Kirby Mass Attack injured Kirbys, rescue and sub-game unlocks
Protect the group and compare the bonus activities.
Edition covered
Original Nintendo DS game. The adventure controls a group of up to ten Kirbys with the stylus, without the normal inhale-and-copy system.
Blue Kirbys need attention

A damaged Kirby turns blue. Another hit can turn it into a floating ghost, so keeping an injured teammate out of the next attack is more valuable than rushing damage.
| State | Meaning | Action |
|---|---|---|
| Pink Kirby | Healthy member | Keep clear of hazards |
| Blue Kirby | Injured member | Protect and recover |
| Rising ghost | Kirby can still be rescued | Drag it back quickly |
| Escaped ghost | Team member lost | Rebuild with fruit |
Pull ghosts back before they escape
Use the stylus to rescue a rising ghost in time. Waiting until the battle ends may lose that Kirby and reduce the team for subsequent challenges.
| Activity | Style | Main skill |
|---|---|---|
| Kirby Brawlball | Pinball | Flipper timing |
| Kirby on the Draw | Shooting gallery | Fast target recognition |
| Strato Patrol EOS | Scrolling shooter | Dodge and fire control |
| Kirby Quest | Battle timing game | Accurate timed inputs |
| Field Frenzy | Find-the-target game | Visual search |
Collect medals to open sub-games
The medal count unlocks additional activities. These range from observation to pinball and shooting, with their own rules separate from the main island adventure.
Treat awards as extra challenges
Medals, stage clears and performance awards track different accomplishments. A full team at the exit does not automatically mean every hidden medal or special condition was completed.
References
| Reference | Website |
|---|---|
| Game and island reference | wikirby.com |
| Nintendo original manual | www.nintendo.com |
| Sub-game overview | wikirby.com |
