Kingdoms of Amalur: Reckoning Factions and exploration: guild stories, loot and regions
Organize optional faction lines alongside the main Tuatha war.
Edition covered
Original 2012 Reckoning campaign and original PC publisher imagery. Re-Reckoning balance changes and the Fatesworn expansion are excluded; Dead Kel and Teeth of Naros are separate original-game DLC adventures.
Faction stories can accompany the main plot

The Warsworn, Scholia Arcana, Travelers and Fae houses provide substantial optional quest lines. These are not a single mutually exclusive class-selection menu; pursue the stories relevant to the character.
| Faction | General identity | Quest interest |
|---|---|---|
| Warsworn | Martial order | Warrior traditions and service |
| Scholia Arcana | Magical institution | Magical trials and institutional conflict |
| Travelers | Roving thieves and tricksters | Stealth, theft and internal loyalties |
| House of Ballads | Fae storytelling tradition | Retelling and changing legendary roles |
| House of Sorrows | Fae faction in the war-torn lands | A separate later regional story |
Read each faction’s current task
A marker may lead to an initiation, a dungeon or a conversation with a specific member. Follow the journal stage rather than assuming any nearby guild member advances the line.
| System | Action | Reason |
|---|---|---|
| Lorestones | Activate discovered stones | Adds lore and collection progress |
| Quest journal | Select the intended faction stage | Prevents unnecessary travel |
| Inventory | Sell, salvage or store obsolete items | Keep room for useful loot |
| Region entry | Prepare gear and a save | Original-game scaling differs from the remaster |
Keep equipment and storage organized
Inventory space is limited. Sell or salvage obsolete gear, preserve set pieces intentionally and use available storage rather than carrying every item through the next region.
Keep original and remaster rules separate
Re-Reckoning changes encounter and loot behavior, and Fatesworn adds later progression. When following a route or build for the 2012 game, use original-game assumptions and avoid importing a remaster level plan.
References
| Reference | Website |
|---|---|
| Kingdoms of Amalur: Reckoning publisher listing | store.steampowered.com |
| Publisher game manual | store.steampowered.com |
| EA original combat presentation | www.ea.com |
