Fiore Ranger field journalPokémon RangerGUIDES
POKÉMON RANGER / MISSIONS

Fiore mission guide: the ten main assignments

Follow the original story from Ringtown and Fall City to the Go-Rock Squad base and Fiore Temple, with the extra assignments placed between the main missions.

Edition covered

The original Pokémon Ranger for Nintendo DS, first released in Japan in 2006. This guide covers Fiore and the original consecutive-loop capture system. Regional release dates differ; Shadows of Almia and Guardian Signs have separate stories and mechanics.

Fiore region
Illustrated Fiore location map from a Pokémon Ranger game guide, preserved as supplied by the archive.
01

How to use the mission list

The numbered list follows the ten main missions in the original English Pokémon Ranger. Open an assignment to see its setting, featured encounter and preparation tip. These are mission summaries, not an exhaustive room-by-room walkthrough. Story details and late-game Pokémon are discussed below.

01Escort the Professor!Krokka Tunnel

Accompany Professor Hastings through Krokka Tunnel. Follow the escort objective and prepare to capture Rhydon rather than treating the route as an ordinary Trainer battle.

Featured encounter: Rhydon.

02Fall City Case LogFall City

Help with several local problems in Fall City. Recheck the current request as you move between tasks; different obstacles need different Friend Pokémon.

Featured encounter: Machoke.

03Grimer Outbreak!Fall City waterworks

Investigate the underground waterworks and the Grimer outbreak. Preserve Styler energy through the smaller captures so the final Muk encounter remains manageable.

Featured encounter: Muk.

04Where’s Politoed?!Summerland jungle

Search the jungle near Summerland for the missing Politoed. Look at the route and available Field Moves before releasing a helper you may need for the next obstacle.

Featured encounter: Politoed.

05Clear the Rockfalls!Krokka Tunnel

Return to the tunnel to deal with rockfalls and confront the Go-Rock Squad’s interference. Recruit Pokémon whose Field Move strength matches the blocked route.

Featured encounter: Camerupt.

06The Wayward WandererLyra Forest

Search Lyra Forest for the missing wanderer. Keep track of the forest route and watch Murkrow’s movement before committing to a continuous loop sequence.

Featured encounter: Murkrow.

07Investigate the Factory!Dusk Factory

Explore the factory and investigate the Go-Rock Squad. Save and restore energy before the later encounters, and choose assists for a clear capture opening.

Featured encounter: Scizor.

08Aquamole to the NorthWintown journey

Take the repaired Aquamole north toward Wintown. The Steelix capture is a substantial test of line control: observe its motion and plan when to start circling.

Featured encounter: Steelix.

09Hideout InfiltrationSekra Range / Go-Rock Squad Base

Advance through the northern route and infiltrate the Go-Rock Squad’s base. The Go-Rock Quads bring a series of encounters, so prepare the whole route rather than just one capture.

Featured encounter: Go-Rock Quads.

10Fiore TempleFiore Temple

Reach the temple for the main story’s final confrontation. Bring a well-restored Styler, use the partner’s help deliberately and adapt the loop timing to each legendary Pokémon.

Featured encounter: Raikou, Suicune and Entei.

02

Opening training and unnumbered assignments

Complete Don’t Fear Failure before the first main mission. After The Wayward Wanderer, the story includes Three Challenges? And… and Save the Jungle Relic before Investigate the Factory! Find the Aquamole’s Parts comes before Aquamole to the North. These assignments explain why the next numbered mission may not start immediately.

03

Ranger bases connect the route

Check your current briefing instead of traveling only by the next mission number. Ringtown, Fall City, Summerland and Wintown each have a Ranger team, and the route gradually opens as the story progresses. A return to a base is a chance to recharge, save and reassess the helpers needed for the next obstacle.

04

The Go-Rock Squad and the northern finale

Gordor’s Go-Rock Squad uses its own technology to control Pokémon. Billy, Tiffany, Clyde and Garret form the Go-Rock Quads. The late story leads through the northern area and their base before the confrontation at Fiore Temple. Your job remains capturing and calming Pokémon rather than defeating Trainer parties.

05

After the main story

The main campaign’s ending is followed by further Ranger activity and special missions. Historical Ranger Net missions have their own unlock or distribution conditions. The Manaphy egg mission is a special case: an egg can be transferred to a compatible Diamond or Pearl game once per Ranger cartridge. It is separate from ordinary capture-and-release play; check the cartridge’s existing save and egg-transfer history before expecting another egg.

FIELD NOTE

Read the current assignment if the next numbered mission is unavailable. Several story tasks sit between the ten main missions.

References

Covered edition: The original Pokémon Ranger for Nintendo DS, first released in Japan in 2006. This wiki covers Fiore and the original consecutive-loop capture system. Regional release dates differ; Shadows of Almia and Guardian Signs have separate stories and mechanics.