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Sonic Adventure DX / Emblems and Super Sonic

Sonic Adventure DX emblems and Super Sonic: story completion checklist

Track story clears, Action Stage mission ranks, field emblems and DX extras without mixing in Sonic Adventure 2.

Edition covered

Sonic Adventure DX: Director’s Cut, the 2003 revision of Sonic Adventure. Pictures are from SEGA’s PC DX release. Adventure 2’s Chao alignment and battle systems are outside this guide.

Clear the six character stories

Sonic approaches a sandy island beneath a tall stone arch in Emerald Coast.
Sonic approaches a sandy island beneath a tall stone arch in Emerald Coast.

Super Sonic’s final story follows completion of Sonic, Tails, Knuckles, Amy, Big and Gamma. Each character has a different stage selection and endpoint. Finish the campaign itself rather than assuming an unlocked character already counts as completed.

Emblem collection categories
CategoryWhat to doTracking tip
Action StagesClear each character’s mission requirementsCheck the displayed C, B or A objective
Adventure FieldsSearch the hub areasRecord the character needed to reach a spot
MinigamesComplete the relevant performance goalsPractise separately from story travel
Chao racesRaise a Chao for race eventsImprove the stats the course uses
Story completionFinish all six character stories and the final Super Sonic storyCount the ending emblems alongside the other categories

Work upward through Action Stage missions

The first Action Stage clear establishes the basic mission; additional missions add a ring or performance requirement. Conditions depend on the character and stage. Read the mission text again after success because the next emblem can demand a different approach.

Completion goals
GoalRequired focusDo not confuse with
Super Sonic storyComplete all six main storiesA single Sonic story clear
130 emblemsCover every emblem categoryDX Mission Mode missions
Mission ModeFind and complete its numbered tasksOrdinary stage A missions
Metal Sonic in DXComplete the emblem collectionA seventh normal Adventure campaign

Separate emblems from Mission Mode

DX includes Mission Mode tasks in the Adventure Fields and stages. These are a different checklist from the 130-emblem total. Keep a note of the mission number and its location, especially when a task asks for an object hidden away from a normal stage route.

Finish slower collections after the story

Field exploration, minigames and Chao races contribute to the wider emblem collection. Returning after the campaigns gives more route familiarity and access. Do not assume that completing only Sonic’s A missions finishes the game’s emblem list.

Useful tip

Field exploration, minigames and Chao races contribute to the wider emblem collection.

References
Guide references
ReferenceWebsite
Sonic Adventure DX publisher/storefrontstore.steampowered.com
SEGA: Sonic Adventure DX manualshared.akamai.steamstatic.com