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Mamoswine in Pokémon Black 2 and White 2: locations, stats and moves

Find Mamoswine’s Black 2/White 2 locations, Generation V Ice/Ground typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Mamoswine is Unova #260 and National #473. Its Black 2/White 2 typing is Ice / Ground. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Mamoswine
Mamoswine: standard Generation V form, Unova #260.
Mamoswine Generation V base stats
StatBase value
HP110
Attack130
Defense80
Sp. Atk70
Sp. Def60
Speed80
Total530
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

The following records use only Black 2 and White 2. Seasons and special requirements remain separate. Postgame areas require the appropriate story access; these records do not imply every location is open on a fresh save.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Mamoswine recorded Black 2 and White 2 encounters
Location / areaVersionMethodLevelCondition
Giant Chasm ForestBlack 2Shaking grass47No special condition recorded
Giant Chasm ForestWhite 2Shaking grass47No special condition recorded
Giant Chasm Forest CaveBlack 2Shaking grass47No special condition recorded
Giant Chasm Forest CaveWhite 2Shaking grass47No special condition recorded
03

Evolution family and Generation V requirements

Mamoswine regional evolution family
FromIntoBlack 2 / White 2 method
SwinubPiloswineLevel 33
PiloswineMamoswineLevel up while knowing AncientPower

Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.

Complete sequel evolution guide

04

Abilities, breeding and training reference

Mamoswine Generation V ability slots
AbilitySlot / availability
ObliviousRegular ability slot 1
Snow CloakRegular ability slot 2
Thick FatHidden slot; use a documented source for availability

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Mamoswine breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Field
Base hatch cycles20
Experience growthSlow
Base capture rate50 / 255 (not a percentage chance)
EV yield when defeatedAttack +3

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Mamoswine sequel level-up learnset
LevelMove
1 / starting moveAncientPower
1 / starting moveMud Sport
1 / starting moveOdor Sleuth
1 / starting movePeck
1 / starting movePowder Snow
5Mud Sport
8Powder Snow
11Mud Slap
14Endure
18Mud Bomb
21Hail
24Ice Fang
28Take Down
33Double Hit
37Mist
41Thrash
46Earthquake
52Blizzard
58Scary Face

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Mamoswine sequel compatible machines
MachineMoveTypeCategory
TM05RoarNormalStatus
TM06ToxicPoisonStatus
TM07HailIceStatus
TM10Hidden PowerNormalSpecial
TM13Ice BeamIceSpecial
TM14BlizzardIceSpecial
TM15Hyper BeamNormalSpecial
TM16Light ScreenPsychicStatus
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM21FrustrationNormalPhysical
TM26EarthquakeGroundPhysical
TM27ReturnNormalPhysical
TM28DigGroundPhysical
TM32Double TeamNormalStatus
TM33ReflectPsychicStatus
TM37SandstormRockStatus
TM39Rock TombRockPhysical
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM48RoundNormalSpecial
TM68Giga ImpactNormalPhysical
TM71Stone EdgeRockPhysical
TM78BulldozeGroundPhysical
TM80Rock SlideRockPhysical
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM94Rock SmashFightingPhysical
HM04StrengthNormalPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

No Black 2/White 2 Egg moves are recorded for this form.

Recorded Black 2/White 2 tutor compatibility: Block, Earth Power, Endeavor, Icy Wind, Iron Head, Knock Off, Sleep Talk, Snore, Stealth Rock, Superpower.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Mamoswine in the illustrated regional Pokédex.

FIELD NOTE

Use Mamoswine’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

References