Sonic Generations red Star Rings: 90-ring collection checklist
Track five Red Star Rings per main act and avoid losing pickups before a run is completed.
Edition covered
The original 2011 console/PC Sonic Generations, illustrated with original PC storefront images. The 3DS game and Sonic X Shadow Generations remaster have different content and are excluded.
Count five rings in each main act

The nine console/PC zones contain 18 main acts, each with five Red Star Rings. Track Classic and Modern totals separately. The 3DS game uses a different stage list, so its collectibles are not interchangeable with this checklist.
| Stage group | Zones | Available rings |
|---|---|---|
| Opening Classic acts | Green Hill, Chemical Plant, Sky Sanctuary | 15 |
| Opening Modern acts | Green Hill, Chemical Plant, Sky Sanctuary | 15 |
| Middle Classic acts | Speed Highway, City Escape, Seaside Hill | 15 |
| Middle Modern acts | Speed Highway, City Escape, Seaside Hill | 15 |
| Final Classic acts | Crisis City, Rooftop Run, Planet Wisp | 15 |
| Final Modern acts | Crisis City, Rooftop Run, Planet Wisp | 15 |
Finish the run after a pickup
Collecting the ring is only part of the job. Reach the next checkpoint and finish the stage so the collected progress is secured. If a death occurs before a checkpoint, check whether the ring must be collected again rather than trusting the earlier animation.
| Step | Do this | Reason |
|---|---|---|
| Select the correct act | Check Classic or Modern | The routes and ring positions differ |
| Inspect the missing slot | Review the current total | Avoid repeating completed searches |
| Secure the pickup | Reach a checkpoint | Deaths can undo an unbanked pickup |
| Finish the stage | Reach the goal | Leaving early can lose the collection progress |
Search alternate routes patiently
Red Star Rings often reward a route that is slower or more awkward than the obvious main path. Use a collection run to explore upper platforms, side paths and alternate rails. Save S-rank attempts for a run where the route has already been decided.
Check the reward and act total
A complete set for an act unlocks a skill, while the broader collection unlocks artwork and music. The hub display helps identify which act remains incomplete. Keep a per-zone checklist so one missing Modern ring is not confused with its Classic counterpart.
A complete set for an act unlocks a skill, while the broader collection unlocks artwork and music.
References
| Reference | Website |
|---|---|
| Sonic Generations publisher/storefront | store.steampowered.com |
| Original Generations route and unlock reference | gamefaqs.gamespot.com |
| SEGA original-edition announcement | steamcommunity.com |
