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POKÉMON BLACK 2 / WHITE 2 / POKÉDEX

Floatzel in Pokémon Black 2 and White 2: locations, stats and moves

Find Floatzel’s Black 2/White 2 locations, Generation V Water typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Floatzel is Unova #150 and National #419. Its Black 2/White 2 typing is Water. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Floatzel
Floatzel: standard Generation V form, Unova #150.
Floatzel Generation V base stats
StatBase value
HP85
Attack105
Defense55
Sp. Atk85
Sp. Def50
Speed115
Total495
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

The following records use only Black 2 and White 2. Seasons and special requirements remain separate. Postgame areas require the appropriate story access; these records do not imply every location is open on a fresh save.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Floatzel recorded Black 2 and White 2 encounters
Location / areaVersionMethodLevelCondition
Route 11Black 2Rippling water (Surf)30–40No special condition recorded
Route 11White 2Rippling water (Surf)30–40No special condition recorded
Route 14Black 2Rippling water (Surf)25–40No special condition recorded
Route 14White 2Rippling water (Surf)30–40No special condition recorded
Lostlorn ForestBlack 2Rippling water (Surf)10–30No special condition recorded
Lostlorn ForestWhite 2Rippling water (Surf)10–30No special condition recorded
Victory Road (Unspecified Area)Black 2Rippling water (Surf)40–50No special condition recorded
Victory Road (Unspecified Area)White 2Rippling water (Surf)40–50No special condition recorded
Victory Road (Unspecified Area)Black 2Rippling water (Surf)40–50No special condition recorded
Victory Road (Unspecified Area)White 2Rippling water (Surf)40–50No special condition recorded
Nature PreserveBlack 2Rippling water (Surf)50–60No special condition recorded
Nature PreserveWhite 2Rippling water (Surf)50–60No special condition recorded
Route 23Black 2Rippling water (Surf)45–55No special condition recorded
Route 23White 2Rippling water (Surf)45–55No special condition recorded
03

Evolution family and Generation V requirements

Floatzel regional evolution family
FromIntoBlack 2 / White 2 method
BuizelFloatzelLevel 26

Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.

Complete sequel evolution guide

04

Abilities, breeding and training reference

Floatzel Generation V ability slots
AbilitySlot / availability
Swift SwimRegular ability slot 1
Water VeilHidden slot; use a documented source for availability

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Floatzel breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Water 1 / Field
Base hatch cycles20
Experience growthMedium Fast
Base capture rate75 / 255 (not a percentage chance)
EV yield when defeatedSpeed +2

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Floatzel sequel level-up learnset
LevelMove
1 / starting moveCrunch
1 / starting moveGrowl
1 / starting moveIce Fang
1 / starting moveQuick Attack
1 / starting moveSonicBoom
1 / starting moveWater Sport
4Growl
7Water Sport
11Quick Attack
15Water Gun
18Pursuit
21Swift
24Aqua Jet
29Double Hit
35Whirlpool
41Razor Wind
46Aqua Tail
51Agility
57Hydro Pump

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Floatzel sequel compatible machines
MachineMoveTypeCategory
TM05RoarNormalStatus
TM06ToxicPoisonStatus
TM07HailIceStatus
TM08Bulk UpFightingStatus
TM10Hidden PowerNormalSpecial
TM12TauntDarkStatus
TM13Ice BeamIceSpecial
TM14BlizzardIceSpecial
TM15Hyper BeamNormalSpecial
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM21FrustrationNormalPhysical
TM27ReturnNormalPhysical
TM28DigGroundPhysical
TM31Brick BreakFightingPhysical
TM32Double TeamNormalStatus
TM39Rock TombRockPhysical
TM41TormentDarkStatus
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM48RoundNormalSpecial
TM49Echoed VoiceNormalSpecial
TM52Focus BlastFightingSpecial
TM55ScaldWaterSpecial
TM66PaybackDarkPhysical
TM68Giga ImpactNormalPhysical
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM94Rock SmashFightingPhysical
HM03SurfWaterSpecial
HM04StrengthNormalPhysical
HM05WaterfallWaterPhysical
HM06DiveWaterPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

No Black 2/White 2 Egg moves are recorded for this form.

Recorded Black 2/White 2 tutor compatibility: Aqua Tail, Ice Punch, Icy Wind, Iron Tail, Low Kick, Sleep Talk, Snore.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Floatzel in the illustrated regional Pokédex.

FIELD NOTE

Use Floatzel’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

References