Sonic Adventure DX emblems and Super Sonic: story completion checklist
Track story clears, Action Stage mission ranks, field emblems and DX extras without mixing in Sonic Adventure 2.
Edition covered
Sonic Adventure DX: Director’s Cut, the 2003 revision of Sonic Adventure. Pictures are from SEGA’s PC DX release. Adventure 2’s Chao alignment and battle systems are outside this guide.
Clear the six character stories

Super Sonic’s final story follows completion of Sonic, Tails, Knuckles, Amy, Big and Gamma. Each character has a different stage selection and endpoint. Finish the campaign itself rather than assuming an unlocked character already counts as completed.
| Category | What to do | Tracking tip |
|---|---|---|
| Action Stages | Clear each character’s mission requirements | Check the displayed C, B or A objective |
| Adventure Fields | Search the hub areas | Record the character needed to reach a spot |
| Minigames | Complete the relevant performance goals | Practise separately from story travel |
| Chao races | Raise a Chao for race events | Improve the stats the course uses |
| Story completion | Finish all six character stories and the final Super Sonic story | Count the ending emblems alongside the other categories |
Work upward through Action Stage missions
The first Action Stage clear establishes the basic mission; additional missions add a ring or performance requirement. Conditions depend on the character and stage. Read the mission text again after success because the next emblem can demand a different approach.
| Goal | Required focus | Do not confuse with |
|---|---|---|
| Super Sonic story | Complete all six main stories | A single Sonic story clear |
| 130 emblems | Cover every emblem category | DX Mission Mode missions |
| Mission Mode | Find and complete its numbered tasks | Ordinary stage A missions |
| Metal Sonic in DX | Complete the emblem collection | A seventh normal Adventure campaign |
Separate emblems from Mission Mode
DX includes Mission Mode tasks in the Adventure Fields and stages. These are a different checklist from the 130-emblem total. Keep a note of the mission number and its location, especially when a task asks for an object hidden away from a normal stage route.
Finish slower collections after the story
Field exploration, minigames and Chao races contribute to the wider emblem collection. Returning after the campaigns gives more route familiarity and access. Do not assume that completing only Sonic’s A missions finishes the game’s emblem list.
Field exploration, minigames and Chao races contribute to the wider emblem collection.
References
| Reference | Website |
|---|---|
| Sonic Adventure DX publisher/storefront | store.steampowered.com |
| SEGA: Sonic Adventure DX manual | shared.akamai.steamstatic.com |
