Napoleon: Total War campaign order, objectives and Coalition choices
Choose a campaign by its scale and rules before planning the first advance.
Edition covered
The 2010 Napoleon: Total War campaigns and battles. Pictures come from the Definitive Edition listing. Peninsular Campaign content is identified separately; Empire: Total War research and recruitment rules should not be assumed here.
Follow the Napoleon sequence

The Italian, Egyptian and European campaigns move from a focused regional war to a larger strategic conflict. Read each briefing and deadline; the campaigns are not one continuous sandbox map.
| Campaign | Theater | Planning emphasis |
|---|---|---|
| Tutorial | Early learning scenarios | Movement and battle controls |
| Italian campaign | Northern Italy | Focused operations and limited time |
| Egyptian campaign | Egypt and nearby lands | Heat, distance and attrition |
| European campaign | Major European theater | Several fronts and major powers |
| Peninsular Campaign | Iberian Peninsula | Separate additional-content campaign |
Use the Coalition for a different position
The Coalition campaign changes your nation and strategic situation. Britain, Austria, Prussia and Russia each face a different balance of land defense, diplomacy and naval commitment.
| Faction | Broad position | Priority |
|---|---|---|
| Great Britain | Island base and maritime power | Naval control and expedition planning |
| Austria | Central European land power | Managing exposed continental fronts |
| Prussia | Central and northern Europe | Concentrating armies for decisive battles |
| Russia | Large eastern territory | Distance, reinforcement and campaign timing |
Check campaign-specific rules
The Peninsular Campaign is additional content with a separate theater and political setting. Its localized systems should not be assumed in the original European campaign.
Keep the objective panel visible
A successful battlefield victory may leave the campaign requirement unfinished. Track the required cities, territorial control and time limit before sending an army into a long detour.
A successful battlefield victory may leave the campaign requirement unfinished. Track the required cities, territorial control and time limit before sending an army into a long detour.
References
| Reference | Website |
|---|---|
| Publisher game and edition listing | store.steampowered.com |
| Publisher manual | shared.fastly.steamstatic.com |
