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Excadrill in Pokémon Black and White: locations, stats and moves

Find Excadrill’s original Black and White encounter records, Generation V Ground/Steel typing, base stats, abilities, evolution family and level-up moves.

Edition covered

Original Black and White; their sequels have different routes and encounter availability.

01

Generation V identity and base stats

Excadrill is Unova #036 and National #530. Its original Black and White typing is Ground / Steel. These figures describe the standard form in the original Nintendo DS games.

The illustration uses a standard Generation V sprite; colour, gender or seasonal forms can differ in the cartridge.

Excadrill
Excadrill: standard Generation V sprite, Unova #036.
Excadrill Generation V base stats
StatBase value
HP110
Attack135
Defense60
Sp. Atk50
Sp. Def65
Speed88
Total508
02

Where to obtain it in Black and White

Check the version and method columns before travelling. An encounter listed as a gift or stationary interaction does not mean Excadrill appears in ordinary grass. Level ranges combine matching slots within the same recorded condition.

The following records are filtered to Black and White. The table preserves separate seasons and special conditions. These are documented locations, not a promise that every encounter is available at the start of the story.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Excadrill recorded Black and White encounters
Location / areaVersionMethodLevelCondition
Victory Road (Unspecified Area)BlackDust cloud37–40No condition recorded
Victory Road (Unspecified Area)WhiteDust cloud37–40No condition recorded
Victory Road (Unspecified Area)BlackShaking grass37–40No condition recorded
Victory Road (Unspecified Area)WhiteShaking grass37–40No condition recorded
Victory Road (Unspecified Area)BlackShaking grass37–40No condition recorded
Victory Road (Unspecified Area)WhiteShaking grass37–40No condition recorded
Victory Road 4F Middle RoomBlackShaking grass39–42No condition recorded
Victory Road 4F Middle RoomWhiteShaking grass39–42No condition recorded
Victory Road (Unspecified Area)BlackShaking grass37–40No condition recorded
Victory Road (Unspecified Area)WhiteShaking grass37–40No condition recorded
Victory Road 1F (Unspecified Room)BlackDust cloud37–40No condition recorded
Victory Road 1F (Unspecified Room)WhiteDust cloud37–40No condition recorded
Victory Road (Unspecified Area)BlackShaking grass37–40No condition recorded
Victory Road (Unspecified Area)WhiteShaking grass37–40No condition recorded
Victory Road (Unspecified Area)BlackShaking grass37–40No condition recorded
Victory Road (Unspecified Area)WhiteShaking grass37–40No condition recorded
Victory Road (Unspecified Area)BlackShaking grass37–40No condition recorded
Victory Road (Unspecified Area)WhiteShaking grass37–40No condition recorded
Victory Road (Unspecified Area)BlackShaking grass39–42No condition recorded
Victory Road (Unspecified Area)WhiteShaking grass39–42No condition recorded
Victory Road (Unspecified Area)BlackShaking grass39–42No condition recorded
Victory Road (Unspecified Area)WhiteShaking grass39–42No condition recorded
Victory Road (Unspecified Area)BlackShaking grass39–42No condition recorded
Victory Road (Unspecified Area)WhiteShaking grass39–42No condition recorded
Victory Road (Unspecified Area)BlackShaking grass39–42No condition recorded
Victory Road (Unspecified Area)WhiteShaking grass39–42No condition recorded
Victory Road (Unspecified Area)BlackShaking grass39–42No condition recorded
Victory Road (Unspecified Area)WhiteShaking grass39–42No condition recorded
Trial ChamberBlackShaking grass39–42No condition recorded
Trial ChamberWhiteShaking grass39–42No condition recorded
Giant ChasmBlackDust cloud47–50No condition recorded
Giant ChasmWhiteDust cloud47–50No condition recorded
Giant Chasm Forest CaveBlackDust cloud57–60No condition recorded
Giant Chasm Forest CaveWhiteDust cloud57–60No condition recorded
Challengers Cave 1FBlackDust cloud47–50No condition recorded
Challengers Cave 1FWhiteDust cloud47–50No condition recorded
Challengers Cave B1FBlackDust cloud47–50No condition recorded
Challengers Cave B1FWhiteDust cloud47–50No condition recorded
Challengers Cave B2FBlackDust cloud47–50No condition recorded
Challengers Cave B2FWhiteDust cloud47–50No condition recorded
03

