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POKÉMON PLATINUM / POKÉDEX

Carnivine in Pokémon Platinum: locations, stats and moves

Find Carnivine’s Platinum locations, Generation IV Grass typing, base stats, original abilities, evolution requirements and exact Platinum moves.

Edition covered

Original Nintendo DS release; not Brilliant Diamond or Shining Pearl.

01

Generation IV identity and base stats

Carnivine is Sinnoh #131 and National #455. Its Platinum typing is Grass. The stats below describe its standard Platinum form on the original Nintendo DS cartridge. Later Fairy typing, stat buffs and Hidden Abilities are excluded.

The existing Platinum sprite shows its standard Platinum form; gender, cloak or alternate forms can have different appearances.

Carnivine
Carnivine: standard Platinum form, Sinnoh #131.
Carnivine Generation IV base stats
StatBase value
HP74
Attack100
Defense72
Sp. Atk90
Sp. Def72
Speed46
Total454
02

Where to obtain it in Platinum

Check the location, method and conditions before travelling. A gift, trade, Honey Tree, daily replacement or stationary interaction is different from ordinary grass. Level ranges combine matching documented encounter slots.

These records are filtered to Platinum. Time, Poké Radar, swarm, GBA insertion, daily and story conditions remain separate. Postgame areas require their story access; no listed area is promised to be open on a fresh save.

Encounter methods · Legendaries, gifts and historical requirements · Sinnoh map and routes

Carnivine recorded Platinum encounters
Location / areaMethodLevelCondition
Great Marsh Area 1Grass / cave walking28–30Great Marsh daily replacement slot 3/32
Great Marsh Area 2Grass / cave walking28–30Great Marsh daily replacement slot 3/32
Great Marsh Area 3Grass / cave walking28–29Great Marsh daily replacement slot 3/32
Great Marsh Area 4Grass / cave walking28–29Great Marsh daily replacement slot 3/32
Great Marsh Area 5Grass / cave walking27–28Great Marsh daily replacement slot 3/32
Great Marsh Area 6Grass / cave walking27–28Great Marsh daily replacement slot 3/32
03

Evolution family and Generation IV requirements

Carnivine has no evolution within Platinum’s regional roster. Form changes and evolutions added in later generations do not create a new Platinum evolution.

Forms and collection requirements

04

Original abilities, breeding and training

Carnivine Generation IV ability slots
AbilityOriginal slot
LevitateRegular ability slot 1

Hidden Abilities did not exist in Generation IV. The table restores original ability slots where a species changed in later games; an ability’s modern behavior must not be assumed to match Platinum.

Carnivine breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Grass
Base hatch cycles25
Experience growthSlow
Base capture rate200 / 255 (not a percentage chance)
EV yield when defeatedAttack +2

The Solaceon Town Day Care supports breeding before the League. Undiscovered species cannot produce Eggs. Some baby forms require the matching incense on a parent, while trade evolutions still need the trade rather than only a Day Care level.

Platinum breeding, EV, IV and nature rules

05

Platinum level-up moves

Carnivine exact Platinum level-up learnset
LevelMove
1 / starting moveBind
1 / starting moveGrowth
7Bite
11Vine Whip
17Sweet Scent
21Ingrain
27Faint Attack
31Spit Up
31Stockpile
31Swallow
37Crunch
41Wring Out
47Power Whip

Every row uses the Platinum version group. Level 1 moves include starting and reminder moves; a later caught specimen need not already know every entry. Evolution timing affects which stage learns a move. Pastoria’s Move Reminder charges a Heart Scale.

06

Compatible Platinum TMs and HMs

Carnivine Platinum compatible machines
MachineMoveTypeCategory
TM06ToxicPoisonStatus
TM09Bullet SeedGrassPhysical
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM15Hyper BeamNormalSpecial
TM17ProtectNormalStatus
TM19Giga DrainGrassSpecial
TM21FrustrationNormalPhysical
TM22Solar BeamGrassSpecial
TM27ReturnNormalPhysical
TM32Double TeamNormalStatus
TM36Sludge BombPoisonSpecial
TM42FacadeNormalPhysical
TM43Secret PowerNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM46ThiefDarkPhysical
TM53Energy BallGrassSpecial
TM56FlingDarkPhysical
TM58EndureNormalStatus
TM66PaybackDarkPhysical
TM68Giga ImpactNormalPhysical
TM70FlashNormalStatus
TM75Swords DanceNormalStatus
TM78CaptivateNormalStatus
TM82Sleep TalkNormalStatus
TM83Natural GiftNormalPhysical
TM86Grass KnotGrassSpecial
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
HM01CutNormalPhysical

Platinum TMs are single-use: teaching one consumes that copy. HMs are reusable and require the Move Deleter to be forgotten. Defog is HM05 and Rock Climb is HM08; these are the Generation IV field moves, with their own badge requirements.

All Platinum TM/HM locations and field badges

07

Egg moves and Platinum Move Tutors

Recorded Platinum Egg moves: Leech Seed, Magical Leaf, Razor Leaf, Slam, Sleep Powder, Stun Spore, Synthesis, Worry Seed.

Recorded Platinum tutor compatibility: Fury Cutter, Gastro Acid, Knock Off, Mud Slap, Seed Bomb, Snore, Synthesis.

Tutor compatibility does not mean every listed technique comes from the same shard tutor. Starter ultimate moves, Draco Meteor and other special services have their own requirements.

Tutor locations, shard costs, special tutors and the Move Reminder

08

Related species and return to the Pokédex

Return to Carnivine in the illustrated Sinnoh Pokédex.

    FIELD NOTE

    Use Carnivine’s exact Platinum method and condition. Daily encounters, counterpart-game species, original evolution rules and external Egg requirements need separate collection plans.

    References