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Stronghold / Weapons & troops

Stronghold weapons, armor and troop recruitment

Find the missing workshop or material when a unit cannot be recruited.

Edition covered

The original 2001 Stronghold military and economic game. Pictures show Stronghold HD, with the original visual style and interface improvements. Stronghold Crusader and the newer Definitive Edition campaigns are separate games.

12 items · one picture per entry · open a picture for full size.

Weapon workshop chains

Barracks equipment requirements

Archer in Stronghold
Required equipment: Bow

Archer

Role: Ranged fire from walls and towers.

Reference

Maceman in Stronghold
Required equipment: Mace and leather armor

Maceman

Role: Fast assault infantry.

Reference

Crossbowman in Stronghold
Required equipment: Crossbow and leather armor

Crossbowman

Role: Ranged attacks against armored troops.

Reference

Pikeman in Stronghold
Required equipment: Pike and metal armor

Pikeman

Role: Durable defensive infantry.

Reference

Knight in Stronghold
Required equipment: Sword, metal armor and a horse

Knight

Role: Mounted shock unit.

Reference

Quick notes

  • Deliver equipment to the armory. A weapon in the production chain is not ready for recruitment until it reaches the armory.
  • Recruit a role you can supply. Archers only need bows, while armored troops need several items.
  • Keep peasants available. Recruitment also consumes an available peasant and gold.
  • Use the right training building. Ordinary troops come from the barracks.
Useful tip

Ordinary troops come from the barracks. Engineers and laddermen use the Engineers Guild, and tunnelers use their own guild. Siege warfare therefore requires more than an armory full of swords.

References
Guide references
ReferenceWebsite
Publisher game and edition listingstore.steampowered.com
Publisher manualshared.fastly.steamstatic.com