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Divinity: Original Sin / Crafting and equipment

Divinity: Original Sin Crafting and equipment: identification, repairs and utility

Use the Classic crafting system and share noncombat work across the party.

Edition covered

Original Sin Classic (2014), using the publisher’s Classic PC listing and promotional screenshots, some with review banners. Enhanced Edition skill changes, controller features and Original Sin 2’s armor system are excluded.

3 items · one picture per entry · open a picture for full size.

Crafting and equipment

Crafting in Divinity: Original Sin
Combines supported ingredients and objects

Crafting

Party use: Assign a principal crafter.

Reference

Bartering in Divinity: Original Sin
Improves trading outcomes

Bartering

Party use: Use the intended merchant-facing character.

Reference

More crafting and equipment

  • Loremaster — Identification and examination support · Inspect unknown loot before selling

Quick notes

  • Give utility work to a specialist. A party can distribute crafting, blacksmithing and identification tasks.
  • Identify before judging an item. Unidentified loot conceals its useful properties.
  • Craft through compatible combinations. Recipes depend on the correct objects, station and ability where required.
  • Prepare special arrows and recovery. Ranged ammunition effects and consumables expand tactical options beyond the memorized skill list.

Identify before judging an item

Equipment checks
CheckQuestionReason
RequirementsCan the character use it effectively?Avoid an unusable upgrade
BonusesDo they support the build?A higher price is not the whole comparison
ConditionDoes it need repair?Prepare before a long dungeon
ConsumablesWho is carrying the useful item?Access matters during a turn
References
Guide references
ReferenceWebsite
Divinity: Original Sin publisher listingstore.steampowered.com
Publisher game manualstore.steampowered.com