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Gothic 3 Regions and factions: Myrtana, Varant and Nordmar

Compare the mainland’s three regions and the interests competing within them.

Edition covered

Original Gothic 3 mainland campaign and publisher PC imagery. Community Patch options, Alternative Balancing and quest mods can alter costs, combat and requirements; Forsaken Gods is a separate game.

Myrtana contains occupied towns

A ruined stone tower stands beyond grassy fields and scattered masonry.
A ruined stone tower stands beyond grassy fields and scattered masonry.

Orc-controlled settlements and rebel camps create overlapping tasks. Helping a town locally is not automatically a permanent declaration of loyalty, but open violence can change which contacts remain available.

Mainland regions
RegionTypical settingMain planning concern
MyrtanaForests, farms and occupied townsOrc and rebel interests overlap
VarantDesert towns and oasesTravel routes and faction access
NordmarMountain passes and clan hallsDangerous terrain and strong enemies
VengardRoyal stronghold within MyrtanaStory-specific access and conflict

Varant changes the faction context

The desert brings Hashishin settlements, nomad interests and long journeys between oases. Plan supplies and routes before crossing the open terrain, and keep local reputation distinct from broader faction standing.

Faction context
GroupGeneral positionPractical consequence
OrcsOccupying power in much of MyrtanaTown tasks can earn local access
RebelsHuman resistanceCamps offer alternative contacts
HashishinPowerful desert factionReputation affects access and relations
Nomads and Nordmar clansRegional communitiesTheir goals differ from occupying powers

Nordmar rewards preparation

The northern region contains harsh terrain, dangerous wildlife and clan settlements. Arrive with a developed combat plan rather than assuming a main-story lead makes the route suitable for an untrained character.

Learn before choosing the final alignment

The main plot permits competing approaches to the larger conflict. Visit major contacts and understand their requests before committing to actions that remove leaders, settlements or entire quest networks.

References
Guide references
ReferenceWebsite
Gothic 3 publisher listingstore.steampowered.com
Publisher game manualstore.steampowered.com