR adventure archiveCrash Team RacingGUIDES
Crash Team Racing / Tracks

Crash Team Racing tracks: every Adventure hub, track and boss

All CTR Adventure Mode hubs and their tracks, the boss in each hub, the battle arenas and the bonus tracks.

Edition covered

Original 1999 PlayStation release (NTSC-U and PAL). Crash Team Racing Nitro-Fueled (2019) is a separate remake and is outside this guide.

N. Sanity Beach

Crash Cove, the first race track, in the original PlayStation game.
Crash Cove, the first race track, in the original PlayStation game.

Crash Cove, Roo's Tubes, Mystery Caves and Sewer Speedway. Win the four trophies to race Ripper Roo for the first Boss Key.

The Lost Ruins

The in-race track map outline of Coco Park.
The in-race track map outline of Coco Park.

Coco Park, Tiger Temple, Papu's Pyramid and Dingo Canyon. The boss is Papu Papu.

Glacier Park

The in-race track map outline of Polar Pass.
The in-race track map outline of Polar Pass.

Blizzard Bluff, Dragon Mines, Polar Pass and Tiny Arena. The boss is Komodo Joe.

Citadel City

The in-race track map outline of Cortex Castle.
The in-race track map outline of Cortex Castle.

N. Gin Labs, Cortex Castle, Hot Air Skyway and Oxide Station. The boss is Pinstripe; with four Boss Keys you can race Nitros Oxide.

Gem Stone Valley and bonus tracks

Gem Stone Valley holds the gem cups and the final race against Oxide. Slide Coliseum and Turbo Track are bonus tracks, and seven battle arenas host battle mode.

FIELD NOTE

Oxide Station is one of the longest tracks; save your best weapons for its final straights.

Picture details

Game artwork belongs to its respective rights holders.

References