Unova field journalPokémon Black / WhiteGUIDES

Pokémon Black and White Items

Item effects, Bag pockets, machines, prices and locations for the original Nintendo DS games.

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Displaying 402 of 606 items.

Pokémon Black and White items, prices, effects and locations
PocketLocationDescription
Master Ball inventory spritePoké BallsProfessor Juniper’s gift after the eighth badge—The best Ball with the ultimate level of performance. It will catch any wild Pokémon without fail.
Ultra Ball inventory spritePoké BallsPokémon Center shops; Route 4₽1,200An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.
Great Ball inventory spritePoké BallsPokémon Center shops; Route 2₽600A good, high-performance Ball that provides a higher Pokémon catch rate than a standard Poké Ball.
Poké Ball inventory spritePoké BallsPokémon Center shops; Route 1₽200A device for catching wild Pokémon. It is thrown like a ball at the target. It is designed as a capsule system.
Net Ball inventory spritePoké BallsPinwheel Forest; Castelia City₽1,000A somewhat different Poké Ball that works especially well on Water- and Bug-type Pokémon.
Dive Ball inventory spritePoké BallsWellspring Cave; Cold Storage₽1,000A somewhat different Poké Ball that works especially well on Pokémon that live underwater.
Nest Ball inventory spritePoké BallsRoute 9; Castelia City₽1,000A somewhat different Poké Ball that works especially well on weaker Pokémon in the wild.
Repeat Ball inventory spritePoké BallsDriftveil City; Pokémon League₽1,000A somewhat different Poké Ball that works especially well on Pokémon species that were previously caught.
Timer Ball inventory spritePoké BallsCastelia City; Chargestone Cave₽1,000A somewhat different Ball that becomes progressively better the more turns there are in a battle.
Luxury Ball inventory spritePoké BallsPokémon League; Black City₽1,000A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly.
Premier Ball inventory spritePoké BallsBonus with a purchase of ten Poké Balls—A somewhat rare Poké Ball that has been specially made to commemorate an event of some sort.
Dusk Ball inventory spritePoké BallsCastelia City; Route 9₽1,000A Poké Ball with a 3.5× catch multiplier at night or in qualifying caves in Generation V.
Heal Ball inventory spritePoké BallsRoute 3; Castelia City₽300A remedial Poké Ball that restores the caught Pokémon’s HP and eliminates any status problem.
Quick Ball inventory spritePoké BallsCastelia City; Route 9₽1,000A Poké Ball with a 5× catch multiplier when used on the first turn in Generation V.
Potion inventory sprite
Potion#017
MedicinePokémon Center shops; Route 1₽300A spray-type medicine for wounds. It restores the HP of one Pokémon by just 20 points.
Antidote inventory spriteMedicinePokémon Center shops; Route 3₽100A spray-type medicine. It lifts the effect of poison from one Pokémon.
Burn Heal inventory spriteMedicinePokémon Center shops; Route 4₽250A spray-type medicine. It heals a single Pokémon that is suffering from a burn.
Ice Heal inventory spriteMedicinePokémon Center shops; Route 9₽250A spray-type medicine. It defrosts a Pokémon that has been frozen solid.
Awakening inventory spriteMedicinePokémon Center shops; Route 3₽250A spray-type medicine. It awakens a Pokémon from the clutches of sleep.
Parlyz Heal inventory spriteMedicinePokémon Center shops; Dreamyard₽200A spray-type medicine. It eliminates paralysis from a single Pokémon.
Full Restore inventory spriteMedicinePokémon Center shops; Route 8₽3,000A medicine that fully restores the HP and heals any status problems of a single Pokémon.
Max Potion inventory spriteMedicinePokémon Center shops; Route 10₽2,500A spray-type medicine for wounds. It completely restores the HP of a single Pokémon.
Hyper Potion inventory spriteMedicinePokémon Center shops; Route 4₽1,200A spray-type medicine for wounds. It restores the HP of one Pokémon by 200 points.
Super Potion inventory spriteMedicinePokémon Center shops; Route 2₽700A spray-type medicine for wounds. It restores the HP of one Pokémon by 50 points.
Full Heal inventory spriteMedicinePokémon Center shops; Route 3₽600A spray-type medicine. It heals all the status problems of a single Pokémon.
Revive inventory sprite
Revive#028
MedicinePokémon Center shops; Route 5₽1,500A medicine that revives a fainted Pokémon. It restores half the Pokémon’s maximum HP.
Max Revive inventory spriteMedicineRoute 10; Route 11—A medicine that revives a fainted Pokémon. It fully restores the Pokémon’s HP.
Fresh Water inventory spriteMedicineStriaton City; Nacrene City₽200Water with a high mineral content. It restores the HP of one Pokémon by 50 points.
Soda Pop inventory spriteMedicineNacrene City; Castelia City₽300A fizzy soda drink. It restores the HP of one Pokémon by 60 points.
Lemonade inventory spriteMedicineRoute 9; Castelia City₽350A very sweet drink. It restores the HP of one Pokémon by 80 points.
Moomoo Milk inventory spriteMedicineDriftveil City₽500Milk with a very high nutrition content. It restores the HP of one Pokémon by 100 points.
EnergyPowder inventory spriteMedicineDriftveil City₽500A very bitter medicine powder. It restores the HP of one Pokémon by 50 points.
Energy Root inventory spriteMedicineDriftveil City₽800A very bitter root. It restores the HP of one Pokémon by 200 points.
Heal Powder inventory spriteMedicineDriftveil City₽450A very bitter medicine powder. It heals all the status problems of a single Pokémon.
Revival Herb inventory spriteMedicineDriftveil City₽2,800A very bitter medicinal herb. It revives a fainted Pokémon, fully restoring its HP.
Ether inventory sprite
Ether#038
MedicineRoute 4; Pinwheel Forest—It restores the PP of a Pokémon’s selected move by a maximum of 10 points.
Max Ether inventory spriteMedicineRoute 3; Route 7—It fully restores the PP of a single selected move that has been learned by the target Pokémon.
Elixir inventory sprite
Elixir#040
MedicineRoute 1; Route 6—It restores the PP of all the moves learned by the targeted Pokémon by 10 points each.
Max Elixir inventory spriteMedicineRoute 8; Route 14—It fully restores the PP of all the moves learned by the targeted Pokémon.
Berry Juice inventory spriteMedicineBlack City—A 100% pure juice made of Berries. It restores the HP of one Pokémon by just 20 points.
HP Up inventory sprite
HP Up#045
MedicineRoute 3; Route 9₽9,800A nutritious drink for Pokémon. It raises the base HP of a single Pokémon.
Protein inventory spriteMedicineCold Storage; Twist Mountain₽9,800A nutritious drink for Pokémon. It raises the base Attack stat of a single Pokémon.
Iron inventory sprite
Iron#047
MedicineMistralton Cave; Chargestone Cave₽9,800A nutritious drink for Pokémon. It raises the base Defense stat of a single Pokémon.
Carbos inventory sprite
Carbos#048
MedicineMistralton Cave; Moor of Icirrus₽9,800A nutritious drink for Pokémon. It raises the base Speed stat of a single Pokémon.
Calcium inventory spriteMedicineRoute 18; Victory Road₽9,800A nutritious drink for Pokémon. It raises the base Sp. Atk (Special Attack) stat of a single Pokémon.
Rare Candy inventory spriteMedicineRoute 2; Route 3—A candy that is packed with energy. It raises the level of a single Pokémon by one.
PP Up inventory sprite
PP Up#051
MedicineRoute 7; Route 9—It slightly raises the maximum PP of a selected move that has been learned by the target Pokémon.
Zinc inventory sprite
Zinc#052
MedicineRoute 5; Striaton City₽9,800A nutritious drink for Pokémon. It raises the base Sp. Def (Special Defense) stat of a single Pokémon.
PP Max inventory sprite
PP Max#053
MedicineCastelia City; Relic Castle—It maximally raises the top PP of a selected move that has been learned by the target Pokémon.
