Sinnoh field journalPokémon PlatinumGUIDES
POKÉMON PLATINUM / GUIDE

Platinum Gym puzzles, badges and field moves

The eight Sinnoh Gym Leaders in Platinum’s badge order, with each Gym’s puzzle and reward, followed by the field moves each badge allows. Full teams are on the Gym Leaders page.

Edition covered

Original Nintendo DS release; not Brilliant Diamond or Shining Pearl.

8 Gym Leaders · one picture per entry · open a picture for full size.

Gym Leaders in Platinum badge order

Roark
Gym 1 · Rock · Oreburgh City

Roark

Find him in the mine. Water, Grass and Fighting coverage help against Rock; Cranidos hits hard.

Coal Badge · TM76 Stealth Rock

Gardenia
Gym 2 · Grass · Eterna City

Gardenia

Defeat the clock-platform trainers. Prepare Fire, Flying or Bug coverage and status healing.

Forest Badge · TM86 Grass Knot

Fantina
Gym 3 · Ghost · Hearthome City

Fantina

Use the flashlight and match floor symbols to marked doors. Normal and Fighting moves fail against Ghosts.

Relic Badge · TM65 Shadow Claw

Maylene
Gym 4 · Fighting · Veilstone City

Maylene

Push the punching bags to remove tires. Lucario’s Steel typing changes the matchup.

Cobble Badge · TM60 Drain Punch

Crasher Wake
Gym 5 · Water · Pastoria City

Crasher Wake

Raise and lower water with colored buttons. Quagsire is immune to Electric; Grass covers its Water/Ground typing.

Fen Badge · TM55 Brine

Byron
Gym 6 · Steel · Canalave City

Byron

Ride the lifts between levels. Fire, Fighting and Ground coverage offer different answers to his Steel team.

Mine Badge · TM91 Flash Cannon

Candice
Gym 7 · Ice · Snowpoint City

Candice

Slide to build speed and break snowballs. Froslass is Ice/Ghost, so Fighting alone does not cover the team.

Icicle Badge · TM72 Avalanche

Volkner
Gym 8 · Electric · Sunyshore City

Volkner

Rotate gears to connect bridges. Ground attacks help, but check coverage moves and your team’s health.

Beacon Badge · TM57 Charge Beam

Quick notes

  • Platinum badge order. Fantina comes third, before Maylene and Crasher Wake.
  • A machine and a badge serve different roles. Owning an HM lets a compatible Pokémon learn the move; the corresponding badge permits its field use.

Badge permissions

Field-move permissions
MoveBadge
Rock SmashCoal
CutForest
DefogRelic
FlyCobble
SurfFen
StrengthMine
Rock ClimbIcicle
WaterfallBeacon
FIELD NOTE

These references cover the original Nintendo DS Platinum. Check story progress, time of day and special access requirements beside each entry.

References