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Stronghold / Lords & allies

Stronghold campaign lords and military progression

Identify the people, factions or battlefield roles used throughout this guide.

Edition covered

The original 2001 Stronghold military and economic game. Pictures show Stronghold HD, with the original visual style and interface improvements. Stronghold Crusader and the newer Definitive Edition campaigns are separate games.

6 characters · one picture per entry · open a picture for full size.

Lords & allies

Quick notes

  • Follow the named campaign opponents. The military campaign introduces rival lords while gradually expanding the available economy and army.
  • Use the mode that teaches your problem. Economic scenarios isolate production and survival pressures, while siege maps concentrate on castle attack or defense.
  • Read the mission restrictions. Early missions deliberately limit buildings and troops.
  • Do not import Crusader assumptions. Desert farms, mercenary recruitment and Crusader-specific AI opponents are outside this game.

Use the mode that teaches your problem

Original play modes
ModeMain activityUseful for
Military campaignScripted castle warfareLearning the full production and defense loop
Economic campaignProduction and survival goalsFood, gold and resource management
Siege modeAttack or defend prepared castlesTesting assault equipment
Invasion modeSurvive attacking wavesLayered defenses
Free BuildConstruct a castle with fewer pressuresLearning layout and logistics
Useful tip

Desert farms, mercenary recruitment and Crusader-specific AI opponents are outside this game. Keep the Rat, Snake, Pig and Wolf in their original military-campaign context.

References
Guide references
ReferenceWebsite
Publisher game and edition listingstore.steampowered.com
Publisher manualshared.fastly.steamstatic.com