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Kirby Mass Attack / controls, fruit and building ten Kirbys

Kirby Mass Attack controls, fruit and building ten Kirbys

Move the group, launch attacks and replace missing teammates.

Edition covered

Original Nintendo DS game. The adventure controls a group of up to ten Kirbys with the stylus, without the normal inhale-and-copy system.

Use taps to direct the group

Four Kirbys approach a large enemy in Sandy Canyon Stage 1.
Four Kirbys approach a large enemy in Sandy Canyon Stage 1.

Tap a destination to gather the Kirbys there and use rapid movement commands when necessary. Keep the group together before entering a narrow hazard sequence.

Stylus commands
ActionPurposeUse
Tap destinationMove and gather KirbysNormal travel
Double tap destinationRun toward a pointQuick movement
Flick a KirbyThrow it at a targetCombat and switches
Gather and draw a pathMove the group briefly through the airShort crossings

Flick individuals at targets

A stylus flick launches a Kirby at an enemy or object. Several Kirbys can swarm a suitable target, so group size affects how effectively an obstacle can be handled.

Group management
StateConsequenceResponse
Fewer than required KirbysStage entrance stays unavailableCollect fruit elsewhere
Fruit reaches 100Another Kirby joinsContinue until ten
Ten Kirbys presentGroup is at maximumProtect the full team
Kirbys are scatteredHazards can isolate themRegroup before moving on

Collect fruit to grow the team

Fruit fills a meter; each 100 points creates another Kirby until ten are present. A depleted team may be unable to enter stages with higher Kirby requirements.

Carry the group across short gaps

Gathering the Kirbys allows a temporary drawn movement path. Use it for a controlled crossing rather than scattering individuals over a dangerous landing.

References
Guide references
ReferenceWebsite
Game and island referencewikirby.com
Nintendo DS manualwww.nintendo.com