Old Gateau inventory spriteMedicineDragonspiral Tower—Old Chateau’s hidden specialty. It heals all the status problems of a single Pokémon.
Guard Spec. inventory spriteBattle ItemsRoute 9₽700An item that prevents stat reduction among the Trainer’s party Pokémon for five turns after use.
Dire Hit inventory spriteBattle ItemsRoute 9₽650It raises the critical-hit ratio greatly. It can be used only once and wears off if the Pokémon is withdrawn.
X Attack inventory spriteBattle ItemsNimbasa City; Route 9₽500An item that raises the Attack stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
X Defend inventory spriteBattle ItemsDreamyard; Route 9₽550An item that raises the Defense stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
X Speed inventory spriteBattle ItemsStriaton City; Route 9₽350An item that raises the Speed stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
X Accuracy inventory spriteBattle ItemsRoute 4; Route 9₽950An item that raises the accuracy of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
X Special inventory spriteBattle ItemsRoute 9₽350An item that raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
X Sp. Def inventory spriteBattle ItemsRoute 9₽350An item that raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
Poké Doll inventory spriteItemsBlack City—A doll that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.
Fluffy Tail inventory spriteItemsBlack City—An item that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.
Blue Flute inventory spriteBattle ItemsRoute 13—A toy flute made from blue glass. A maniac will buy it for a high price.
Yellow Flute inventory spriteBattle ItemsRoute 13—A toy flute made from yellow glass. A maniac will buy it for a high price.
Red Flute inventory spriteBattle ItemsRoute 13—A toy flute made from red glass. A maniac will buy it for a high price.
Black Flute inventory spriteItemsRoute 13—A toy flute made from black glass. A maniac will buy it for a high price.
White Flute inventory spriteItemsRoute 13—A toy flute made from white glass. A maniac will buy it for a high price.
Shoal Salt inventory spriteItemsRoute 13—Pure salt that can be discovered deep inside the Shoal Cave. A maniac will buy it for a high price.
Shoal Shell inventory spriteItemsRoute 13—A pretty seashell that can be found deep inside the Shoal Cave. A maniac will buy it for a high price.
Red Shard inventory spriteItemsBlack City—A small red shard. It appears to be from some sort of implement made long ago.
Blue Shard inventory spriteItemsBlack City—A small blue shard. It appears to be from some sort of implement made long ago.
Yellow Shard inventory spriteItemsBlack City—A small yellow shard. It appears to be from some sort of implement made long ago.
Green Shard inventory spriteItemsBlack City—A small green shard. It appears to be from some sort of implement made long ago.
Super Repel inventory spriteItemsPokémon Center shops; Route 9₽500An item that prevents weak wild Pokémon from appearing for 200 steps after its use.
Max Repel inventory spriteItemsPokémon Center shops; Mistralton Cave₽700An item that prevents weak wild Pokémon from appearing for 250 steps after its use.
Escape Rope inventory spriteItemsPokémon Center shops; Wellspring Cave₽550A long, durable rope. Use it to escape instantly from a cave or a dungeon.
Repel inventory sprite
Repel#079
ItemsPokémon Center shops; Route 3₽350An item that prevents weak wild Pokémon from appearing for 100 steps after its use.
Sun Stone inventory spriteItemsRelic Castle; Nimbasa City—A peculiar stone that makes certain species of Pokémon evolve. It is as red as the sun.
Moon Stone inventory spriteItemsPinwheel Forest; Twist Mountain—A peculiar stone that makes certain species of Pokémon evolve. It is as black as the night sky.
Fire Stone inventory spriteItemsCastelia City; Desert Resort—A peculiar stone that makes certain species of Pokémon evolve. It is colored orange.
Thunderstone inventory spriteItemsRoute 9; Chargestone Cave—A peculiar stone that makes certain species of Pokémon evolve. It has a thunderbolt pattern.
Water Stone inventory spriteItemsCastelia City; Driftveil City—A peculiar stone that makes certain species of Pokémon evolve. It is a clear, light blue.
Leaf Stone inventory spriteItemsRoute 6; Castelia City—A peculiar stone that makes certain species of Pokémon evolve. It has a leaf pattern.
TinyMushroom inventory spriteItemsRoute 6; Route 12—A small and rare mushroom. It is sought after by collectors.
Big Mushroom inventory spriteItemsRoute 1; Route 6—A large and rare mushroom. It is sought after by collectors.
Pearl inventory sprite
Pearl#088
ItemsRoute 1; Route 4—A somewhat-small pearl that sparkles in a pretty silver color. It can be sold cheaply to shops.
Big Pearl inventory spriteItemsRoute 13; Route 18—A quite-large pearl that sparkles in a pretty silver color. It can be sold at a high price to shops.
Stardust inventory spriteItemsRoute 13; Desert Resort—Lovely, red-colored sand with a loose, silky feel. It can be sold at a high price to shops.
Star Piece inventory spriteItemsPinwheel Forest; Chargestone Cave—A shard of a pretty gem that sparkles in a red color. It can be sold at a high price to shops.
Nugget inventory sprite
Nugget#092
ItemsNimbasa City; Chargestone Cave—A nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.
Heart Scale inventory spriteItemsRoute 13; Route 17—A pretty, heart-shaped scale that is extremely rare. It glows faintly in the colors of the rainbow.
Root Fossil inventory spriteItemsTwist Mountain—A fossil of an ancient Pokémon that lived in the sea. It appears to be part of a plant root.
Claw Fossil inventory spriteItemsTwist Mountain—A fossil of an ancient Pokémon that lived in the sea. It appears to be part of a claw.
Helix Fossil inventory spriteItemsTwist Mountain—A fossil of an ancient Pokémon that lived in the sea. It appears to be part of a seashell.
Dome Fossil inventory spriteItemsTwist Mountain—A fossil of an ancient Pokémon that lived in the sea. It appears to be part of a shell.
Old Amber inventory spriteItemsTwist Mountain—A piece of amber that contains the genetic material of an ancient Pokémon. It is clear with a reddish tint.
Armor Fossil inventory spriteItemsTwist Mountain—A fossil from a prehistoric Pokémon that lived on the land. It appears to be part of a collar.
Skull Fossil inventory spriteItemsTwist Mountain—A fossil from a prehistoric Pokémon that lived on the land. It appears to be part of a head.
Rare Bone inventory spriteItemsBlack City—A bone that is extremely valuable for Pokémon archeology. It can be sold for a high price to shops.
Shiny Stone inventory spriteItemsRoute 6; Dragonspiral Tower—A peculiar stone that makes certain species of Pokémon evolve. It shines with a dazzling light.
Dusk Stone inventory spriteItemsRoute 10; Mistralton Cave—A peculiar stone that makes certain species of Pokémon evolve. It is as dark as dark can be.
Dawn Stone inventory spriteItemsRoute 10; Wellspring Cave—A peculiar stone that makes certain species of Pokémon evolve. It sparkles like eyes.
Oval Stone inventory spriteItemsChallenger's Cave; Black City—A peculiar stone that makes certain species of Pokémon evolve. It is shaped like an egg.
Griseous Orb inventory spriteItemsMarvelous Bridge—A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves.
Douse Drive inventory spriteItemsP2 Laboratory—A cassette to be held by Genesect. It changes Techno Blast to a Water-type move.
Shock Drive inventory spriteItemsP2 Laboratory—A cassette to be held by Genesect. It changes Techno Blast to an Electric-type move.
Burn Drive inventory spriteItemsP2 Laboratory—A cassette to be held by Genesect. It changes Techno Blast to a Fire-type move.
Chill Drive inventory spriteItemsP2 Laboratory—A cassette to be held by Genesect. It changes Techno Blast to an Ice-type move.
Sweet Heart inventory spriteMedicineC-Gear Feeling Check with another player—Very sweet chocolate. It restores the HP of one Pokémon by only 20 points.
Adamant Orb inventory spriteItemsMarvelous Bridge—A brightly gleaming orb to be held by Dialga. It boosts the power of Dragon-​ and Steel-type moves.
Lustrous Orb inventory spriteItemsMarvelous Bridge—A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon-​ and Water-type moves.
