Heroes of Might and Magic III adventure archiveHeroes of Might and Magic IIIGUIDES
Heroes of Might and Magic III / Towns & factions

Heroes of Might and Magic III original towns and creature roles

Compare all eight Restoration of Erathia towns without mixing in expansion factions.

Edition covered

The 1999 Restoration of Erathia game with eight towns. Pictures show the 2015 HD Edition, which covers Restoration of Erathia. Armageddon's Blade, Shadow of Death, Conflux and community expansions are outside the tables unless explicitly named.

Eight towns belong to the original game

HD Edition town screen shows a swamp settlement with creature and resource panels.
HD Edition town screen shows a swamp settlement with creature and resource panels.

Castle, Rampart, Tower, Inferno, Necropolis, Dungeon, Stronghold and Fortress form the Restoration of Erathia roster. Conflux was introduced in Armageddon's Blade and is not part of the HD Edition's original-only content.

Original town roster
TownSignature high-tier lineBroad theme
CastleAngel / ArchangelHuman and holy armies
RampartGreen Dragon / Gold DragonWoodland creatures
TowerGiant / TitanWizards and constructed or magical troops
InfernoDevil / Arch DevilDemonic armies
NecropolisBone Dragon / Ghost DragonUndead armies
DungeonRed Dragon / Black DragonSubterranean monsters
StrongholdBehemoth / Ancient BehemothMartial barbarian armies
FortressHydra / Chaos HydraSwamp creatures and defensive troops

Choose a town by its army plan

Each town has distinct creature strengths and resource demands. A new player can learn from Castle's varied army, but map resources and nearby opponents influence which opening is practical.

Useful upgraded examples
CreatureTownNotable role
MarksmanCastleA ranged unit with two shots
Grand ElfRampartA ranged unit with two shots
Vampire LordNecropolisLife-draining melee unit against eligible targets
TitanTowerA high-tier ranged unit
ArchangelCastleA powerful unit with a resurrection ability

Upgrades change more than the name

Some upgraded units gain an extra attack, improved shooting or a new ability. Compare the creature information instead of assuming every upgrade is only a modest statistics increase.

Keep armies cohesive

Mixing towns can affect morale, and combining living troops with undead has additional consequences. Recruit powerful outside units when useful, but inspect the army's resulting morale before battle.

Useful tip

Mixing towns can affect morale, and combining living troops with undead has additional consequences. Recruit powerful outside units when useful, but inspect the army's resulting morale before battle.

References
Guide references
ReferenceWebsite
Heroes of Might and Magic III publisher listingstore.steampowered.com
Ubisoft HD Edition manualstore.steampowered.com
Original 1999 manual via Ubisoftstore.steampowered.com