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Jellicent in Pokémon Black and White: locations, stats and moves

Find Jellicent’s original Black and White encounter records, Generation V Water/Ghost typing, base stats, abilities, evolution family and level-up moves.

Edition covered

Original Black and White; their sequels have different routes and encounter availability.

01

Generation V identity and base stats

Jellicent is Unova #099 and National #593. Its original Black and White typing is Water / Ghost. These figures describe the standard form in the original Nintendo DS games.

The illustration uses a standard Generation V sprite; colour, gender or seasonal forms can differ in the cartridge.

Jellicent
Jellicent: standard Generation V sprite, Unova #099.
Jellicent Generation V base stats
StatBase value
HP100
Attack60
Defense70
Sp. Atk85
Sp. Def105
Speed60
Total480
02

Where to obtain it in Black and White

Check the version and method columns before travelling. An encounter listed as a gift or stationary interaction does not mean Jellicent appears in ordinary grass. Level ranges combine matching slots within the same recorded condition.

The following records are filtered to Black and White. The table preserves separate seasons and special conditions. These are documented locations, not a promise that every encounter is available at the start of the story.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Jellicent recorded Black and White encounters
Location / areaVersionMethodLevelCondition
Driftveil CityBlackRippling water (Surf)10–30No condition recorded
Driftveil CityWhiteRippling water (Surf)10–30No condition recorded
P2 LaboratoryBlackRippling water (Surf)5–20No condition recorded
P2 LaboratoryWhiteRippling water (Surf)5–20No condition recorded
Route 4BlackRippling water (Surf)5–20No condition recorded
Route 4WhiteRippling water (Surf)5–20No condition recorded
Route 18BlackRippling water (Surf)5–20No condition recorded
Route 18WhiteRippling water (Surf)5–20No condition recorded
Route 17BlackRippling water (Surf)5–20No condition recorded
Route 17WhiteRippling water (Surf)5–20No condition recorded
03

Evolution family and original requirements

Jellicent evolution family
FromIntoOriginal method
FrillishJellicentLevel 40

Friendship evolution uses the original Generation V threshold. Trades require a compatible second game and system; trading an Everstone holder prevents the evolution.

Full evolution guide and stone locations

04

Abilities and breeding reference

Jellicent ability slots
AbilitySlot / availability
Water AbsorbRegular ability
Cursed BodyRegular ability
DampHidden slot; historical availability must be checked

A Hidden Ability in the data is not proof of an obtainable original-game specimen. Some Hidden Abilities were never released in Generation V; the starter Contrary/Reckless/Shell Armor slots and Litwick-line Shadow Tag cannot be treated as ordinary Black/White catches.

Jellicent breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Amorphous
Base hatch cycles20
Experience growthMedium Fast
Base capture rate60 / 255 (not a percentage chance)
EV yield when defeatedSpecial Defense +2

The No Eggs / Undiscovered group cannot produce Eggs. An Egg move must be inherited through an eligible parent in these original games; it is not automatically learned by every caught specimen.

Original breeding, EV, IV and nature rules

05

Original Black and White level-up moves

Jellicent Black and White level-up learnset
LevelMove
1 / starting moveAbsorb
1 / starting moveBubble
1 / starting moveNight Shade
1 / starting moveWater Sport
5Absorb
9Night Shade
13Bubble Beam
17Recover
22Water Pulse
27Ominous Wind
32Brine
37Rain Dance
45Hex
53Hydro Pump
61Wring Out
69Water Spout

Level 1 entries are starting or reminder moves, not a guarantee that a later caught specimen already knows all of them. Evolution timing can change which moves are learned before the evolved form takes over. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Jellicent original compatible machines
MachineMoveTypeCategory
TM06ToxicPoisonStatus
TM07HailIceStatus
TM10Hidden PowerNormalSpecial
TM12TauntDarkStatus
TM13Ice BeamIceSpecial
TM14BlizzardIceSpecial
TM15Hyper BeamNormalSpecial
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM20SafeguardNormalStatus
TM21FrustrationNormalPhysical
TM27ReturnNormalPhysical
TM29PsychicPsychicSpecial
TM30Shadow BallGhostSpecial
TM32Double TeamNormalStatus
TM34Sludge WavePoisonSpecial
TM36Sludge BombPoisonSpecial
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM48RoundNormalSpecial
TM53Energy BallGrassSpecial
TM55ScaldWaterSpecial
TM61Will-o-wispFireStatus
TM68Giga ImpactNormalPhysical
TM70FlashNormalStatus
TM77Psych UpNormalStatus
TM85Dream EaterPsychicSpecial
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM92Trick RoomPsychicStatus
HM03SurfWaterSpecial
HM05WaterfallWaterPhysical
HM06DiveWaterPhysical

Compatibility is filtered to the original Black/White version group. TM95 appears only as compatibility data: its Lock Capsule was never officially distributed. HMs must be removed by the Move Deleter.

All original TM/HM locations, power, accuracy and PP

07

Egg moves and related species

No original Black/White Egg moves are recorded for this standard species.

Return to Jellicent in the illustrated regional Pokédex.

FIELD NOTE

Use the exact Black or White method and condition before hunting Jellicent. Event prerequisites and evolution-only species need a different collection plan from ordinary wild encounters.

References