Greet Mail inventory spriteMailRoute 9; Accumula Town₽50Stationery designed for introductory greetings. Let a Pokémon hold it for delivery.
Favored Mail inventory spriteMailRoute 9; Accumula Town₽50Stationery designed for writing about your favorite things. Let a Pokémon hold it for delivery.
RSVP inventory sprite
RSVP#139
MailRoute 9; Accumula Town₽50Stationery designed for invitations. Let a Pokémon hold it for delivery.
Thanks Mail inventory spriteMailRoute 9; Accumula Town₽50Stationery designed for a thank-you note. Let a Pokémon hold it for delivery.
Inquiry Mail inventory spriteMailRoute 9; Accumula Town₽50Stationery designed for writing questions. Let a Pokémon hold it for delivery.
Like Mail inventory spriteMailRoute 9; Accumula Town₽50Stationery designed for writing recommendations. Let a Pokémon hold it for delivery.
Reply Mail inventory spriteMailRoute 9; Accumula Town₽50Stationery designed for writing a reply. Let a Pokémon hold it for delivery.
BridgeMail S inventory spriteMailCastelia City₽50Stationery featuring a print of a sky-piercing bridge. Let a Pokémon hold it for use.
BridgeMail D inventory spriteMailDriftveil City₽50Stationery featuring a print of a red drawbridge. Let a Pokémon hold it for use.
BridgeMail T inventory spriteMailOpelucid City₽50Stationery featuring a print of a steel suspension bridge. Let a Pokémon hold it for use.
BridgeMail V inventory spriteMailLacunosa Town₽50Stationery featuring a print of a brick bridge. Let a Pokémon hold it for use.
BridgeMail M inventory spriteMailBlack City; White Forest₽50Stationery featuring a print of an arched bridge. Let a Pokémon hold it for use.
Cheri Berry inventory spriteBerriesRoute 6 (From Ranger); Castelia City—If held by a Pokémon, it recovers from paralysis.
Chesto Berry inventory spriteBerriesNacrene City (From Cheren); Pinwheel Forest (From Ranger)—If held by a Pokémon, it recovers from sleep.
Pecha Berry inventory spriteBerriesRoute 8 (From Ranger); Pinwheel Forest (From Ranger)—If held by a Pokémon, it recovers from poison.
Rawst Berry inventory spriteBerriesCastelia City; Desert Resort (From Ranger)—If held by a Pokémon, it recovers from a burn.
Aspear Berry inventory spriteBerriesRoute 7 (From Ranger); Castelia City—If held by a Pokémon, it defrosts it.
Leppa Berry inventory spriteBerriesRoute 11 (From Ranger)—If held by a Pokémon, it restores a move’s PP by 10.
Oran Berry inventory spriteBerriesRoute 3; Striaton City (Gift from Cheren)—If held by a Pokémon, it heals the user by just 10 HP.
Persim Berry inventory spriteBerriesRoute 1 (Gift from Ranger)—If held by a Pokémon, it recovers from confusion.
Lum Berry inventory spriteBerriesRoute 3; Village Bridge (Daily)—If held by a Pokémon, it recovers from any status problem.
Sitrus Berry inventory spriteBerriesRoute 12 (From Ranger); Route 15 (From Ranger)—If held by a Pokémon, it heals the user’s HP a little.
Yache Berry inventory spriteBerriesCastelia City (From Iris)—Weakens a supereffective Ice-type attack against the holding Pokémon.
BrightPowder inventory spriteItemsChargestone Cave; Gear Station—An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent’s accuracy.
White Herb inventory spriteItemsGear Station—An item to be held by a Pokémon. It restores any lowered stat in battle. It can be used only once.
Macho Brace inventory spriteItemsNimbasa City—An item to be held by a Pokémon. It is a stiff and heavy brace that promotes strong growth but lowers Speed.
Exp. Share inventory spriteItemsCastelia City; Icirrus City—Held item: shares battle experience with a Pokémon that did not participate. It does not award experience to the whole party.
Quick Claw inventory spriteItemsSkyarrow Bridge—An item to be held by a Pokémon. A light, sharp claw that lets the bearer move first occasionally.
Soothe Bell inventory spriteItemsNimbasa City—An item to be held by a Pokémon. It is a bell with a comforting chime that calms the holder and makes it friendly.
Choice Band inventory spriteItemsGear Station—An item to be held by a Pokémon. This headband ups Attack, but allows the use of only one of its moves.
King's Rock inventory spriteItemsRoute 13—An item to be held by a Pokémon. When the holder inflicts damage, the target may flinch.
SilverPowder inventory spriteItemsPinwheel Forest—An item to be held by a Pokémon. It is a shiny, silver powder that ups the power of Bug-type moves.
Amulet Coin inventory spriteItemsCastelia City—An item to be held by a Pokémon. It doubles a battle’s prize money if the holding Pokémon joins in.
Cleanse Tag inventory spriteItemsIcirrus City—An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the first one in the party.
DeepSeaTooth inventory spriteItemsRoute 13; Route 17—An item to be held by Clamperl. A fang that gleams a sharp silver, it raises the Sp. Atk stat.
DeepSeaScale inventory spriteItemsRoute 13—An item to be held by Clamperl. A scale that shines a faint pink, it raises the Sp. Def stat.
Smoke Ball inventory spriteItemsCastelia City—An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon without fail.
Everstone inventory spriteItemsCastelia City—An item to be held by a Pokémon. The Pokémon holding this peculiar stone is prevented from evolving.
Focus Band inventory spriteItemsGear Station—An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.
Lucky Egg inventory spriteItemsProfessor Juniper’s gift in Chargestone Cave—An item to be held by a Pokémon. It is an egg filled with happiness that earns extra Exp. Points in battle.
Scope Lens inventory spriteItemsCastelia City; Gear Station—An item to be held by a Pokémon. It is a lens that boosts the holder’s critical-hit ratio.
Metal Coat inventory spriteItemsRoute 13—An item to be held by a Pokémon. It is a special metallic film that ups the power of Steel-type moves.
Leftovers inventory spriteItemsVillage Bridge—An item to be held by a Pokémon. The holder’s HP is gradually restored during battle.
Dragon Scale inventory spriteItemsRoute 13; Route 18—A thick and tough scale. Dragon-type Pokémon may be holding this item when caught.
Soft Sand inventory spriteItemsDesert Resort—An item to be held by a Pokémon. It is a loose, silky sand that boosts the power of Ground-type moves.
Hard Stone inventory spriteItemsMistralton Cave—An item to be held by a Pokémon. It is an unbreakable stone that ups the power of Rock-type moves.
Miracle Seed inventory spriteItemsNacrene City; Pinwheel Forest—An item to be held by a Pokémon. It is a seed imbued with life that ups the power of Grass-type moves.
BlackGlasses inventory spriteItemsDesert Resort—An item to be held by a Pokémon. It is a shady-looking pair of glasses that boosts Dark-type moves.
Black Belt inventory spriteItemsChallenger's Cave—An item to be held by a Pokémon. It is a belt that boosts determination and Fighting-type moves.
Magnet inventory sprite
Magnet#242
ItemsChargestone Cave—An item to be held by a Pokémon. It is a powerful magnet that boosts the power of Electric-type moves.
Mystic Water inventory spriteItemsWellspring Cave; Nacrene City—An item to be held by a Pokémon. It is a teardrop-shaped gem that ups the power of Water-type moves.
Sharp Beak inventory spriteItemsMistralton City—An item to be held by a Pokémon. It is a long, sharp beak that boosts the power of Flying-type moves.
Poison Barb inventory spriteItemsRoute 8—An item to be held by a Pokémon. It is a small, poisonous barb that ups the power of Poison-type moves.
NeverMeltIce inventory spriteItemsCold Storage—An item to be held by a Pokémon. It is a piece of ice that repels heat and boosts Ice-type moves.
Spell Tag inventory spriteItemsCelestial Tower—An item to be held by a Pokémon. It is a sinister, eerie tag that boosts the power of Ghost-type moves.
