Star Wars: Knights of the Old Republic / Weapons & powers
KOTOR weapons and Force powers: accuracy, upgrades and recovery
Compare weapon styles, core Force-power families and equipment checks before a difficult encounter.
Edition covered
The original 2003 Knights of the Old Republic campaign. Pictures are unmodified publisher media from its PC storefront. These guides do not cover the MMO Star Wars: The Old Republic, KOTOR II or a remake.
5 items · one picture per entry · open a picture for full size.
Weapons & powers

Party recovery
Cure / Heal
Practical limit: Requires a living target rather than droid repair.

Control living opponents
Stun / Stasis
Practical limit: Enemy resistance can defeat the effect.

Attacks against droids
Stun Droid / Disable Droid
Practical limit: Use the correct target type.

Movement and combat enhancement
Burst of Speed and upgrades
Practical limit: Check armor restrictions before relying on it.

Disrupt hostile groups
Force Push and upgrades
Practical limit: Position the caster and inspect resistance.
Quick notes
- Support the weapon style you equip. Two weapons and double-bladed weapons require attention to attack penalties.
- Give a Jedi more than one useful response. Healing, control, droid attacks and self-buffs answer different situations.
- Match equipment to the incoming threat. Energy shields can buy time against suitable attacks, but different shields protect against different damage types.
- Check the workbench before a hard mission. Upgradeable weapons and lightsabers can gain useful bonuses from fitted components.
Support the weapon style you equip
| Style | Supporting feat line | Equipment check |
|---|---|---|
| One one-handed weapon | Dueling | Keep the second hand empty |
| Two one-handed weapons | Two-Weapon Fighting | Compare both hands’ attack bonuses |
| Double-bladed weapon | Two-Weapon Fighting | Do not treat it as a Dueling weapon |
| Ranged specialist | Relevant ranged feats | Match the weapon category and attack ability |
References
| Reference | Website |
|---|---|
| Attack and dual-wielding rules | strategywiki.org |
| Force powers in the original manual | www.gamesdatabase.org |
| Force power reference | www.gamespot.com |
| Gameplay systems analysis | gamefaqs.gamespot.com |
