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POKÉMON BLACK 2 / WHITE 2 / POKÉDEX

Reuniclus in Pokémon Black 2 and White 2: locations, stats and moves

Find Reuniclus’s Black 2/White 2 locations, Generation V Psychic typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Reuniclus is Unova #141 and National #579. Its Black 2/White 2 typing is Psychic. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Reuniclus
Reuniclus: standard Generation V form, Unova #141.
Reuniclus Generation V base stats
StatBase value
HP110
Attack65
Defense75
Sp. Atk125
Sp. Def85
Speed30
Total490
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

The following records use only Black 2 and White 2. Seasons and special requirements remain separate. Postgame areas require the appropriate story access; these records do not imply every location is open on a fresh save.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Reuniclus recorded Black 2 and White 2 encounters
Location / areaVersionMethodLevelCondition
Route 9White 2Shaking grass40No special condition recorded
03

Evolution family and Generation V requirements

Reuniclus regional evolution family
FromIntoBlack 2 / White 2 method
SolosisDuosionLevel 32
DuosionReuniclusLevel 41

Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.

Complete sequel evolution guide

04

Abilities, breeding and training reference

Reuniclus Generation V ability slots
AbilitySlot / availability
OvercoatRegular ability slot 1
Magic GuardRegular ability slot 2
RegeneratorHidden slot; use a documented source for availability

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Reuniclus breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Amorphous
Base hatch cycles20
Experience growthMedium Slow
Base capture rate50 / 255 (not a percentage chance)
EV yield when defeatedSpecial Attack +3

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Reuniclus sequel level-up learnset
LevelMove
1 / starting movePsywave
1 / starting moveReflect
1 / starting moveRollout
1 / starting moveSnatch
3Reflect
7Rollout
10Snatch
14Hidden Power
16Light Screen
19Charm
24Recover
25Psyshock
28Endeavor
31Future Sight
34Pain Split
39Psychic
41Dizzy Punch
45Skill Swap
54Heal Block
59Wonder Room

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Reuniclus sequel compatible machines
MachineMoveTypeCategory
TM03PsyshockPsychicSpecial
TM04Calm MindPsychicStatus
TM06ToxicPoisonStatus
TM10Hidden PowerNormalSpecial
TM15Hyper BeamNormalSpecial
TM16Light ScreenPsychicStatus
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM19TelekinesisPsychicStatus
TM20SafeguardNormalStatus
TM21FrustrationNormalPhysical
TM25ThunderElectricSpecial
TM27ReturnNormalPhysical
TM29PsychicPsychicSpecial
TM30Shadow BallGhostSpecial
TM32Double TeamNormalStatus
TM33ReflectPsychicStatus
TM39Rock TombRockPhysical
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM48RoundNormalSpecial
TM52Focus BlastFightingSpecial
TM53Energy BallGrassSpecial
TM56FlingDarkPhysical
TM63EmbargoDarkStatus
TM64ExplosionNormalPhysical
TM68Giga ImpactNormalPhysical
TM70FlashNormalStatus
TM73Thunder WaveElectricStatus
TM74Gyro BallSteelPhysical
TM77Psych UpNormalStatus
TM80Rock SlideRockPhysical
TM85Dream EaterPsychicSpecial
TM86Grass KnotGrassSpecial
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM91Flash CannonSteelSpecial
TM92Trick RoomPsychicStatus
TM94Rock SmashFightingPhysical
HM04StrengthNormalPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

No Black 2/White 2 Egg moves are recorded for this form.

Recorded Black 2/White 2 tutor compatibility: After You, Drain Punch, Endeavor, Fire Punch, Gravity, Helping Hand, Ice Punch, Knock Off, Magic Coat, Pain Split, Role Play, Signal Beam, Skill Swap, Sleep Talk, Snatch, Snore, Superpower, ThunderPunch, Trick, Wonder Room, Zen Headbutt.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Reuniclus in the illustrated regional Pokédex.

FIELD NOTE

Use Reuniclus’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

References