Magnezone in Pokémon Platinum: locations, stats and moves
Find Magnezone’s Platinum locations, Generation IV Electric/Steel typing, base stats, original abilities, evolution requirements and exact Platinum moves.
Original Nintendo DS release; not Brilliant Diamond or Shining Pearl.
Generation IV identity and base stats
Magnezone is Sinnoh #180 and National #462. Its Platinum typing is Electric / Steel. The stats below describe its standard Platinum form on the original Nintendo DS cartridge. Later Fairy typing, stat buffs and Hidden Abilities are excluded.
The existing Platinum sprite shows its standard Platinum form; gender, cloak or alternate forms can have different appearances.

| Stat | Base value |
|---|---|
| HP | 70 |
| Attack | 70 |
| Defense | 115 |
| Sp. Atk | 130 |
| Sp. Def | 90 |
| Speed | 60 |
| Total | 535 |
Where to obtain it in Platinum
Check the location, method and conditions before travelling. A gift, trade, Honey Tree, daily replacement or stationary interaction is different from ordinary grass. Level ranges combine matching documented encounter slots.
No direct Platinum encounter is recorded in this dataset. Use its evolution family to plan evolution or breeding, or obtain a compatible external specimen where needed. An absent row is not proof that all possible acquisition methods are unavailable.
Encounter methods · Legendaries, gifts and historical requirements · Sinnoh map and routes
Evolution family and Generation IV requirements
| From | Into | Platinum method |
|---|---|---|
| Magnemite | Magneton | Level 30 |
| Magneton | Magnezone | Level up inside Mt. Coronet |
Friendship evolution uses the original threshold of 220. Held-item trades need a compatible second game and system. Platinum uses special rocks, Mt. Coronet magnetic evolutions, learned-move requirements and Beauty rather than later replacement methods.
Original abilities, breeding and training
| Ability | Original slot |
|---|---|
| Magnet Pull | Regular ability slot 1 |
| Sturdy | Regular ability slot 2 |
Hidden Abilities did not exist in Generation IV. The table restores original ability slots where a species changed in later games; an ability’s modern behavior must not be assumed to match Platinum.
| Property | Value |
|---|---|
| Gender ratio | Genderless |
| Egg group(s) | Mineral |
| Base hatch cycles | 20 |
| Experience growth | Medium Fast |
| Base capture rate | 30 / 255 (not a percentage chance) |
| EV yield when defeated | Special Attack +3 |
The Solaceon Town Day Care supports breeding before the League. Undiscovered species cannot produce Eggs. Some baby forms require the matching incense on a parent, while trade evolutions still need the trade rather than only a Day Care level.
Platinum level-up moves
| Level | Move |
|---|---|
| 1 / starting move | Barrier |
| 1 / starting move | Metal Sound |
| 1 / starting move | Mirror Coat |
| 1 / starting move | Supersonic |
| 1 / starting move | Tackle |
| 1 / starting move | ThunderShock |
| 6 | ThunderShock |
| 11 | Supersonic |
| 14 | SonicBoom |
| 17 | Thunder Wave |
| 22 | Spark |
| 27 | Lock On |
| 30 | Magnet Bomb |
| 34 | Screech |
| 40 | Discharge |
| 46 | Mirror Shot |
| 50 | Magnet Rise |
| 54 | Gyro Ball |
| 60 | Zap Cannon |
Every row uses the Platinum version group. Level 1 moves include starting and reminder moves; a later caught specimen need not already know every entry. Evolution timing affects which stage learns a move. Pastoria’s Move Reminder charges a Heart Scale.
Compatible Platinum TMs and HMs
| Machine | Move | Type | Category |
|---|---|---|---|
| TM06 | Toxic | Poison | Status |
| TM10 | Hidden Power | Normal | Special |
| TM11 | Sunny Day | Fire | Status |
| TM15 | Hyper Beam | Normal | Special |
| TM16 | Light Screen | Psychic | Status |
| TM17 | Protect | Normal | Status |
| TM18 | Rain Dance | Water | Status |
| TM21 | Frustration | Normal | Physical |
| TM24 | Thunderbolt | Electric | Special |
| TM25 | Thunder | Electric | Special |
| TM27 | Return | Normal | Physical |
| TM32 | Double Team | Normal | Status |
| TM33 | Reflect | Psychic | Status |
| TM34 | Shock Wave | Electric | Special |
| TM42 | Facade | Normal | Physical |
| TM43 | Secret Power | Normal | Physical |
| TM44 | Rest | Psychic | Status |
| TM57 | Charge Beam | Electric | Special |
| TM58 | Endure | Normal | Status |
| TM64 | Explosion | Normal | Physical |
| TM67 | Recycle | Normal | Status |
| TM68 | Giga Impact | Normal | Physical |
| TM70 | Flash | Normal | Status |
| TM73 | Thunder Wave | Electric | Status |
| TM74 | Gyro Ball | Steel | Physical |
| TM77 | Psych Up | Normal | Status |
| TM82 | Sleep Talk | Normal | Status |
| TM83 | Natural Gift | Normal | Physical |
| TM87 | Swagger | Normal | Status |
| TM90 | Substitute | Normal | Status |
| TM91 | Flash Cannon | Steel | Special |
Platinum TMs are single-use: teaching one consumes that copy. HMs are reusable and require the Move Deleter to be forgotten. Defog is HM05 and Rock Climb is HM08; these are the Generation IV field moves, with their own badge requirements.
Egg moves and Platinum Move Tutors
No Platinum Egg moves are recorded for this form.
Recorded Platinum tutor compatibility: Iron Defense, Iron Head, Magnet Rise, Rollout, Signal Beam, Snore, Swift.
Tutor compatibility does not mean every listed technique comes from the same shard tutor. Starter ultimate moves, Draco Meteor and other special services have their own requirements.
Tutor locations, shard costs, special tutors and the Move Reminder
Related species and return to the Pokédex
Use Magnezone’s exact Platinum method and condition. Daily encounters, counterpart-game species, original evolution rules and external Egg requirements need separate collection plans.
