Mario Party: Island Tour / Bowser’s Tower
Mario Party: Island Tour Bowser’s Tower: floors, bosses and the character reward
Plan a solo run through the 30-floor challenge.
Edition covered
Original Nintendo 3DS game. Local and Download Play are separate from internet play; Shy Guy’s Shuffle City requires human opponents.
Win minigames to climb

The tower replaces board movement with repeated minigame victories against bubble clones, increasing the pressure as you ascend.
| Floors | Encounter type | Aim |
|---|---|---|
| 1–4 | Minigame rivals | Win to advance |
| 5; 10; 15 | Boss checkpoints | Learn unique attack pattern |
| 20; 25 | Later bosses | Avoid repeating early mistakes |
| 30 | Bowser finale | Complete the Tower |
Every fifth floor is a boss
Bosses interrupt the ordinary minigame sequence, so a strong run needs more than one familiar Free Play event.
| Problem | Practice choice | Benefit |
|---|---|---|
| Motion control accuracy | Repeat that minigame | Build a stable grip |
| Timing failure | Replay Free Play instructions | Identify the scoring window |
| Boss confusion | Read its dedicated rules | Use the required attack |
| Missing Bowser Jr. | Complete all 30 floors | Points alone cannot unlock him |
The tower contains thirty floors
Bowser waits at the final boss encounter. Clearing the tower once unlocks Bowser Jr. for normal play.
Practice awkward controls in Free Play
Motion and microphone events have different demands. Learn an event before returning to a long Tower attempt.
References
| Reference | Website |
|---|---|
| Nintendo original game information | www.nintendo.com |
| Edition-specific mechanics reference | www.mariowiki.com |
