Age of Empires adventure archiveAge of EmpiresGUIDES
Age of Empires / Economy

Age of Empires resources, drop-off buildings and farms

Match villagers and storage buildings to the resource you actually need.

Edition covered

Guide scope: the original 1997 game and its twelve civilizations. Pictures show the 2018 Definitive Edition, which also includes Rise of Rome and changes graphics, interface and balance. Expansion civilizations and Return of Rome are outside the original-game tables.

Use the nearest valid drop-off

Definitive Edition early settlement beside a forest and coastline.
Definitive Edition early settlement beside a forest and coastline.

Food sources do not all use the same storage building. A Granary supports berries and farms; a Storage Pit handles hunting and several raw resources. Shorter walks increase output without adding villagers.

Resource reference
ResourceTypical sourcesMajor uses
FoodBerries, hunting, fishing and farmsVillagers, military units and age research
WoodTreesBuildings, ships, farms and many ranged units
GoldGold deposits and trade-related optionsAdvanced units and technologies
StoneStone depositsWalls and towers

Budget by production plan

A bow-heavy army consumes wood while a cavalry or priest plan needs a reliable gold income. Reserve enough wood to rebuild farms and houses before spending the entire stockpile on another military building.

Drop-off and production buildings
BuildingAssociated workPlacement reminder
Town CenterVillager creation and general resource deliveryProtect the central economy
GranaryBerries and farm foodPlace beside the food source
Storage PitWood, stone, gold and hunted foodShorten the workers journey
DockFishing boats and naval productionUse an accessible shoreline
MarketFarm access and economic technologiesPlan it during the Tool Age

Protect working space

Walls and towers buy time for villagers to retreat, but placing defenses directly through a harvesting area can lengthen every trip. Keep access between resources, storage and the Town Center open.

Replace exhausted food

Berries and hunted animals run out. Add farms after the Market is available, and use fishing where the shoreline is safe. A large idle food workforce can stall both age research and reinforcements.

Useful tip

Berries and hunted animals run out. Add farms after the Market is available, and use fishing where the shoreline is safe. A large idle food workforce can stall both age research and reinforcements.

References
Guide references
ReferenceWebsite
Publisher game and edition listingstore.steampowered.com
Microsoft edition overviewwww.ageofempires.com
Original publisher manualwww.bestoldgames.net