TwistedSpoon inventory spriteItemsDreamyard—An item to be held by a Pokémon. It is a spoon imbued with telekinetic power that boosts Psychic-type moves.
Charcoal inventory spriteItemsNacrene City—An item to be held by a Pokémon. It is a combustible fuel that boosts the power of Fire-type moves.
Dragon Fang inventory spriteItemsDragonspiral Tower—An item to be held by a Pokémon. It is a hard and sharp fang that ups the power of Dragon-type moves.
Silk Scarf inventory spriteItemsRoute 6—An item to be held by a Pokémon. It is a sumptuous scarf that boosts the power of Normal-type moves.
Up-Grade inventory spriteItemsRoute 13; Route 15—A transparent device filled with all sorts of data. It was produced by Silph Co.
Shell Bell inventory spriteItemsDriftveil City—An item to be held by a Pokémon. The holder’s HP is restored a little every time it inflicts damage.
Sea Incense inventory spriteItemsDriftveil City—An item to be held by a Pokémon. It is incense with a curious aroma that boosts the power of Water-type moves.
Lax Incense inventory spriteItemsDriftveil City—An item to be held by a Pokémon. The tricky aroma of this incense may make attacks miss the holder.
Lucky Punch inventory spriteItemsRoute 13—An item to be held by Chansey. It is a pair of gloves that boosts Chansey’s critical-hit ratio.
Metal Powder inventory spriteItemsRoute 13—An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Defense stat.
Thick Club inventory spriteItemsRoute 13—An item to be held by Cubone or Marowak. It is a hard bone of some sort that boosts the Attack stat.
Stick inventory sprite
Stick#259
ItemsRoute 13—An item to be held by Farfetch’d. It is a very long and stiff stalk of leek that boosts the critical-hit ratio.
Wide Lens inventory spriteItemsCastelia City; Gear Station—An item to be held by a Pokémon. It is a magnifying lens that slightly boosts the accuracy of moves.
Muscle Band inventory spriteItemsGear Station—An item to be held by a Pokémon. It is a headband that slightly boosts the power of physical moves.
Wise Glasses inventory spriteItemsGear Station—An item to be held by a Pokémon. It is a thick pair of glasses that slightly boosts the power of special moves.
Expert Belt inventory spriteItemsDriftveil City—An item to be held by a Pokémon. It is a well-worn belt that slightly boosts the power of supereffective moves.
Light Clay inventory spriteItemsHeld by wild Golett—A Pokémon held item that extends the duration of barrier moves like Light Screen and Reflect used by the holder.
Life Orb inventory spriteItemsGear Station—An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.
Power Herb inventory spriteItemsGear Station—A single-use item to be held by a Pokémon. It allows the immediate use of a move that charges on the first turn.
Toxic Orb inventory spriteItemsGear Station—An item to be held by a Pokémon. It is a bizarre orb that badly poisons the holder in battle.
Flame Orb inventory spriteItemsGear Station—An item to be held by a Pokémon. It is a bizarre orb that inflicts a burn on the holder in battle.
Focus Sash inventory spriteItemsGear Station—An item to be held by a Pokémon. If it has full HP, the holder will endure one potential KO attack, leaving 1 HP.
Zoom Lens inventory spriteItemsCastelia City; Gear Station—An item to be held by a Pokémon. If the holder moves after its target, its accuracy will be boosted.
Iron Ball inventory spriteItemsGear Station—A Pokémon held item that cuts Speed. It makes Flying-type and levitating holders susceptible to Ground moves.
Destiny Knot inventory spriteItemsOpelucid City—A long, thin, bright-red string to be held by a Pokémon. If the holder becomes infatuated, the foe does too.
Black Sludge inventory spriteItemsHeld by wild Trubbish or Garbodor—A held item that gradually restores the HP of Poison-type Pokémon. It inflicts damage on all other types.
Icy Rock inventory spriteItemsRoute 8—A Pokémon held item that extends the duration of the move Hail used by the holder.
Smooth Rock inventory spriteItemsRoute 8—A Pokémon held item that extends the duration of the move Sandstorm used by the holder.
Heat Rock inventory spriteItemsRoute 8—A Pokémon held item that extends the duration of the move Sunny Day used by the holder.
Damp Rock inventory spriteItemsRoute 8—A Pokémon held item that extends the duration of the move Rain Dance used by the holder.
Choice Scarf inventory spriteItemsCastelia City; Gear Station—An item to be held by a Pokémon. This scarf boosts Speed, but allows the use of only one of its moves.
Power Bracer inventory spriteItemsGear Station—A Pokémon held item that promotes Attack gain on leveling, but reduces the Speed stat.
Power Belt inventory spriteItemsGear Station—A Pokémon held item that promotes Defense gain on leveling, but reduces the Speed stat.
Power Lens inventory spriteItemsGear Station—A Pokémon held item that promotes Sp. Atk gain on leveling, but reduces the Speed stat.
Power Band inventory spriteItemsGear Station—A Pokémon held item that promotes Sp. Def gain on leveling, but reduces the Speed stat.
Power Anklet inventory spriteItemsGear Station—A Pokémon held item that promotes Speed gain on leveling, but reduces the Speed stat.
Power Weight inventory spriteItemsGear Station—A Pokémon held item that promotes HP gain on leveling, but reduces the Speed stat.
Big Root inventory spriteItemsPinwheel Forest—A Pokémon held item that boosts the power of HP-stealing moves to let the holder recover more HP.
Choice Specs inventory spriteItemsGear Station—An item to be held by a Pokémon. These distinctive glasses boost Sp. Atk but allow the use of only one of its moves.
Flame Plate inventory spriteItemsAbyssal Ruins—An item to be held by a Pokémon. It is a stone tablet that boosts the power of Fire-type moves.
Splash Plate inventory spriteItemsRoute 13—An item to be held by a Pokémon. It is a stone tablet that boosts the power of Water-type moves.
Zap Plate inventory spriteItemsAbyssal Ruins—An item to be held by a Pokémon. It is a stone tablet that boosts the power of Electric-type moves.
Meadow Plate inventory spriteItemsAbyssal Ruins—An item to be held by a Pokémon. It is a stone tablet that boosts the power of Grass-type moves.
Icicle Plate inventory spriteItemsAbyssal Ruins—An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ice-type moves.
Fist Plate inventory spriteItemsAbyssal Ruins—An item to be held by a Pokémon. It is a stone tablet that boosts the power of Fighting-type moves.
Toxic Plate inventory spriteItemsAbyssal Ruins—An item to be held by a Pokémon. It is a stone tablet that boosts the power of Poison-type moves.
Earth Plate inventory spriteItemsAbyssal Ruins—An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ground-type moves.
Sky Plate inventory spriteItemsAbyssal Ruins—An item to be held by a Pokémon. It is a stone tablet that boosts the power of Flying-type moves.
Mind Plate inventory spriteItemsAbyssal Ruins—An item to be held by a Pokémon. It is a stone tablet that boosts the power of Psychic-type moves.
Insect Plate inventory spriteItemsAbyssal Ruins—An item to be held by a Pokémon. It is a stone tablet that boosts the power of Bug-type moves.
Stone Plate inventory spriteItemsAbyssal Ruins—An item to be held by a Pokémon. It is a stone tablet that boosts the power of Rock-type moves.
Spooky Plate inventory spriteItemsAbyssal Ruins—An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ghost-type moves.
Draco Plate inventory spriteItemsRoute 13—An item to be held by a Pokémon. It is a stone tablet that boosts the power of Dragon-type moves.
Dread Plate inventory spriteItemsAbyssal Ruins—An item to be held by a Pokémon. It is a stone tablet that boosts the power of Dark-type moves.
Iron Plate inventory spriteItemsAbyssal Ruins—An item to be held by a Pokémon. It is a stone tablet that boosts the power of Steel-type moves.
Odd Incense inventory spriteItemsDriftveil City—An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Psychic-type moves.
Rock Incense inventory spriteItemsDriftveil City—An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Rock-type moves.
Full Incense inventory spriteItemsDriftveil City—An item to be held by a Pokémon. It is an exotic-smelling incense that makes the holder bloated and slow moving.
