Psychonauts / Characters
Psychonauts characters: cast and story roles
Identify Psychonauts characters, their abilities, allies and campaign relationships.
Edition covered
The original Psychonauts campaign, shown through original PC storefront screenshots. Psychonauts 2 powers and its collectible economy are excluded.
7 characters · one picture per entry · open a picture for full size.
Characters

Playable psychic
Razputin Aquato
A young acrobat who arrives at Whispering Rock hoping to become a Psychonaut.






Asylum guard
Boyd Cooper
His mind contains the Milkman Conspiracy’s surveillance neighborhood.
Quick notes
- Raz arrives with acrobatic experience. Raz’s circus background complements his psychic abilities.
- The instructors teach different strengths. Sasha focuses on psychic discipline and combat, while Milla teaches levitation through her mental landscape.
- Campers and adults reveal different mysteries. Lili and the other campers connect Raz to the changing camp, while Ford provides wider context.
- Boyd’s mind has its own logic. The Milkman Conspiracy turns Boyd’s anxieties into a surveillance puzzle.
The instructors teach different strengths
| Subject | Connection | What to remember |
|---|---|---|
| Raz and Lili | Fellow campers and allies | Personal stakes grow with the mystery |
| Raz and Sasha | Student and instructor | Psychic combat training |
| Raz and Milla | Student and instructor | Levitation training |
| Raz and Ford | Young psychic and veteran | Equipment and larger story guidance |
| Boyd and the G-Men | Mind owner and mental constructs | Identity checks shape the puzzle |
Useful tip
The Milkman Conspiracy turns Boyd’s anxieties into a surveillance puzzle.
References
| Reference | Website |
|---|---|
| Psychonauts publisher/storefront | store.steampowered.com |
| Double Fine: original PC manual | shared.akamai.steamstatic.com |
| Original campaign reference | www.neoseeker.com |
