Crysis 2 / Nanosuit energy
Crysis 2 Nanosuit energy: armor, cloak, sprint and safe recharge
Use the suit as a planned resource instead of waiting for it to fail in the open.
Edition covered
Original 2011 Crysis 2 campaign. Pictures are publisher images for the original PC Maximum Edition, not Crysis 2 Remastered. Multiplayer bonuses and map packs are separate from the campaign guide.
4 items · one picture per entry · open a picture for full size.
Nanosuit energy
More nanosuit energy
- Recharge pause — Restore the suit reserve · Requires a safe position
Quick notes
- Armor absorbs punishment while energy remains. Armor mode improves survival during open combat, but its protection is tied to suit energy.
- Cloak buys an approach window. Cloak reduces visibility and drains energy, with movement affecting how long the window lasts.
- Attacking can expose the suit. Firing while cloaked disrupts the concealment plan and can consume the remaining reserve.
- Recharge is part of the route. After a crossing, pause behind solid cover before beginning the next suit-intensive move.
Cloak buys an approach window
| Step | Action | Reason |
|---|---|---|
| Observe | Tag threats with the visor | Choose the route |
| Cross | Use cloak or movement | Reach cover or a firing position |
| Attack | Choose the appropriate weapon and armor | Avoid an accidental exposed transition |
| Disengage | Break enemy line of sight | Stop taking damage |
| Recharge | Wait before the next crossing | Restore tactical options |
Useful tip
After a crossing, pause behind solid cover before beginning the next suit-intensive move.
References
| Reference | Website |
|---|---|
| Crysis 2 publisher listing | store.steampowered.com |
| EA official Crysis 2 manual | eaassets-a.akamaihd.net |




