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Lampent in Pokémon Black and White: locations, stats and moves

Find Lampent’s original Black and White encounter records, Generation V Ghost/Fire typing, base stats, abilities, evolution family and level-up moves.

Edition covered

Original Black and White; their sequels have different routes and encounter availability.

01

Generation V identity and base stats

Lampent is Unova #114 and National #608. Its original Black and White typing is Ghost / Fire. These figures describe the standard form in the original Nintendo DS games.

The illustration uses a standard Generation V sprite; colour, gender or seasonal forms can differ in the cartridge.

Lampent
Lampent: standard Generation V sprite, Unova #114.
Lampent Generation V base stats
StatBase value
HP60
Attack40
Defense60
Sp. Atk95
Sp. Def60
Speed55
Total370
02

Where to obtain it in Black and White

Check the version and method columns before travelling. An encounter listed as a gift or stationary interaction does not mean Lampent appears in ordinary grass. Level ranges combine matching slots within the same recorded condition.

The encounter dataset has no direct original Black/White location for this species. Check the evolution family and the linked collection guide rather than assuming it cannot be obtained.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

03

Evolution family and original requirements

Lampent evolution family
FromIntoOriginal method
LitwickLampentLevel 41
LampentChandelureUse Dusk Stone

Friendship evolution uses the original Generation V threshold. Trades require a compatible second game and system; trading an Everstone holder prevents the evolution.

Full evolution guide and stone locations

04

Abilities and breeding reference

Lampent ability slots
AbilitySlot / availability
Flash FireRegular ability
Flame BodyRegular ability
Shadow TagHidden slot; historical availability must be checked

A Hidden Ability in the data is not proof of an obtainable original-game specimen. Some Hidden Abilities were never released in Generation V; the starter Contrary/Reckless/Shell Armor slots and Litwick-line Shadow Tag cannot be treated as ordinary Black/White catches.

Lampent breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Amorphous
Base hatch cycles20
Experience growthMedium Slow
Base capture rate90 / 255 (not a percentage chance)
EV yield when defeatedSpecial Attack +2

The No Eggs / Undiscovered group cannot produce Eggs. An Egg move must be inherited through an eligible parent in these original games; it is not automatically learned by every caught specimen.

Original breeding, EV, IV and nature rules

05

Original Black and White level-up moves

Lampent Black and White level-up learnset
LevelMove
1 / starting moveAstonish
1 / starting moveEmber
1 / starting moveMinimize
1 / starting moveSmog
3Minimize
5Smog
7Fire Spin
10Confuse Ray
13Night Shade
16Will O Wisp
20Flame Burst
24Imprison
28Hex
33Memento
38Inferno
45Curse
53Shadow Ball
61Pain Split
69Overheat

Level 1 entries are starting or reminder moves, not a guarantee that a later caught specimen already knows all of them. Evolution timing can change which moves are learned before the evolved form takes over. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Lampent original compatible machines
MachineMoveTypeCategory
TM04Calm MindPsychicStatus
TM06ToxicPoisonStatus
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM12TauntDarkStatus
TM17ProtectNormalStatus
TM19TelekinesisPsychicStatus
TM20SafeguardNormalStatus
TM21FrustrationNormalPhysical
TM22SolarbeamGrassSpecial
TM27ReturnNormalPhysical
TM29PsychicPsychicSpecial
TM30Shadow BallGhostSpecial
TM32Double TeamNormalStatus
TM35FlamethrowerFireSpecial
TM38Fire BlastFireSpecial
TM42FacadeNormalPhysical
TM43Flame ChargeFirePhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM46ThiefDarkPhysical
TM48RoundNormalSpecial
TM50OverheatFireSpecial
TM53Energy BallGrassSpecial
TM59IncinerateFireSpecial
TM61Will-o-wispFireStatus
TM63EmbargoDarkStatus
TM66PaybackDarkPhysical
TM70FlashNormalStatus
TM77Psych UpNormalStatus
TM85Dream EaterPsychicSpecial
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM92Trick RoomPsychicStatus

Compatibility is filtered to the original Black/White version group. TM95 appears only as compatibility data: its Lock Capsule was never officially distributed. HMs must be removed by the Move Deleter.

All original TM/HM locations, power, accuracy and PP

07

Egg moves and related species

No original Black/White Egg moves are recorded for this standard species.

Return to Lampent in the illustrated regional Pokédex.

FIELD NOTE

Use the exact Black or White method and condition before hunting Lampent. Event prerequisites and evolution-only species need a different collection plan from ordinary wild encounters.

References