Wave Incense inventory spriteItemsDriftveil City—An item to be held by a Pokémon. It is incense with a curious aroma that boosts the power of Water-type moves.
Rose Incense inventory spriteItemsDriftveil City—An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Grass-type moves.
Luck Incense inventory spriteItemsDriftveil City—An item to be held by a Pokémon. It doubles a battle’s prize money if the holding Pokémon joins in.
Pure Incense inventory spriteItemsDriftveil City—An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the first one in the party.
Protector inventory spriteItemsRoute 11; Route 13—A protective item of some sort. It is extremely stiff and heavy. It is loved by a certain Pokémon.
Electirizer inventory spriteItemsRoute 13—A box packed with a tremendous amount of electric energy. It is loved by a certain Pokémon.
Magmarizer inventory spriteItemsRoute 13—A box packed with a tremendous amount of magma energy. It is loved by a certain Pokémon.
Dubious Disc inventory spriteItemsRoute 13; P2 Laboratory—A transparent device overflowing with dubious data. Its producer is unknown.
Reaper Cloth inventory spriteItemsRoute 13; Route 14—A cloth imbued with horrifyingly strong spiritual energy. It is loved by a certain Pokémon.
Razor Claw inventory spriteItemsRoute 13; Gear Station—An item to be held by a Pokémon. It is a sharply hooked claw that ups the holder’s critical-hit ratio.
Razor Fang inventory spriteItemsRoute 13; Abundant Shrine—An item to be held by a Pokémon. It may make foes and allies flinch when the holder inflicts damage.
TM01 inventory sprite
TM01Hone Claws · Dark#328
TMs and HMsCold Storage - Gift from Sage—Reusable TM that teaches Hone Claws. The Pokémon must be compatible with this move.
TM02 inventory sprite
TM02Dragon Claw · Dragon#329
TMs and HMsVictory Road—Reusable TM that teaches Dragon Claw. The Pokémon must be compatible with this move.
TM03 inventory sprite
TM03Psyshock · Psychic#330
TMs and HMsGiant Chasm—Reusable TM that teaches Psyshock. The Pokémon must be compatible with this move.
TM04 inventory sprite
TM04Calm Mind · Psychic#331
TMs and HMsRelic Castle - Gift from Sage—Reusable TM that teaches Calm Mind. The Pokémon must be compatible with this move.
TM05 inventory sprite
TM05Roar · Normal#332
TMs and HMsRoute 10—Reusable TM that teaches Roar. The Pokémon must be compatible with this move.
TM06 inventory sprite
TM06Toxic · Poison#333
TMs and HMsRoute 17—Reusable TM that teaches Toxic. The Pokémon must be compatible with this move.
TM07 inventory sprite
TM07Hail · Ice#334
TMs and HMsMistralton Pokémon Center shop₽50,000Reusable TM that teaches Hail. The Pokémon must be compatible with this move.
TM08 inventory sprite
TM08Bulk Up · Fighting#335
TMs and HMsRoute 14- Gift from Sage—Reusable TM that teaches Bulk Up. The Pokémon must be compatible with this move.
TM09 inventory sprite
TM09Venoshock · Poison#336
TMs and HMsRoute 15 - Gift—Reusable TM that teaches Venoshock. The Pokémon must be compatible with this move.
TM10 inventory sprite
TM10Hidden Power · Normal#337
TMs and HMsNuvema Town - Professor Juniper after seeing 100 Pokémon—Reusable TM that teaches Hidden Power. The Pokémon must be compatible with this move.
TM11 inventory sprite
TM11Sunny Day · Fire#338
TMs and HMsMistralton Pokémon Center shop₽50,000Reusable TM that teaches Sunny Day. The Pokémon must be compatible with this move.
TM12 inventory sprite
TM12Taunt · Dark#339
TMs and HMsVictory Road—Reusable TM that teaches Taunt. The Pokémon must be compatible with this move.
TM13 inventory sprite
TM13Ice Beam · Ice#340
TMs and HMsGiant Chasm—Reusable TM that teaches Ice Beam. The Pokémon must be compatible with this move.
TM14 inventory sprite
TM14Blizzard · Ice#341
TMs and HMsIcirrus City Pokémon Center shop₽70,000Reusable TM that teaches Blizzard. The Pokémon must be compatible with this move.
TM15 inventory sprite
TM15Hyper Beam · Normal#342
TMs and HMsRoute 9 Department Store₽90,000Reusable TM that teaches Hyper Beam. The Pokémon must be compatible with this move.
TM16 inventory sprite
TM16Light Screen · Psychic#343
TMs and HMsNimbasa City Pokémon Center shop₽30,000Reusable TM that teaches Light Screen. The Pokémon must be compatible with this move.
TM17 inventory sprite
TM17Protect · Normal#344
TMs and HMsNuvema Town - Professor Juniper after seeing 60 Pokémon—Reusable TM that teaches Protect. The Pokémon must be compatible with this move.
TM18 inventory sprite
TM18Rain Dance · Water#345
TMs and HMsMistralton Pokémon Center shop₽50,000Reusable TM that teaches Rain Dance. The Pokémon must be compatible with this move.
TM19 inventory sprite
TM19Telekinesis · Psychic#346
TMs and HMsRoute 18—Reusable TM that teaches Telekinesis. The Pokémon must be compatible with this move.
TM20 inventory sprite
TM20Safeguard · Normal#347
TMs and HMsNimbasa City Pokémon Center shop₽30,000Reusable TM that teaches Safeguard. The Pokémon must be compatible with this move.
TM21 inventory sprite
TM21Frustration · Normal#348
TMs and HMsNimbasa City Pokémon Center shop₽10,000Reusable TM that teaches Frustration. The Pokémon must be compatible with this move.
TM22 inventory sprite
TM22Solarbeam · Grass#349
TMs and HMsPinwheel Forest—Reusable TM that teaches Solarbeam. The Pokémon must be compatible with this move.
TM23 inventory sprite
TM23Smack Down · Rock#350
TMs and HMsBattle Subway36BPReusable TM that teaches Smack Down. The Pokémon must be compatible with this move.
TM24 inventory sprite
TM24Thunderbolt · Electric#351
TMs and HMsP2 Laboratory—Reusable TM that teaches Thunderbolt. The Pokémon must be compatible with this move.
TM25 inventory sprite
TM25Thunder · Electric#352
TMs and HMsIcirrus City Pokémon Center shop₽70,000Reusable TM that teaches Thunder. The Pokémon must be compatible with this move.
TM26 inventory sprite
TM26Earthquake · Ground#353
TMs and HMsRelic Castle—Reusable TM that teaches Earthquake. The Pokémon must be compatible with this move.
TM27 inventory sprite
TM27Return · Normal#354
TMs and HMsNimbasa City Pokémon Center shop₽10,000Reusable TM that teaches Return. The Pokémon must be compatible with this move.
TM28 inventory sprite
TM28Dig · Ground#355
TMs and HMsRoute 4—Reusable TM that teaches Dig. The Pokémon must be compatible with this move.
TM29 inventory sprite
TM29Psychic · Psychic#356
TMs and HMsRoute 13—Reusable TM that teaches Psychic. The Pokémon must be compatible with this move.
TM30 inventory sprite
TM30Shadow Ball · Ghost#357
TMs and HMsRelic Castle—Reusable TM that teaches Shadow Ball. The Pokémon must be compatible with this move.
TM31 inventory sprite
TM31Brick Break · Fighting#358
TMs and HMsIcirrus City—Reusable TM that teaches Brick Break. The Pokémon must be compatible with this move.
TM32 inventory sprite
TM32Double Team · Normal#359
TMs and HMsRoute 18 - Gift from Sage—Reusable TM that teaches Double Team. The Pokémon must be compatible with this move.
TM33 inventory sprite
TM33Reflect · Psychic#360
TMs and HMsNimbasa City Pokémon Center shop₽30,000Reusable TM that teaches Reflect. The Pokémon must be compatible with this move.