Evolution family and original requirements

Excadrill evolution family
FromIntoOriginal method
DrilburExcadrillLevel 31

Friendship evolution uses the original Generation V threshold. Trades require a compatible second game and system; trading an Everstone holder prevents the evolution.

Full evolution guide and stone locations

04

Abilities and breeding reference

Excadrill ability slots
AbilitySlot / availability
Sand RushRegular ability
Sand ForceRegular ability
Mold BreakerHidden slot; historical availability must be checked

A Hidden Ability in the data is not proof of an obtainable original-game specimen. Some Hidden Abilities were never released in Generation V; the starter Contrary/Reckless/Shell Armor slots and Litwick-line Shadow Tag cannot be treated as ordinary Black/White catches.

Excadrill breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Field
Base hatch cycles20
Experience growthMedium Fast
Base capture rate60 / 255 (not a percentage chance)
EV yield when defeatedAttack +2

The No Eggs / Undiscovered group cannot produce Eggs. An Egg move must be inherited through an eligible parent in these original games; it is not automatically learned by every caught specimen.

Original breeding, EV, IV and nature rules

05

Original Black and White level-up moves

Excadrill Black and White level-up learnset
LevelMove
1 / starting moveMud Slap
1 / starting moveMud Sport
1 / starting moveRapid Spin
1 / starting moveScratch
5Rapid Spin
8Mud Slap
12Fury Swipes
15Metal Claw
19Dig
22Hone Claws
26Slash
29Rock Slide
31Horn Drill
36Earthquake
42Swords Dance
49Sandstorm
55Drill Run
62Fissure

Level 1 entries are starting or reminder moves, not a guarantee that a later caught specimen already knows all of them. Evolution timing can change which moves are learned before the evolved form takes over. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Excadrill original compatible machines
MachineMoveTypeCategory
TM01Hone ClawsDarkStatus
TM06ToxicPoisonStatus
TM10Hidden PowerNormalSpecial
TM15Hyper BeamNormalSpecial
TM17ProtectNormalStatus
TM21FrustrationNormalPhysical
TM26EarthquakeGroundPhysical
TM27ReturnNormalPhysical
TM28DigGroundPhysical
TM31Brick BreakFightingPhysical
TM32Double TeamNormalStatus
TM36Sludge BombPoisonSpecial
TM37SandstormRockStatus
TM39Rock TombRockPhysical
TM40Aerial AceFlyingPhysical
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM48RoundNormalSpecial
TM52Focus BlastFightingSpecial
TM56FlingDarkPhysical
TM65Shadow ClawGhostPhysical
TM68Giga ImpactNormalPhysical
TM75Swords DanceNormalStatus
TM78BulldozeGroundPhysical
TM80Rock SlideRockPhysical
TM81X-scissorBugPhysical
TM84Poison JabPoisonPhysical
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM94Rock SmashFightingPhysical
HM01CutNormalPhysical
HM04StrengthNormalPhysical

Compatibility is filtered to the original Black/White version group. TM95 appears only as compatibility data: its Lock Capsule was never officially distributed. HMs must be removed by the Move Deleter.

All original TM/HM locations, power, accuracy and PP

07

Egg moves and related species

No original Black/White Egg moves are recorded for this standard species.

Return to Excadrill in the illustrated regional Pokédex.

FIELD NOTE

Use the exact Black or White method and condition before hunting Excadrill. Event prerequisites and evolution-only species need a different collection plan from ordinary wild encounters.

References