The tag tournament archiveTekken Tag TournamentGUIDES

Tekken Tag Tournament — Getting Started

Learn the controls, defence and a dependable two-fighter team.

Controls

Four attack buttons

Tekken assigns one button to each limb: left punch, right punch, left kick and right kick. Check the controller configuration for your preferred layout.

Defence

Guard and movement

Hold back to guard standing attacks. Crouch-guard against lows, but remember that mids can hit crouching opponents. Practise sidesteps as well as moving forward and back.

Practice

Use the command list

Start with a short poke, a reliable punish and one easy combo for each fighter. Learn their ranges before memorising long strings.

Team selection

Build a familiar pair

Jin Kazama — Tekken Tag Tournament
Jin Kazama — Tekken Tag Tournament

Choose two fighters you can control comfortably. Practise switching in both directions so neither partner becomes a weak link.

This guide covers the original 2000 PlayStation 2 game, following the 1999 arcade release. The 2011 PS3 HD edition and Tekken Tag Tournament 2 are separate releases.

Learn one pair without changing everything

Jun Kazama — Tekken Tag Tournament
Jun Kazama — Tekken Tag Tournament

Choose two fighters and practise their basic movement, a dependable attack and a safe tag opportunity. Keep the pair stable for several sessions so you can distinguish an input problem from simply learning another character. Watch both health bars and the situation before a handover. A second fighter gives the team options, but switching under avoidable pressure can turn a manageable exchange into a lost round.

References