Prince of Persia: The Sands of Time adventure archivePrince of Persia: The Sands of TimeGUIDES
Prince of Persia: The Sands of Time / Platforming and traps

Prince of Persia: The Sands of Time platforming and traps: wall runs, poles, ledges and rewind timing

Read the palace’s intended route and make the next jump from a controlled starting position.

Edition covered

The original 2003 Sands of Time campaign. Ubisoft Steam pictures show the original PC game, not a remake or the later console HD collection.

Trace the route before leaving solid ground

The Prince hangs from a horizontal pole above a deep palace shaft.
The Prince hangs from a horizontal pole above a deep palace shaft.

Use the camera to connect ledges, poles, columns and walls. The game often shows a sequence of moves rather than one direct leap across the room.

Route elements
ElementTypical moveCheck
Long flat wallHorizontal wall runLanding ledge or jump-off point
Tall wall below a gripVertical wall runWhether the top is reachable
Horizontal poleSwing and jumpDirection of the next catch
ColumnClimb, rotate and leapFacing before jumping
Narrow ledgeShimmy or drop to a lower gripCamera angle and next foothold

Separate horizontal and vertical wall runs

A horizontal run carries the Prince along a wall, while a vertical run climbs it. Line up the approach carefully, then jump off at the intended moment instead of correcting with frantic inputs.

Trap decisions
HazardApproachRecovery plan
Moving bladeCross during its clear intervalRewind before the hit
Spike corridorRead the trigger and safe routeReturn to a stable tile
Timed doorLocate the whole route firstRestart at the switch
Long fallPlan chained catchesRewind before leaving the last grip

Wait through a trap cycle

Blades and moving obstacles create a rhythm. Watch a full cycle from safe ground, choose the opening and cross without stopping halfway through the danger zone.

Rewind to a stable position

After a missed jump, rewind far enough to regain a usable takeoff point. Restarting while already sliding off an edge repeats the same failure and consumes another tank.

Useful tip

After a missed jump, rewind far enough to regain a usable takeoff point.

References
Guide references
ReferenceWebsite
Prince of Persia: The Sands of Time publisher listingstore.steampowered.com
Official Sands of Time manualstore.steampowered.com
Original PC walkthroughgamefaqs.gamespot.com
Puzzle walkthroughwww.gamespot.com