Darksiders II Weapons and loot: possessed equipment explained
Compare scythes, secondary weapons and equipment sacrifice.
Pictures for this guide
Edition covered
Original 2012 Darksiders II and original PC publisher imagery. Deathinitive Edition balance changes and later remaster features are excluded. Original DLC adventures remain separate from the main route.
Weapon categories

Scythes remain Death's primary weapons. Secondary choices include slower, heavier weapons and faster hand weapons. The useful pairing depends on attack openings: a slow heavy strike is less attractive when a boss allows only a brief punish window.
| Category | Handling | Use |
|---|---|---|
| Scythes | Primary combo weapon | Regular attack sequences. |
| Heavy secondary | Slower powerful swings | Clear punish windows. |
| Fast hand weapon | Quicker close attacks | Short openings. |
| Possessed weapon | Consumes gear for upgrades | Planned long-term improvement. |
Possessed weapon planning
Possessed weapons can consume other weapons and armor to grow. Inspect the item being sacrificed before feeding it, because the process removes equipment that might otherwise improve Death or provide sale value. Compare the upgrade result with the current loadout.
| Item | Check before disposal | Possible decision |
|---|---|---|
| Current scythes | Damage and useful bonuses | Retain if still the best primary. |
| Fast secondary | Speed and combat role | Keep an alternative to heavy swings. |
| Surplus armor | Whether it improves the build | Feed or sell only after comparison. |
| Talisman | Special stat benefits | Do not judge by armor alone. |
A higher level is not the entire comparison
Look at relevant bonuses as well as the displayed level. Talismans can improve Death without simply adding armor, and a weapon's speed changes how safely its damage can be delivered. Match equipment to the attacks and abilities actually used.
Sell or feed with a purpose
Keep a usable primary and secondary option before converting surplus gear into money or upgrades. An inventory full of unused equipment offers no combat benefit, but disposing of the only suitable fast weapon can narrow the next fight unnecessarily.
References
| Reference | Website |
|---|---|
| Publisher game description and pictures | store.steampowered.com |
| Original publisher manual | manuals.thqnordic.com |