TM34 inventory sprite
TM34Sludge Wave · Poison#361
TMs and HMsBattle Subway48BPReusable TM that teaches Sludge Wave. The Pokémon must be compatible with this move.
TM35 inventory sprite
TM35Flamethrower · Fire#362
TMs and HMsAbundant Shrine—Reusable TM that teaches Flamethrower. The Pokémon must be compatible with this move.
TM36 inventory sprite
TM36Sludge Bomb · Poison#363
TMs and HMsRoute 8—Reusable TM that teaches Sludge Bomb. The Pokémon must be compatible with this move.
TM37 inventory sprite
TM37Sandstorm · Rock#364
TMs and HMsMistralton City Pokémon Center shop₽50,000Reusable TM that teaches Sandstorm. The Pokémon must be compatible with this move.
TM38 inventory sprite
TM38Fire Blast · Fire#365
TMs and HMsIcirrus City shop₽70,000Reusable TM that teaches Fire Blast. The Pokémon must be compatible with this move.
TM39 inventory sprite
TM39Rock Tomb · Rock#366
TMs and HMsDesert Resort—Reusable TM that teaches Rock Tomb. The Pokémon must be compatible with this move.
TM40 inventory sprite
TM40Aerial Ace · Flying#367
TMs and HMsMistralton City Runway—Reusable TM that teaches Aerial Ace. The Pokémon must be compatible with this move.
TM41 inventory sprite
TM41Torment · Dark#368
TMs and HMsRoute 4—Reusable TM that teaches Torment. The Pokémon must be compatible with this move.
TM42 inventory sprite
TM42Facade · Normal#369
TMs and HMsRoute 8—Reusable TM that teaches Facade. The Pokémon must be compatible with this move.
TM43 inventory sprite
TM43Flame Charge · Fire#370
TMs and HMsTubeline Bridge—Reusable TM that teaches Flame Charge. The Pokémon must be compatible with this move.
TM44 inventory sprite
TM44Rest · Psychic#371
TMs and HMsCastelia City - 11th Floor of Building—Reusable TM that teaches Rest. The Pokémon must be compatible with this move.
TM45 inventory sprite
TM45Attract · Normal#372
TMs and HMsCastelia City - Party—Reusable TM that teaches Attract. The Pokémon must be compatible with this move.
TM46 inventory sprite
TM46Thief · Dark#373
TMs and HMsWellspring Cave—Reusable TM that teaches Thief. The Pokémon must be compatible with this move.
TM47 inventory sprite
TM47Low Sweep · Fighting#374
TMs and HMsWellspring Cave—Reusable TM that teaches Low Sweep. The Pokémon must be compatible with this move.
TM48 inventory sprite
TM48Round · Normal#375
TMs and HMsBattle Subway36BPReusable TM that teaches Round. The Pokémon must be compatible with this move.
TM49 inventory sprite
TM49Echoed Voice · Normal#376
TMs and HMsNimbasa City - Musical Hall—Reusable TM that teaches Echoed Voice. The Pokémon must be compatible with this move.
TM50 inventory sprite
TM50Overheat · Fire#377
TMs and HMsRoute 11—Reusable TM that teaches Overheat. The Pokémon must be compatible with this move.
TM51 inventory sprite
TM51Ally Switch · Psychic#378
TMs and HMsBattle Subway48BPReusable TM that teaches Ally Switch. The Pokémon must be compatible with this move.
TM52 inventory sprite
TM52Focus Blast · Fighting#379
TMs and HMsWellspring Cave—Reusable TM that teaches Focus Blast. The Pokémon must be compatible with this move.
TM53 inventory sprite
TM53Energy Ball · Grass#380
TMs and HMsRoute 12—Reusable TM that teaches Energy Ball. The Pokémon must be compatible with this move.
TM54 inventory sprite
TM54False Swipe · Normal#381
TMs and HMsNuvema Town - Professor Juniper after seeing 30 Pokémon—Reusable TM that teaches False Swipe. The Pokémon must be compatible with this move.
TM55 inventory sprite
TM55Scald · Water#382
TMs and HMsCold Storage—Reusable TM that teaches Scald. The Pokémon must be compatible with this move.
TM56 inventory sprite
TM56Fling · Dark#383
TMs and HMsTubeline Bridge—Reusable TM that teaches Fling. The Pokémon must be compatible with this move.
TM57 inventory sprite
TM57Charge Beam · Electric#384
TMs and HMsRoute 7—Reusable TM that teaches Charge Beam. The Pokémon must be compatible with this move.
TM58 inventory sprite
TM58Sky Drop · Flying#385
TMs and HMsMistralton City—Reusable TM that teaches Sky Drop. The Pokémon must be compatible with this move.
TM59 inventory sprite
TM59Incinerate · Fire#386
TMs and HMsBattle Subway48BPReusable TM that teaches Incinerate. The Pokémon must be compatible with this move.
TM60 inventory sprite
TM60Quash · Dark#387
TMs and HMsBattle Subway48BPReusable TM that teaches Quash. The Pokémon must be compatible with this move.
TM61 inventory sprite
TM61Will-o-wisp · Fire#388
TMs and HMsCelestial Tower—Reusable TM that teaches Will-o-wisp. The Pokémon must be compatible with this move.
TM62 inventory sprite
TM62Acrobatics · Flying#389
TMs and HMsMistralton City Gym—Reusable TM that teaches Acrobatics. The Pokémon must be compatible with this move.
TM63 inventory sprite
TM63Embargo · Dark#390
TMs and HMsDragonspiral Tower—Reusable TM that teaches Embargo. The Pokémon must be compatible with this move.
TM64 inventory sprite
TM64Explosion · Normal#391
TMs and HMsBattle Subway48BPReusable TM that teaches Explosion. The Pokémon must be compatible with this move.
TM65 inventory sprite
TM65Shadow Claw · Ghost#392
TMs and HMsCelestial Tower—Reusable TM that teaches Shadow Claw. The Pokémon must be compatible with this move.
TM66 inventory sprite
TM66Payback · Dark#393
TMs and HMsRoute 16—Reusable TM that teaches Payback. The Pokémon must be compatible with this move.
TM67 inventory sprite
TM67Retaliate · Normal#394
TMs and HMsNacrene City Gym—Reusable TM that teaches Retaliate. The Pokémon must be compatible with this move.
TM68 inventory sprite
TM68Giga Impact · Normal#395
TMs and HMsRoute 9 Department Store₽90,000Reusable TM that teaches Giga Impact. The Pokémon must be compatible with this move.
TM69 inventory sprite
TM69Rock Polish · Rock#396
TMs and HMsChargestone Cave - Gift from Sage—Reusable TM that teaches Rock Polish. The Pokémon must be compatible with this move.
TM70 inventory sprite
TM70Flash · Normal#397
TMs and HMsCastelia City Alleyway—Reusable TM that teaches Flash. The Pokémon must be compatible with this move.
TM71 inventory sprite
TM71Stone Edge · Rock#398
TMs and HMsChallenger's Cave—Reusable TM that teaches Stone Edge. The Pokémon must be compatible with this move.
TM72 inventory sprite
TM72Volt Switch · Electric#399
TMs and HMsNimbasa City Gym—Reusable TM that teaches Volt Switch. The Pokémon must be compatible with this move.
TM73 inventory sprite
TM73Thunder Wave · Electric#400
TMs and HMsNimbasa City Pokémon Center shop₽10,000Reusable TM that teaches Thunder Wave. The Pokémon must be compatible with this move.
TM74 inventory sprite
TM74Gyro Ball · Steel#401
TMs and HMsNimbasa City Pokémon Center shop₽10,000Reusable TM that teaches Gyro Ball. The Pokémon must be compatible with this move.
TM75 inventory sprite
TM75Swords Dance · Normal#402
TMs and HMsDreamyard - Gift from Sage—Reusable TM that teaches Swords Dance. The Pokémon must be compatible with this move.
TM76 inventory sprite
TM76Struggle Bug · Bug#403
TMs and HMsCastelia City Gym—Reusable TM that teaches Struggle Bug. The Pokémon must be compatible with this move.
