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Fantasy Life / All 12 Lives and How to Change Jobs

Fantasy Life All 12 Lives and How to Change Jobs

Compare combat, gathering and crafting licenses before choosing your next training route.

Edition covered

Original Nintendo 3DS game. Origin Island is separate expansion content; not Fantasy Life i.

Pick one combat style to learn first

A crafting session shows the workstation, completion meter, timer and Special Skill prompt.
A crafting session shows the workstation, completion meter, timer and Special Skill prompt.

Paladin, Mercenary, Hunter and Magician use different weapons and rhythms. Try a style that feels comfortable before investing heavily in its equipment, then add other licenses when you want more options.

Combat and gathering Lives
LifeMain equipment or activityUseful focus
PaladinLongsword and shieldMelee defense and balanced offense
MercenaryGreatswordCommitted heavy attacks
HunterBowRanged physical combat
MagicianStaff and magicElemental attacks and SP management
MinerPickaxeOre and mineral resources
WoodcutterAxeLogs and timber resources
AnglerFishing rodFish and fishing challenges

Add gathering to support the gear you use

Miner, Woodcutter and Angler turn field resources into useful materials. Having the appropriate learned skill and tool lets an expedition contribute to more than the next monster fight.

Use crafting to finish the supply chain

Blacksmith, Carpenter, Tailor, Cook and Alchemist transform ingredients into equipment, food and other items. Choose a craft that serves your current weapon, armor or supply needs.

Crafting Lives
LifeTypical outputPairs naturally with
BlacksmithMetal weapons, armor and toolsMining materials
CarpenterWooden weapons, tools and furnitureWoodcutting materials
TailorFabric clothing and furnishingsCloth and thread supplies
CookMealsFishing and gathered ingredients
AlchemistMedicines and accessoriesHerbs and other reagents

Change Life at a Guild Office

After reaching Fledgling in your current Life, you can change outside restricted story situations. Learned skills and techniques remain useful across Lives, but a Life’s special skill is tied to actively using that Life.

References
Guide references
ReferenceWebsite
Nintendo Fantasy Life overviewwww.nintendo.com
Nintendo Fantasy Life electronic manualwww.nintendo.com