Hero or Dark?Sonic Adventure 2: BattleGUIDES

Chao & Chaos Drives

Garden companions and the four Chaos Drive types. Open Details to learn more.

Chao Sonic Adventure 2 / Battle artwork

Chao

Garden life
Details

Hatch an egg, feed your Chao and spend time caring for it in Chao World.

Hero Chao Sonic Adventure 2 / Battle artwork

Hero Chao

Hero alignment
Details

Care from Hero characters influences a Chao toward Hero alignment as it grows.

Dark Chao Sonic Adventure 2 / Battle artwork

Dark Chao

Dark alignment
Details

Care from Dark characters influences a Chao toward Dark alignment as it grows.

The four native Chaos Drive models in GameCube Sonic Adventure 2: Battle: green, purple, yellow and red. Captured through Dolphin.

Yellow Chaos Drive

Swimming
Details

Give this drive to a Chao to improve its swimming stat.

The four native Chaos Drive models in GameCube Sonic Adventure 2: Battle: green, purple, yellow and red. Captured through Dolphin.

Purple Chaos Drive

Flying
Details

Give this drive to a Chao to improve its flying stat.

The four native Chaos Drive models in GameCube Sonic Adventure 2: Battle: green, purple, yellow and red. Captured through Dolphin.

Red Chaos Drive

Power
Details

Give this drive to a Chao to improve its power stat.

The four native Chaos Drive models in GameCube Sonic Adventure 2: Battle: green, purple, yellow and red. Captured through Dolphin.

Green Chaos Drive

Running
Details

Give this drive to a Chao to improve its running stat.

Sonic Adventure 2 / Battle artwork © SEGA / Sonic Team.

Raise one goal at a time

Sonic holds a yellow Chaos Drive in the Chao Garden, from the original GameCube Sonic Adventure 2: Battle preview.
Sonic holds a yellow Chaos Drive in the Chao Garden, from the original GameCube Sonic Adventure 2: Battle preview.

Decide whether you want to develop a particular competition skill or simply learn the care routine. Bring collected animals or Chaos Drives into the garden and observe the effect on the Chao’s development. Feeding and interaction are part of the slower pace here. A clear goal lets you compare changes across visits rather than giving every collected object away without knowing what you are trying to improve.

Care and competitions share progress

The Chao Transporter used for the Game Boy Advance connection, from the original GameCube preview.
The Chao Transporter used for the Game Boy Advance connection, from the original GameCube preview.

Chao races and Karate put the results of raising into a different setting. When a competition goes poorly, look at the relevant development and practice goal before immediately entering again. The kindergarten offers lessons and information that add to the garden experience. Leave the garden through the normal route when ending a visit, following the original game’s save behavior rather than assuming every moment is an independent saved milestone.

References

Covered edition: Sonic Adventure 2: Battle for Nintendo GameCube. First released in Japan in 2001 and internationally in 2002. Dreamcast and later port differences are outside this guide.