TM77 inventory sprite
TM77Psych Up · Normal#404
TMs and HMsBattle Subway48BPReusable TM that teaches Psych Up. The Pokémon must be compatible with this move.
TM78 inventory sprite
TM78Bulldoze · Ground#405
TMs and HMsClay at Chargestone Cave entrance after earning the fifth badge—Reusable TM that teaches Bulldoze. The Pokémon must be compatible with this move.
TM79 inventory sprite
TM79Frost Breath · Ice#406
TMs and HMsIcirrus City Gym—Reusable TM that teaches Frost Breath. The Pokémon must be compatible with this move.
TM80 inventory sprite
TM80Rock Slide · Rock#407
TMs and HMsMistralton Cave—Reusable TM that teaches Rock Slide. The Pokémon must be compatible with this move.
TM81 inventory sprite
TM81X-scissor · Bug#408
TMs and HMsRoute 7—Reusable TM that teaches X-scissor. The Pokémon must be compatible with this move.
TM82 inventory sprite
TM82Dragon Tail · Dragon#409
TMs and HMsOpelucid City Gym—Reusable TM that teaches Dragon Tail. The Pokémon must be compatible with this move.
TM83 inventory sprite
TM83Work Up · Normal#410
TMs and HMsStriaton City Gym—Reusable TM that teaches Work Up. The Pokémon must be compatible with this move.
TM84 inventory sprite
TM84Poison Jab · Poison#411
TMs and HMsRoute 6—Reusable TM that teaches Poison Jab. The Pokémon must be compatible with this move.
TM85 inventory sprite
TM85Dream Eater · Psychic#412
TMs and HMsDreamyard—Reusable TM that teaches Dream Eater. The Pokémon must be compatible with this move.
TM86 inventory sprite
TM86Grass Knot · Grass#413
TMs and HMsPinwheel Forest—Reusable TM that teaches Grass Knot. The Pokémon must be compatible with this move.
TM87 inventory sprite
TM87Swagger · Normal#414
TMs and HMsBattle Subway36BPReusable TM that teaches Swagger. The Pokémon must be compatible with this move.
TM88 inventory sprite
TM88Pluck · Flying#415
TMs and HMsBattle Subway36BPReusable TM that teaches Pluck. The Pokémon must be compatible with this move.
TM89 inventory sprite
TM89U-turn · Bug#416
TMs and HMsRoute 13 - Deliver all three goods to Wingull—Reusable TM that teaches U-turn. The Pokémon must be compatible with this move.
TM90 inventory sprite
TM90Substitute · Normal#417
TMs and HMsTwist Mountain - Winter Only—Reusable TM that teaches Substitute. The Pokémon must be compatible with this move.
TM91 inventory sprite
TM91Flash Cannon · Steel#418
TMs and HMsTwist Mountain—Reusable TM that teaches Flash Cannon. The Pokémon must be compatible with this move.
TM92 inventory sprite
TM92Trick Room · Psychic#419
TMs and HMsAbundant Shrine—Reusable TM that teaches Trick Room. The Pokémon must be compatible with this move.
HM01 inventory sprite
HM01Cut · Normal#420
TMs and HMsStriaton City - From Fennel—Reusable HM that teaches Cut. HM moves require the Move Deleter to forget.
HM02 inventory sprite
HM02Fly · Flying#421
TMs and HMsDefeat Bianca at Driftveil’s Route 6 exit after earning Clay’s badge—Reusable HM that teaches Fly. HM moves require the Move Deleter to forget.
HM03 inventory sprite
HM03Surf · Water#422
TMs and HMsAlder outside Twist Mountain, after the Route 7 Cheren battle—Reusable HM that teaches Surf. HM moves require the Move Deleter to forget.
HM04 inventory sprite
HM04Strength · Normal#423
TMs and HMsNimbasa City (Top Left Building)—Reusable HM that teaches Strength. HM moves require the Move Deleter to forget.
HM05 inventory sprite
HM05Waterfall · Water#424
TMs and HMsRoute 18—Reusable HM that teaches Waterfall. HM moves require the Move Deleter to forget.
HM06 inventory sprite
HM06Dive · Water#425
TMs and HMsUndella Town—Reusable HM that teaches Dive. HM moves require the Move Deleter to forget.
Pal Pad inventory spriteKey ItemsStriaton City—A convenient notepad that is used for registering your friends, Friend Codes, and keeping a record of game play.
Town Map inventory spriteKey ItemsNuvema Town—A very convenient map that can be viewed anytime. It even shows your present location.
Super Rod inventory spriteKey ItemsNuvema Town—An awesome, high-tech fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.
Bicycle inventory spriteKey ItemsNimbasa City—A folding Bicycle that enables much faster movement than the Running Shoes.
Vs. Recorder inventory spriteKey ItemsNimbasa City—An amazing device that can record a battle either between friends or at a special battle facility.
Gracidea inventory spriteKey ItemsLacunosa Town—A flower sometimes bundled in bouquets to convey gratitude on special occasions like birthdays.
Dowsing MCHN inventory spriteKey ItemsNacrene City—It checks for unseen items in the area and makes noise and lights when it finds something.
Ragecandybar inventory spriteKey ItemsDesert Resort; Icirrus City—A famous Mahogany Town candy tourists like to buy and take home. It restores the HP of one Pokémon by 20 points.
Prism Scale inventory spriteItemsRoute 13; Undella Town—A mysterious scale that evolves certain Pokémon. It shines in rainbow colors.
Eviolite inventory spriteItemsCastelia City scientist after seeing 25 Pokémon species—Held item: raises Defense and Sp. Def by 50% if the Pokémon can still evolve.
Float Stone inventory spriteItemsOpelucid City—A very light stone. It reduces the weight of a Pokémon when held.
Rocky Helmet inventory spriteItemsCold Storage—If the holder of this item takes damage, the attacker will also be damaged upon contact.
Air Balloon inventory spriteItemsGear Station—When held by a Pokémon, the Pokémon will float into the air. When the holder is attacked, this item will burst.
Red Card inventory spriteItemsGear Station—A card with a mysterious power. When the holder is struck by a foe, the attacker is removed from battle.
Ring Target inventory spriteItemsOpelucid City—Moves that would otherwise have no effect will land on the Pokémon that holds it.
Binding Band inventory spriteItemsGear Station—A band that increases the power of binding moves when held.
Absorb Bulb inventory spriteItemsGear Station—A consumable bulb. If the holder is hit by a Water-type move, its Sp. Atk will rise.
Cell Battery inventory spriteItemsOpelucid City; Gear Station—A consumable battery. If the holder is hit by an Electric-type move, its Attack will rise.
Eject Button inventory spriteItemsGear Station—If the holder is hit by an attack, it will switch with another Pokémon in your party.
Fire Gem inventory spriteItemsWellspring Cave; Chargestone Cave—Held, one-use Fire-type Gem: boosts the matching move’s damage by 50% in Generation V.
Water Gem inventory spriteItemsWellspring Cave; Chargestone Cave—Held, one-use Water-type Gem: boosts the matching move’s damage by 50% in Generation V.
Electric Gem inventory spriteItemsWellspring Cave; Chargestone Cave—Held, one-use Electric-type Gem: boosts the matching move’s damage by 50% in Generation V.
Grass Gem inventory spriteItemsWellspring Cave; Chargestone Cave—Held, one-use Grass-type Gem: boosts the matching move’s damage by 50% in Generation V.
Ice Gem inventory spriteItemsWellspring Cave; Chargestone Cave—Held, one-use Ice-type Gem: boosts the matching move’s damage by 50% in Generation V.
Fighting Gem inventory spriteItemsWellspring Cave; Chargestone Cave—Held, one-use Fighting-type Gem: boosts the matching move’s damage by 50% in Generation V.
Poison Gem inventory spriteItemsWellspring Cave; Chargestone Cave—Held, one-use Poison-type Gem: boosts the matching move’s damage by 50% in Generation V.
Ground Gem inventory spriteItemsWellspring Cave; Chargestone Cave—Held, one-use Ground-type Gem: boosts the matching move’s damage by 50% in Generation V.
