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POKÉMON BLACK 2 / WHITE 2 / GUIDE

Black 2 and White 2 Abyssal Ruins and relic treasures

Explore the four underwater floors with the sequel Dive source and translation event.

Edition covered

Nintendo DS sequels; not the original Black and White story.

Pictures for this guide

01

Enter from Undella Bay

Hugh gives HM06 Dive in Undella Town after the League. Teach Surf and Dive to compatible party members and bring Flash and Strength for the upper gates. The four dark-water patches in Undella Bay lead into the first floor; the layout and relic collection match the original underwater dungeon.

02

Reach the upper floors within the step limit

Each visit has a 500-step limit. Reach the first floor’s central pillar quickly, then progress through the upper gates. Use Flash at the second-floor gate and Strength at the third-floor gate. Plot a route before entering rather than wandering through every branch on a climb attempt. The Relic Crown is on the highest floor.

Abyssal Ruins first-floor map
Abyssal Ruins 1F map: Pokémon Database. The sequel retains the original dungeon layout.
03

Translate and sell the relics

After the League, Zinzolin in Undella Town provides Ghetsis’s notebook translation. The specialist in Undella’s westernmost building buys relics; the original Riches mansion is no longer the destination. The item browser supplies relic identities and recorded acquisition sources.

FIELD NOTE

Check your version, story progress and difficulty before using a location or battle record. These guides cover the original Nintendo DS sequels.

References