Castlevania: Symphony of the Night / Dracula’s servant
Death

Dracula’s servant · Dracula’s castle
Death intervenes near the start and strips Alucard of his powerful opening equipment. This forces the player to rebuild through the castle’s progression systems.
- Story: The early encounter establishes both a narrative obstacle and the reason the initial loadout cannot carry the entire game. A later confrontation resolves more of that hostility.
- In the game: Plan around the equipment actually retained after the opening. The first few rooms teach a temporary power level, not a promise that those weapons remain available without exploration.
Story spoilers.
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