Victini in Pokémon Black and White: locations, stats and moves
Find Victini’s original Black and White encounter records, Generation V Psychic/Fire typing, base stats, abilities, evolution family and level-up moves.
Original Black and White; their sequels have different routes and encounter availability.
Generation V identity and base stats
Victini is Unova #000 and National #494. Its original Black and White typing is Psychic / Fire. These figures describe the standard form in the original Nintendo DS games.
The illustration uses a standard Generation V sprite; colour, gender or seasonal forms can differ in the cartridge.

| Stat | Base value |
|---|---|
| HP | 100 |
| Attack | 100 |
| Defense | 100 |
| Sp. Atk | 100 |
| Sp. Def | 100 |
| Speed | 100 |
| Total | 600 |
Where to obtain it in Black and White
Liberty Garden needs the historical Liberty Pass. The recorded level 15 encounter is unavailable on a fresh save without that event item.
The following records are filtered to Black and White. The table preserves separate seasons and special conditions. These are documented locations, not a promise that every encounter is available at the start of the story.
Encounter methods · Legendary and event requirements · Gifts, fossils and trades
| Location / area | Version | Method | Level | Condition |
|---|---|---|---|---|
| Liberty Garden Lighthouse Basement | Black | Stationary encounter | 15 | Historical Liberty Pass Required |
| Liberty Garden Lighthouse Basement | White | Stationary encounter | 15 | Historical Liberty Pass Required |
Evolution family and original requirements
Victini has no evolution within the original Unova Pokédex. Form changes are separate from evolution.
Abilities and breeding reference
| Ability | Slot / availability |
|---|---|
| Victory Star | Regular ability |
A Hidden Ability in the data is not proof of an obtainable original-game specimen. Some Hidden Abilities were never released in Generation V; the starter Contrary/Reckless/Shell Armor slots and Litwick-line Shadow Tag cannot be treated as ordinary Black/White catches.
| Property | Value |
|---|---|
| Gender ratio | Genderless |
| Egg group(s) | Undiscovered |
| Base hatch cycles | 120 |
| Experience growth | Slow |
| Base capture rate | 3 / 255 (not a percentage chance) |
| EV yield when defeated | Hp +3 |
The No Eggs / Undiscovered group cannot produce Eggs. An Egg move must be inherited through an eligible parent in these original games; it is not automatically learned by every caught specimen.
Original Black and White level-up moves
| Level | Move |
|---|---|
| 1 / starting move | Confusion |
| 1 / starting move | Focus Energy |
| 1 / starting move | Incinerate |
| 1 / starting move | Quick Attack |
| 1 / starting move | Searing Shot |
| 9 | Endure |
| 17 | Headbutt |
| 25 | Flame Charge |
| 33 | Reversal |
| 41 | Flame Burst |
| 49 | Zen Headbutt |
| 57 | Inferno |
| 65 | Double Edge |
| 73 | Flare Blitz |
| 81 | Final Gambit |
| 89 | Stored Power |
| 97 | Overheat |
Level 1 entries are starting or reminder moves, not a guarantee that a later caught specimen already knows all of them. Evolution timing can change which moves are learned before the evolved form takes over. The Move Reminder charges a Heart Scale.
Compatible TMs and HMs
| Machine | Move | Type | Category |
|---|---|---|---|
| TM03 | Psyshock | Psychic | Special |
| TM06 | Toxic | Poison | Status |
| TM10 | Hidden Power | Normal | Special |
| TM11 | Sunny Day | Fire | Status |
| TM12 | Taunt | Dark | Status |
| TM15 | Hyper Beam | Normal | Special |
| TM16 | Light Screen | Psychic | Status |
| TM17 | Protect | Normal | Status |
| TM19 | Telekinesis | Psychic | Status |
| TM20 | Safeguard | Normal | Status |
| TM21 | Frustration | Normal | Physical |
| TM22 | Solarbeam | Grass | Special |
| TM24 | Thunderbolt | Electric | Special |
| TM25 | Thunder | Electric | Special |
| TM27 | Return | Normal | Physical |
| TM29 | Psychic | Psychic | Special |
| TM30 | Shadow Ball | Ghost | Special |
| TM31 | Brick Break | Fighting | Physical |
| TM32 | Double Team | Normal | Status |
| TM35 | Flamethrower | Fire | Special |
| TM38 | Fire Blast | Fire | Special |
| TM42 | Facade | Normal | Physical |
| TM43 | Flame Charge | Fire | Physical |
| TM44 | Rest | Psychic | Status |
| TM48 | Round | Normal | Special |
| TM50 | Overheat | Fire | Special |
| TM52 | Focus Blast | Fighting | Special |
| TM53 | Energy Ball | Grass | Special |
| TM56 | Fling | Dark | Physical |
| TM57 | Charge Beam | Electric | Special |
| TM59 | Incinerate | Fire | Special |
| TM61 | Will-o-wisp | Fire | Status |
| TM63 | Embargo | Dark | Status |
| TM68 | Giga Impact | Normal | Physical |
| TM70 | Flash | Normal | Status |
| TM73 | Thunder Wave | Electric | Status |
| TM77 | Psych Up | Normal | Status |
| TM83 | Work Up | Normal | Status |
| TM86 | Grass Knot | Grass | Special |
| TM87 | Swagger | Normal | Status |
| TM89 | U-turn | Bug | Physical |
| TM90 | Substitute | Normal | Status |
| TM92 | Trick Room | Psychic | Status |
| TM93 | Wild Charge | Electric | Physical |
| TM94 | Rock Smash | Fighting | Physical |
Compatibility is filtered to the original Black/White version group. TM95 appears only as compatibility data: its Lock Capsule was never officially distributed. HMs must be removed by the Move Deleter.
Egg moves and related species
No original Black/White Egg moves are recorded for this standard species.
Return to Victini in the illustrated regional Pokédex.
Use the exact Black or White method and condition before hunting Victini. Event prerequisites and evolution-only species need a different collection plan from ordinary wild encounters.