Flying Gem inventory spriteItemsWellspring Cave; Chargestone Cave—Held, one-use Flying-type Gem: boosts the matching move’s damage by 50% in Generation V.
Psychic Gem inventory spriteItemsWellspring Cave; Chargestone Cave—Held, one-use Psychic-type Gem: boosts the matching move’s damage by 50% in Generation V.
Bug Gem inventory spriteItemsWellspring Cave; Chargestone Cave—Held, one-use Bug-type Gem: boosts the matching move’s damage by 50% in Generation V.
Rock Gem inventory spriteItemsWellspring Cave; Chargestone Cave—Held, one-use Rock-type Gem: boosts the matching move’s damage by 50% in Generation V.
Ghost Gem inventory spriteItemsWellspring Cave; Chargestone Cave—Held, one-use Ghost-type Gem: boosts the matching move’s damage by 50% in Generation V.
Dragon Gem inventory spriteItemsWellspring Cave; Chargestone Cave—Held, one-use Dragon-type Gem: boosts the matching move’s damage by 50% in Generation V.
Dark Gem inventory spriteItemsWellspring Cave; Chargestone Cave—Held, one-use Dark-type Gem: boosts the matching move’s damage by 50% in Generation V.
Steel Gem inventory spriteItemsWellspring Cave; Chargestone Cave—Held, one-use Steel-type Gem: boosts the matching move’s damage by 50% in Generation V.
Normal Gem inventory spriteItemsWellspring Cave; Chargestone Cave—Held, one-use Normal-type Gem: boosts the matching move’s damage by 50% in Generation V.
Health Wing inventory spriteMedicineDriftveil Drawbridge; Marvelous Bridge—An item for use on a Pokémon. It slightly increases the base HP of a single Pokémon.
Muscle Wing inventory spriteMedicineDriftveil Drawbridge; Marvelous Bridge—An item for use on a Pokémon. It slightly increases the base Attack stat of a single Pokémon.
Resist Wing inventory spriteMedicineDriftveil Drawbridge; Marvelous Bridge—An item for use on a Pokémon. It slightly increases the base Defense stat of a single Pokémon.
Genius Wing inventory spriteMedicineDriftveil Drawbridge; Marvelous Bridge—An item for use on a Pokémon. It slightly increases the base Sp. Atk stat of a single Pokémon.
Clever Wing inventory spriteMedicineDriftveil Drawbridge; Marvelous Bridge—An item for use on a Pokémon. It slightly increases the base Sp. Def stat of a single Pokémon.
Swift Wing inventory spriteMedicineDriftveil Drawbridge; Marvelous Bridge—An item for use on a Pokémon. It slightly increases the base Speed stat of a single Pokémon.
Pretty Wing inventory spriteItemsDriftveil Drawbridge; Marvelous Bridge—Though this feather is beautiful, it’s just a regular feather and has no effect on Pokémon.
Cover Fossil inventory spriteItemsRelic Castle—A fossil of an ancient Pokémon that lived in the sea in ancient times. It appears to be part of its back.
Plume Fossil inventory spriteItemsRelic Castle—A fossil of an ancient Pokémon that flew in the sky in ancient times. It appears to be part of its wing.
Liberty Pass inventory spriteKey ItemsHistorical Mystery Gift distribution for Liberty GardenHistorical source—A special pass to go to Liberty Garden. Board the ship in Castelia City.
Pass Orb inventory spriteItemsLocal Entralink missions—A mysterious orb containing the power of the Unova region, to be used when generating Pass Power.
Dream Ball inventory spritePoké BallsHistorical Entree Forest encounters; battle-only supplyHistorical source—A special Poké Ball that appears out of nowhere in a bag at the Entree Forest. It can catch any Pokémon.
Poké Toy inventory spriteItemsRoute 9₽1,000An item that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.
Prop Case inventory spriteKey ItemsNimbasa City—A lovely case to store colorful Props for your Pokémon to wear in a musical.
Dragon Skull inventory spriteKey ItemsPinwheel Forest—A skull of a Pokémon which was said to have braved the angry waters to fly around the world.
BalmMushroom inventory spriteItemsStriaton City; Abundant Shrine—A rare mushroom which gives off a nice fragrance. A maniac will buy it for a high price.
Big Nugget inventory spriteItemsUndella Town—A big nugget of pure gold that gives off a lustrous gleam. A maniac will buy it for a high price.
Pearl String inventory spriteItemsRoute 13—Very large pearls that sparkle in a pretty silver color. A maniac will buy them for a high price.
Comet Shard inventory spriteItemsGiant Chasm—A shard which fell to the ground when a comet approached. A maniac will buy it for a high price.
Relic Copper inventory spriteItemsAbyssal Ruins—A copper coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price.
Relic Silver inventory spriteItemsAbyssal Ruins—A silver coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price.
Relic Gold inventory spriteItemsAbyssal Ruins—A gold coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price.
Relic Vase inventory spriteItemsAbyssal Ruins—A vase made in a civilization about 3,000 years ago. A maniac will buy it for a high price.
Relic Band inventory spriteItemsAbyssal Ruins—A bracelet made in a civilization about 3,000 years ago. A maniac will buy it for a high price.
Relic Statue inventory spriteItemsAbyssal Ruins—A stone figure made in a civilization about 3,000 years ago. A maniac will buy it for a high price.
Relic Crown inventory spriteItemsAbyssal Ruins—A crown made in a civilization about 3,000 years ago. A maniac will buy it for a high price.
Casteliacone inventory spriteMedicineCastelia City₽100Castelia City’s specialty, soft-serve ice cream. It heals all the status problems of a single Pokémon.
Light Stone inventory spriteKey ItemsNacrene City—Reshiram’s body was destroyed and changed into this stone. It is said to be waiting for the emergence of a hero.
Dark Stone inventory spriteKey ItemsNacrene City—Zekrom’s body was destroyed and changed into this stone. It is said to be waiting for the emergence of a hero.
TM93 inventory sprite
TM93Wild Charge · Electric#618
TMs and HMsVictory Road—Reusable TM that teaches Wild Charge. The Pokémon must be compatible with this move.
TM94 inventory sprite
TM94Rock Smash · Fighting#619
TMs and HMsPinwheel Forest—Reusable TM that teaches Rock Smash. The Pokémon must be compatible with this move.
Xtransceiver inventory spriteKey ItemsNuvema Town—A high-tech transceiver with a camera function. It allows up to four-way calls.
Gram 1 inventory sprite
Gram 1#623
Key ItemsRoute 13—An important letter which Wingull delivers.
Gram 2 inventory sprite
Gram 2#624
Key ItemsRoute 13—An important letter which Wingull delivers.
Gram 3 inventory sprite
Gram 3#625
Key ItemsRoute 13—An important letter which Wingull delivers.

Using this item reference

Search a name, move, effect or place, then narrow the results by category and Bag pocket. Category and pocket filters combine; selecting several entries within one filter shows any of those entries. Prices are original-generation purchase prices where recorded. A dash means no ordinary cash purchase is listed; Battle Subway rewards use BP. Location labels describe recorded acquisition sources and do not list every hidden pickup. Use the TM and HM reference for machine requirements and the training guide for EV and breeding rules.

Original game availability

The catalogue includes 606 supported original-generation inventory slots; empty slots and sequel-only items are omitted. “Show unobtainable” reveals unused or other-region items and TM95 Snarl, whose intended Lock Capsule event was never officially distributed. It also reveals records whose Black and White acquisition source has not been verified; these are labelled separately. Historical Dream World, online and Mystery Gift sources are labelled; those services and distributions have ended. Such records describe past availability and do not promise a current download. TMs are reusable in Black and White; consumed Berries and Gems still need replacing. Buying a machine or carrying an HM does not make every Pokémon compatible with its move.

Effects and item data: PokéAPI (data license). Original Black and White location references and inventory sprites: Serebii. Pokémon imagery © Nintendo, Creatures and GAME FREAK.

References

Covered edition: Original Black and White; their sequels have different routes and encounter availability.