Chandelure in Pokémon Black and White: locations, stats and moves
Find Chandelure’s original Black and White encounter records, Generation V Ghost/Fire typing, base stats, abilities, evolution family and level-up moves.
Original Black and White; their sequels have different routes and encounter availability.
Generation V identity and base stats
Chandelure is Unova #115 and National #609. Its original Black and White typing is Ghost / Fire. These figures describe the standard form in the original Nintendo DS games.
The illustration uses a standard Generation V sprite; colour, gender or seasonal forms can differ in the cartridge.

| Stat | Base value |
|---|---|
| HP | 60 |
| Attack | 55 |
| Defense | 90 |
| Sp. Atk | 145 |
| Sp. Def | 90 |
| Speed | 80 |
| Total | 520 |
Where to obtain it in Black and White
Check the version and method columns before travelling. An encounter listed as a gift or stationary interaction does not mean Chandelure appears in ordinary grass. Level ranges combine matching slots within the same recorded condition.
The encounter dataset has no direct original Black/White location for this species. Check the evolution family and the linked collection guide rather than assuming it cannot be obtained.
Encounter methods · Legendary and event requirements · Gifts, fossils and trades
Evolution family and original requirements
| From | Into | Original method |
|---|---|---|
| Litwick | Lampent | Level 41 |
| Lampent | Chandelure | Use Dusk Stone |
Friendship evolution uses the original Generation V threshold. Trades require a compatible second game and system; trading an Everstone holder prevents the evolution.
Abilities and breeding reference
| Ability | Slot / availability |
|---|---|
| Flash Fire | Regular ability |
| Flame Body | Regular ability |
| Shadow Tag | Hidden slot; historical availability must be checked |
A Hidden Ability in the data is not proof of an obtainable original-game specimen. Some Hidden Abilities were never released in Generation V; the starter Contrary/Reckless/Shell Armor slots and Litwick-line Shadow Tag cannot be treated as ordinary Black/White catches.
| Property | Value |
|---|---|
| Gender ratio | 50% female / 50% male |
| Egg group(s) | Amorphous |
| Base hatch cycles | 20 |
| Experience growth | Medium Slow |
| Base capture rate | 45 / 255 (not a percentage chance) |
| EV yield when defeated | Special Attack +3 |
The No Eggs / Undiscovered group cannot produce Eggs. An Egg move must be inherited through an eligible parent in these original games; it is not automatically learned by every caught specimen.
Original Black and White level-up moves
| Level | Move |
|---|---|
| 1 / starting move | Confuse Ray |
| 1 / starting move | Flame Burst |
| 1 / starting move | Hex |
| 1 / starting move | Smog |
Level 1 entries are starting or reminder moves, not a guarantee that a later caught specimen already knows all of them. Evolution timing can change which moves are learned before the evolved form takes over. The Move Reminder charges a Heart Scale.
Compatible TMs and HMs
| Machine | Move | Type | Category |
|---|---|---|---|
| TM04 | Calm Mind | Psychic | Status |
| TM06 | Toxic | Poison | Status |
| TM10 | Hidden Power | Normal | Special |
| TM11 | Sunny Day | Fire | Status |
| TM12 | Taunt | Dark | Status |
| TM15 | Hyper Beam | Normal | Special |
| TM17 | Protect | Normal | Status |
| TM19 | Telekinesis | Psychic | Status |
| TM20 | Safeguard | Normal | Status |
| TM21 | Frustration | Normal | Physical |
| TM22 | Solarbeam | Grass | Special |
| TM27 | Return | Normal | Physical |
| TM29 | Psychic | Psychic | Special |
| TM30 | Shadow Ball | Ghost | Special |
| TM32 | Double Team | Normal | Status |
| TM35 | Flamethrower | Fire | Special |
| TM38 | Fire Blast | Fire | Special |
| TM42 | Facade | Normal | Physical |
| TM43 | Flame Charge | Fire | Physical |
| TM44 | Rest | Psychic | Status |
| TM45 | Attract | Normal | Status |
| TM46 | Thief | Dark | Physical |
| TM48 | Round | Normal | Special |
| TM50 | Overheat | Fire | Special |
| TM53 | Energy Ball | Grass | Special |
| TM59 | Incinerate | Fire | Special |
| TM61 | Will-o-wisp | Fire | Status |
| TM63 | Embargo | Dark | Status |
| TM66 | Payback | Dark | Physical |
| TM68 | Giga Impact | Normal | Physical |
| TM70 | Flash | Normal | Status |
| TM77 | Psych Up | Normal | Status |
| TM85 | Dream Eater | Psychic | Special |
| TM87 | Swagger | Normal | Status |
| TM90 | Substitute | Normal | Status |
| TM92 | Trick Room | Psychic | Status |
Compatibility is filtered to the original Black/White version group. TM95 appears only as compatibility data: its Lock Capsule was never officially distributed. HMs must be removed by the Move Deleter.
Egg moves and related species
No original Black/White Egg moves are recorded for this standard species.
Use the exact Black or White method and condition before hunting Chandelure. Event prerequisites and evolution-only species need a different collection plan from ordinary wild encounters.
