Heroes of Might and Magic III original towns and creature roles
Compare all eight Restoration of Erathia towns without mixing in expansion factions.
Edition covered
The 1999 Restoration of Erathia game with eight towns. Pictures show the 2015 HD Edition, which covers Restoration of Erathia. Armageddon's Blade, Shadow of Death, Conflux and community expansions are outside the tables unless explicitly named.
Eight towns belong to the original game

Castle, Rampart, Tower, Inferno, Necropolis, Dungeon, Stronghold and Fortress form the Restoration of Erathia roster. Conflux was introduced in Armageddon's Blade and is not part of the HD Edition's original-only content.
| Town | Signature high-tier line | Broad theme |
|---|---|---|
| Castle | Angel / Archangel | Human and holy armies |
| Rampart | Green Dragon / Gold Dragon | Woodland creatures |
| Tower | Giant / Titan | Wizards and constructed or magical troops |
| Inferno | Devil / Arch Devil | Demonic armies |
| Necropolis | Bone Dragon / Ghost Dragon | Undead armies |
| Dungeon | Red Dragon / Black Dragon | Subterranean monsters |
| Stronghold | Behemoth / Ancient Behemoth | Martial barbarian armies |
| Fortress | Hydra / Chaos Hydra | Swamp creatures and defensive troops |
Choose a town by its army plan
Each town has distinct creature strengths and resource demands. A new player can learn from Castle's varied army, but map resources and nearby opponents influence which opening is practical.
| Creature | Town | Notable role |
|---|---|---|
| Marksman | Castle | A ranged unit with two shots |
| Grand Elf | Rampart | A ranged unit with two shots |
| Vampire Lord | Necropolis | Life-draining melee unit against eligible targets |
| Titan | Tower | A high-tier ranged unit |
| Archangel | Castle | A powerful unit with a resurrection ability |
Upgrades change more than the name
Some upgraded units gain an extra attack, improved shooting or a new ability. Compare the creature information instead of assuming every upgrade is only a modest statistics increase.
Keep armies cohesive
Mixing towns can affect morale, and combining living troops with undead has additional consequences. Recruit powerful outside units when useful, but inspect the army's resulting morale before battle.
Mixing towns can affect morale, and combining living troops with undead has additional consequences. Recruit powerful outside units when useful, but inspect the army's resulting morale before battle.
References
| Reference | Website |
|---|---|
| Heroes of Might and Magic III publisher listing | store.steampowered.com |
| Ubisoft HD Edition manual | store.steampowered.com |
| Original 1999 manual via Ubisoft | store.steampowered.com |
