Archives of the nightCastlevania: Symphony of the NightGUIDES
CASTLEVANIA: SYMPHONY OF THE NIGHT / COLLECTIBLES

Collectibles and completion

Optional discoveries, useful collections and completion goals in Castlevania: Symphony of the Night.

Story and late-game spoilers.

Edition covered

Original PlayStation Alucard campaign; later ports and Saturn additions can differ.

3 items · one picture per entry · open a picture for full size.

Item directory

Jewel of Open — Castlevania: Symphony of the Night

Relics

Relics grant abilities and utilities that change exploration. Revisit inaccessible passages after gaining transformations or movement upgrades.

The Alucard Sword from Castlevania: Symphony of the Night

Equipment and drops

Enemy drops and hidden rooms expand the equipment collection. Keep rare finds separate from ordinary shop stock, and remember that equipping two items can be more useful than judging each alone.

Castle Map (PlayStation) — Castlevania: Symphony of the Night

Map completion

Explore both castles and fill rooms carefully. The game’s map percentage can exceed 100%, so reaching that number alone does not mean every area is finished.

Quick notes

  • Map percentage includes two castles. The normal castle and inverted castle contribute separate map squares, making a full original map exceed 200%.
  • A relic may need to be enabled. Collected relics can be toggled, so check the equipment and relic menus if an expected transformation or access ability fails.
References