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Star Wars: Knights of the Old Republic / Planet order

KOTOR planet order: Star Maps and companion stops

A suggested Star Map route, companion stops and checks before major campaign transitions.

Edition covered

The original 2003 Knights of the Old Republic campaign. Pictures are unmodified publisher media from its PC storefront. These guides do not cover the MMO Star Wars: The Old Republic, KOTOR II or a remake.

Begin the open route after Dantooine

Force lightning strikes a group of enemies during combat.
Force lightning strikes a group of enemies during combat.

Taris and Jedi training lead into the Star Map search. The four main destinations can be visited in different orders. Our suggested first-run route is Tatooine, Kashyyyk, Manaan and Korriban, with returns for companion errands as needed; this is a recommendation, not a required sequence.

Suggested first-run Star Map route
OrderWorldReason to visit
1TatooinePurchase HK-47 and begin desert quests
2KashyyykMeet Jolee and explore the Shadowlands
3ManaanWork through the Ahto City investigation
4KorribanExplore the Sith Academy and valley tombs

Match each world to its useful stops

Tatooine offers the opportunity to purchase HK-47, while Kashyyyk introduces Jolee. Bringing companions with local connections can expose additional conversations. Before leaving a world, inspect the quest journal for an unfinished stage rather than assuming its Star Map completes every local story.

Local objectives to recognize
WorldMain areaUseful companion connection
TatooineAnchorhead and the Dune SeaHK-47 can assist with Sand People communication
KashyyykWookiee settlements and ShadowlandsZaalbar has a personal connection to the world
ManaanAhto City and the underwater investigationJolee connects to an optional trial quest
KorribanSith Academy and Valley of the Dark LordsCarth’s family story can connect to the academy

Talk between Star Maps

The number of Star Maps recovered advances major plot events and companion dialogue. Visit the Ebon Hawk, speak with the crew and keep a separate save before leaving a newly completed planet. This is especially useful for a first playthrough that also aims to see companion stories.

Keep late-game preparation separate from route optimization

Do not rush an unfamiliar planet solely because a route guide calls it efficient. Recovery items, upgraded equipment and understanding your party will help more than a perfectly ordered travel list. Finish desired side stories before committing to the final campaign sequence.

References
Guide references
ReferenceWebsite
Star Map route contextstarwars.fandom.com
Star Map locationsstarwars.fandom.com
Manaan campaign referencestrategywiki.org
Companion timingstrategywiki.org