Star Wars: Knights of the Old Republic / Characters
KOTOR companions: recruitment locations and party roles
Find all nine recruitable companions, their starting roles and the choices that can affect recruitment.
Edition covered
The original 2003 Knights of the Old Republic campaign. Pictures are unmodified publisher media from its PC storefront. These guides do not cover the MMO Star Wars: The Old Republic, KOTOR II or a remake.
9 characters · one picture per entry · open a picture for full size.
Characters
Quick notes
- Use recruitment locations as a checklist. The companion table contains recruitment-location spoilers but leaves the main story twist unstated.
- Choose companions to cover a missing role. The active group combines the hero with up to two companions.
- Return to conversations between major objectives. Companion stories progress through conversations and campaign milestones.
- Keep optional recruits alive and available. Juhani can be lost through the confrontation on Dantooine, while HK-47 must be purchased.
Choose companions to cover a missing role
| Need | Candidate companions | Preparation |
|---|---|---|
| Technical exploration | T3-M4 or Mission | Inspect their current skill allocation |
| Ranged support | Carth or HK-47 | Equip weapons suited to learned feats |
| Melee front line | Zaalbar or Juhani | Check armor, accuracy and recovery |
| Force support | Bastila or Jolee | Select healing or control powers for the encounter |
References
| Reference | Website |
|---|---|
| Companion and campaign overview | en.wikipedia.org |
| Bastila conversation timing | strategywiki.org |
| Juhani recruitment and story | starwars.fandom.com |
| Original party rules | www.gamesdatabase.org |









